Reviews from

in the past


This game is a story about an ordinary Japanese family spending time at home during a rainy season. The family was supposed to go and visit an amusement park, but the weather turned for the worse and the young boy you play as has to figure out what to do while staying inside.

You get to explore the house and find different daydreams and talk to the family. It was a really nice little game, though it was very short to play. The sounds of the rain outside is quite nostalgic for some reason and the lovely atmosphere is very nice.

It's a very nice little game worth checking out.

an endearing little game that doesn't ask but for maybe half an hour of your time -- explore a little slice of life, cooped up in a house on a rainy day, with a few secrets to uncover. the devotion to polishing the aesthetic makes this an easy recommendation but it might come with a few odd, at times frustrating bugs that detract away from the experience.

Nice concept marred by technical issues, poor controls (why is opening doors so hard?), and a mediocre English translation. There are moments when the game works, like some of the daydreams, and the music fits the tone very well. I'd love to see an expanded version of this game made with more polish and attention to detail.

i had to restart the game because i ruined the fiction throwing as much stuff off the balcony as i could but once i had a real proper experience with it i loved it. efficiently pretty

Cozy twenty minute game capturing a nostalgic feeling. Some glitches and frustrating issues picking things up, but otherwise a really charming experience.


neat little game. nothing too special but it was fun.

Fun free little indie game about a family's experience with a rainy day, its a very quick game but its a wholesome and fun little game, from what I assume is a first or second time dev which is a good early game.

I can't even remember where I got this from originally - I think maybe my friend Pond? - but I'm glad I finally got around to playing it, even if it is quite a short experience. It's very nostalgic and quiet, a cute little experience of being a child with an active imagination stuck indoors while it's raining outside. Nice mellow soundtrack as well which will probably go into my rotation. I like how simple the whole thing was. Hopefully the developer pops up again at some stage.

A bit of a mess on the technical side, but there were a few moments that gave me a big, cheesy grin. If you have $4 and half an hour, give it a shot!

The first playthrough is about passing time by exploring the house and talking to your family, discovering some fun surprises on the way.

The second playthrough is about daydream completionism.

Jogo bem curtinho e muito bonito, atmosfera muito comfy e com uma pitada de nostalgia.

Wünschte es wäre etwas mehr und etwas mehr polished. Weil das was schon da ist, ist gut

INASA!!! My friend made this game... I'm American, so I don't have experience with a rainy summer day stuck at my grandparents' place in Japan - but I (and I imagine many others) have similar youth experiences of being left at a relative's house, feeling like there was very little to do... this game conjured a lot up for me. I loved the choice of letting you pick 20/40/60 minute play session, I also liked slowly uncovering the moveset. After about 10 minutes you'll have an understanding of the house, so passing time becomes a matter of how you use your moves... you can crouch, sit, jump around, open doors or move stuff. As a kid, once I had a Game Boy it became easier to feel busy (perhaps to a fault), but I remember doing things like trying to 'draw' images on plush carpets my moving the fibers, sliding down staircases over and over, looking at grandparents' travel knick-knacks...

this is definitely the kind of game that isn't for everyone; at it's core, it's mostly just a walking simulator limited in scope and event. for what is lost in breadth, however, is made up in spades by depth.

for me, an asian-american kid growing up in the 2000s who spent a lot of time at relative's houses and other sort of things involving family, this game perfectly encapsulates the vibe of just being aimless and having an innocent view of the world as a kid without any of the emotional baggage of real life. all of the details put into it are so perfect — the randomness and haste of the placement of all of the objects you can look around in and inspect in every room (as well as the rooms themselves, and the stories behind them), the shrine dedicated to family long gone, the ornamental knick-knacks scattered about, the sort of loose "cramped but free" feeling to the place, the interactions with family members and how they act and interact with you and what you're doing, even the daydreams are delightful and charming, and remind me of the same kinds of things i'd lose myself in when i was 10. everything here just matches in my head that kind of feeling of being stuck at my grandparent's house while my parents were off doing something else, and having to keep myself occupied without any of the things i had at home.

i think for most people who are open to playing this, it does a fantastic job at capturing a slice of life that you take for granted as a child, but come to desire and nostalgically look back upon when you grow older. for someone like me though, coming from an asian background, this game perfectly hits all of the memories and experiences i remembered growing up. i might be biased in giving this 5 stars, but i cried while playing it, so i don't really care — whoops!

This game took the misery of everyday life in England and made it infinitely better by being set in Japan instead.

This is adorable & affordable interactive sandbox game that is worth playing.

This awakened so many memories in me and made me feel like I was a 10 year old having a quiet day at my granny's again. Video games are really something aren't they?

Maybe 2020 broke me and I'm incapable of consuming art without somehow relating it to the pandemic, but a story about finding enjoyment in the mundane while stuck at home hits just right this year.

There is a great use of VR design to make the space feel tangible and objects fun to mess around with, while the flat colours and smooth lighting give a delightful mood to the place. It holds you just long enough so none of that gets stale.

i feel like im at my grandma house playing my old ps4

A short experience-focused game overflowing with charm and love. My one hour with this game was only genuine delight.


Curto, fofo, narrativo. Provavelmente uma bomba de nostalgia para quem cresceu no subúrbio japonês.

Wonderfully understated and beautiful game, perfect at what it’s trying to do. More polish and things to do would’ve been nice, but the experience is still very charming.

Extremely cozy little game that's absolutely worth your time. It has some technical problems, but it's got enough charm to make up for that. Rain sounds make me generate serotonin.