I like games about girls and I like making lists. That is why I made this account.

Maybe one day I'll make a real website to collect thoughts, but plurk is what I picked as my bullshit for now.
Personal Ratings


Clearin your Calendar

Journaled games at least 15 days a month over a year

Elite Gamer

Played 500+ games

GOTY '23

Participated in the 2023 Game of the Year Event


Mentioned by another user


Found the secret ogre page


Journaled games once a day for a month straight

On Schedule

Journaled games once a day for a week straight


Created a list folder with 5+ lists

GOTY '22

Participated in the 2022 Game of the Year Event


Gained 100+ followers


Gained 750+ total review likes

Busy Day

Journaled 5+ games in a single day


Created 10+ public lists

Gone Gold

Received 5+ likes on a review while featured on the front page

Best Friends

Become mutual friends with at least 3 others


Liked 50+ reviews / lists

4 Years of Service

Being part of the Backloggd community for 4 years

GOTY '21

Participated in the 2021 Game of the Year Event

Trend Setter

Gained 50+ followers


Gained 300+ total review likes


Played 250+ games


Gained 100+ total review likes

Well Written

Gained 10+ likes on a single review


Gained 15+ followers

GOTY '20

Participated in the 2020 Game of the Year Event


Played 100+ games


Gained 3+ followers


Gained 10+ total review likes

Favorite Games

Broken Age
Broken Age
Ghost Trick: Phantom Detective
Ghost Trick: Phantom Detective
Nancy Drew: Secret of the Old Clock
Nancy Drew: Secret of the Old Clock
Why Am I Dead At Sea
Why Am I Dead At Sea


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More

The Whisperer
The Whisperer

May 25

Princess Peach: Showtime!
Princess Peach: Showtime!

May 22

Kwaidan: Azuma Manor Story
Kwaidan: Azuma Manor Story

May 18


May 18

The House of the Dead: Scarlet Dawn
The House of the Dead: Scarlet Dawn

May 17

Recently Reviewed See More

Clunky and unwieldy, but bizarrely satisfying in this way. You need to hit each enemy just right, you need to block just right, you need to know and understand your surroundings. And training that skill is the real gameplay loop. Building your understanding of that game, keeping careful track of resources, and slowly improving your supplies and your strategy for the battle ahead. I ultimately just wasted too many supplies after some bad choices and my best path forward is an eventual restart, which I'm slightly too Gamer Angry to do right now. But goddamn, Kwaidan is a game overflowing with charm, effort, and thoughtful craft. Carefully tuned towards a certain aesthetic and thriving in the pursuit of that aesthetic. A true gem.

There's a certain power in dissatisfaction. In giving players bad choices. There are many choice-based crpgs that offer perhaps too much choice in how the world is shaped. In how to influence others. Pentiment wisely pulls back on this to build an aching, intimate yearning. A yearning to make all the right decisions. A yearning to keep everyone safe, to choose a killer that will hurt the fewest people instead of choosing a killer based on evidence. A yearning to protect, and a yearning when we've failed. Our main character is not the hero deciding the fate of the world. He's just a guy, in a place and time. How we all leave our mark on history is subject to so many factors beyond our control.

Mechanically, its hard to say every skill has all the uses it could. Skills mainly make certain investigations easier, but they're always multiple avenues to uncover all the evidence you want. But this also means that every skill choice that does provide a new dialogue path feels all the more rewarding for your commitment. The skill choices in the final act of the game, compared to the others, are much more limited in their scope, but the final act is also much more on the rails than its previous story sections. Less time for choices to matter.

Still. Just kind of a truly banger game with incredible artistic sensibilities.

Trashy as all hell. A riot.

Mechanically much more interesting than Dark Escape. The choices between weapons offers more personalized variety in playstyles. You have one infinite weapon and then two limited weapons. Determining when to use these weapons is where half the fun and challenge comes in. There's not any real major plot divergences you can make, but that's not why I'm there. I'm there to see some goofy cutscenes and see if I can survive with more of myself intact. The power of choice feels more pronounced. Its silly, its dumb, its a charming little date night treat.