this gets five stars because it motivated my awkward teenage ass to actually socialise and i'm sure it was the same for many people. i loved going to far out places and cons, and there was something magical about going somewhere far out and getting some of the same miis you got when you last went there. also every morning at school me and my friends would use each other's streetpass miis to play some streetpass quest
I miss the time when Nintendo gave even a remote shit about the user experience. The Nintendo 3DS remains probably my favorite system as far as an "era" goes, for Nintendo's efforts in pushing socialization with almost every 1st party game offering effortless local wireless multiplayer, and a good number offering huge download play such as Mario Kart 7, Luigi's Mansion Dark Moon, and Mario Party Island Tour; usually these came with restrictions but MP:IT allowed you to play entire party games with no restrictions (even if that game is scuffed, the minigames were solid anyways)
You cannot tell me with a straight face that things didn't go massively downhill after Iwata passed. I'm not saying the man is perfect or whatever but in the landscape of gaming both then and especially now, he felt like the last remnant of pure enthusiasm along with Reggie for literally anything they're doing. Nintendo Directs lost all their value the moment they stopped doing skits, this is what things like Sony's State of Play fail to understand that makes them a laughing stock every time they have one, but Nintendo fans seem to not realize Nintendo's own directs have been just as shallow ever since as well.
The Nintendo of today is a far cry from the Nintendo that did this, and it's depressing every time I think about it. A Nintendo console should strive to be more than just an underpowered vehicle for a handful of exclusives, and they've utterly forgotten about that; when even features like the Mii maker are buried deep in menus and are never used for anything.
I've always loved video games for as long as I can remember, but the 3DS made me realize you can do so much more with a platform than host exclusives; but just as quickly as the efforts came, they left, and they'd rather you forget about them.
Finally, shoutouts to Pretendo, for attempting to revive the Miiverse messageboards and online services; leave it once again to fans to keep alive the best of Nintendo when Ninty can't be assed to spend a few bucks on the Windows XP server in the janitor's closet.
You cannot tell me with a straight face that things didn't go massively downhill after Iwata passed. I'm not saying the man is perfect or whatever but in the landscape of gaming both then and especially now, he felt like the last remnant of pure enthusiasm along with Reggie for literally anything they're doing. Nintendo Directs lost all their value the moment they stopped doing skits, this is what things like Sony's State of Play fail to understand that makes them a laughing stock every time they have one, but Nintendo fans seem to not realize Nintendo's own directs have been just as shallow ever since as well.
The Nintendo of today is a far cry from the Nintendo that did this, and it's depressing every time I think about it. A Nintendo console should strive to be more than just an underpowered vehicle for a handful of exclusives, and they've utterly forgotten about that; when even features like the Mii maker are buried deep in menus and are never used for anything.
I've always loved video games for as long as I can remember, but the 3DS made me realize you can do so much more with a platform than host exclusives; but just as quickly as the efforts came, they left, and they'd rather you forget about them.
Finally, shoutouts to Pretendo, for attempting to revive the Miiverse messageboards and online services; leave it once again to fans to keep alive the best of Nintendo when Ninty can't be assed to spend a few bucks on the Windows XP server in the janitor's closet.