Reviews from

in the past


Just a pathetic money grab mobile style game. Nothing new.

"It's not a stereotypical Korean MMO! It's different! It's not pay 2 win! It's not a huge grind!"

I can't believe I fell for it AGAIN!

Yikes.
O combate do jogo, que parece ser a coisa mais apelativa pra ele, é interessante o suficiente pra te manter engajado se você é fã de jogos como Diablo 3/PoE. Mas você é PUNIDO por querer combate. Inimigos te dão uma xp pateticamente baixa enquanto quests (as PIORES QUESTS QUE EU JÁ VI NA MINHA VIDA) que são literalmente só andar alguns poucos metros e conversar com NPCs te recompensam com dezenas de milhares de pontos.

Eu simplesmente não consigo entender de onde as pessoas tiraram que esse é um bom jogo. É um timesink massivo e sem qualquer tipo de recompensa com uma loja pateticamente cheia das microtransações mais toscas que eu já vi. Uma grande perda de tempo.

Hate it. Game does not respect you and just wants your time and money.

display of characters is questionable... especially female characters. all the discussion about women in computer games was ignored here.

the game is basically running around, skipping dialogues, same quest types all over again. endgame is more challenging, but not fun if in random groups.


Started well, but as soon as you reach the high level, it transforms into a grind fest, and not a fun one.

idk I really wanted to try a MMO RPG
but I just never knew what the hell I was doing in this game
and the whole demons vs angels ass story line is eh
at least the combat was fun

Felt too much like a Cookie Clicker ARPG. Played a few nights with friends and it was 100% just mindless clicking while we chat on Discord.

Podría ser un buen juego si no fuese porque quieren hacer de todo al tiempo, no conocí un juego tan disperso como este, las diarias te tomaban mucho tiempo y el farmeo solo era posible mediante alters, la verdad no es un buen juego en cuanto a su jugabilidad, tenía bastante potencial

I wanted to love this game, but, man... after spending over 400 hours playing it, certain aspects have become so bad. While the game has one of the coolest endgame content i've ever seen, getting to that point feels more like a second job than a source of enjoyment and it doesn't stop there.

One major reason why I stopped playing this game is the almost impossible task of progressing with just one character. You need to play with 3-6 other characters to make any significant progression. You find yourself obligated to engage daily content such as Chaos Dungeons, Raids, and other content. This can stretch on for a considerable amount of time, that it starts to feel like a second job. It feels like that the games says, "Either dedicate 8 hours a day or spend a huge amount of money to make any progression".

Moreover, if you're not perfectly geared with the perfect stats, good luck finding any decent raid group in the high-end raids. This problem was already widely known in South Korea (where the game was released about 3 years earlier), and it's gradually making its way here too.

Then there is the card collection system. This is in my opinion one of the most monotonous activities in the game. However, you're forced to do this because don't forget, lacking good stats means no raids in the higher levels. Also not to forget is that you will need to do this for the alt characters too at some point.

I would not recommend this game better to avoid this one, if you want to start with an MMORPG, i would recommend games like Final Fantasy 14, World of Warcraft or Black Desert but stay away from this one if you don't want to waste hundreds of hours to notice that progress will be the worst grind.

é de graça então vale a pena testar pra ver se tu curte

tava consumindo minha vida ai parei

Review EN/PTBR

I spent 95,59 on this game for a woman

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Eu gastei 500 reais nesse jogo por causa de mulher

another grindy fucker good combat tho

Como caralhos isso pegou fama sem ser por gostosas coreanas?

dungeon design is awesome and in general a pretty fun game

"La mayor parte del tiempo es muy tedioso, pero si le dedicas unas horas al día accedes a cosas chulas que puedes disfrutar cada cierto tiempo."

Hermano, ¿esto es un juego o un trabajo?

u can only pick girl assasin =D

A phenomenal Korean MMO in terms of its combat, PvE content, and PvP elements. Unfortunately, the game is bogged down heavily by its monetization schemes and subsequent grinding required to get anywhere past T2/T3.

Combat is amazing. Visuals are great. Bosses have cool mechanics and are fun. But due to the way progression works it just becomes too much of a job for most people. Still worth playing until the grind becomes too much.

This game had me addicted for over a month, then it dropped off hard. Every few months I tried to revisit the game, but due to the game being P2W, and gear honing being inconsistent I hit a hard wall in the progression system. It was too alt grindy, playing 5 alts a day to funnel gold into your main. The game felt less and less fun overtime and more like chore. It felt as if I launching the game was identical to doing homework. I give the game a good rating due to 99% of the time I spent on it, I enjoyed it.


Um MMO básico, nada de espetacular, nada de horroroso.

Loved the combat but having to redo campaigns on alts kinda ruined it for me ngl, also later raids just become kind of a chore, loved the early ones tho and dungeons.

As an MMO it was quite underwhelming, but as an isometric ARPG it does the job, and let's not forget its free!

The story was really bad, but hey! at least it was fun, I remember pvping in 3v3 with my friends and it was super fun!

You were supposed to be the one