Reviews from

in the past


I miss this game a lot. The overall product is just alright, but The Crew 1 had a game structure that I am frankly shocked that Ubisoft didn't run into the ground, because they really had something here. Thanks to game depending on centralized servers, NOBODY CAN PLAY THIS GAME ANYMORE!!! YAAAAAAAY! Death to everything!

I cannot put into words what it feels like when you're tearing ass in the car of your choice that you built up an attachment to because of the spent time upgrading it through numerous challenges -- across the largest fucking map for any game I have ever played. There is-...there was nothing else like it. I can't get this pick up and play thrill from other games besides like Forza Horizon 4 but that game isn't nearly as good in it's game structure.

Because of objective variety and map size, The Crew had thousands of mini challenges and objectives... and due to sheer map size, there was room for way, way more. I am not a car guy, but the cars on offer for just the base version were cool. I bought some DLC cars, but I just enjoyed grinding out better parts with the starter Dodge Challenger. I'm basic, but there's just about every type of major car brand here so you get to be your own snooty little shithead in your utmost ideal commercial car if you really wanted. You didn't even necessarily have to buy any DLC to get something you would like. I know, shocking.

This game does, well, DID do car upgrades really well. You had a Bronze, Silver, Gold ranking for every race and challenge and depending on how well you did, you were given a random part for your car that was either slightly or greatly better than what you were working with. Didn't matter what car you were driving, as long as you completed the challenge with the car you wanted to upgrade the parts for, you were guaranteed an upgrade. It was fucking awesome. I hadn't seen such a fun upgrade system since Racing Lagoon on PS1. That makes two racing games that I have played in my entire life that had fun car parts systems that made you want to do every challenge like crazy. One of those games is completely unplayable now. This gaming genre doesn't fucking suck shit out of a dickhole, guys. I swear.

Ok look, it's Ubisoft game. The "story" is eye-rollingly boring and generic. It doesn't really matter to me because The Crew is 100% a game you could have just turned the volume to 0% to play your own shit and it would mesh well with the game experience. What I will shit on this game for endlessly is that driving at night is awful due to a lack of lighting outside of major metropolitan areas. The day and night cycle was really, really slow. You drive out into the country at night and you could literally be staring at pitch black for an hour.

Despite it's generic presentation, The Crew was great. Great potential to be even better that never happened because The Crew 2 had to have planes or something. I popped back into the Crew 1 a year ago because I missed it and had so much fun. The game was still populated by thousands of console users, too. Now the memory of how cool it was is relegated to people who paid for it and are mad as fuck that they can't play it anymore (me).

I personally think it's really cool that a company dominated by notable unconvicted rapists can take away a product people paid money for with an undefined life span not dictated by the EULA and throw it in the trash after it's not shiny and new anymore because...there's better products? Skull & Bones? A watered down Forza clone they called Crew 3? Hello?! These games are the new hotness. You just don't get it. These games are like super cool. Pay no attention to low sales and breakneck speed of employee overturn. Please look forward to Ghost of Tsu- I mean Assassin's Creed Nippon or whatever. Suck the $180 Ultimate Edition of my dick and balls.

Not a great sign for the industry right now that every review of things I like are turning into eulogies.

Could be better if it took the NFS The Run idea (the length as well) and developed more, afterall, the strongest part of the game is the big map and the diverse biome you can drive. Unfortunetly, the things you do outside racing isn't great, the progress system and car unlocking are awfully disgusting, the map is loaded with visual pollution and not even the soundtrack can cheer things up. Racing is fine enough, a shame the rest isn't.

I played this game a bit through Uplay years ago.

Ubisoft just shuts down the game and doesn't leave at least a single-player mode for people to still enjoy it.

GG

The Crew (2014) será totalmente desligado em março deste ano de 2024, e diferente do remake do "Star Wars: Battlefront" de 2015 da EA, lá tinha sentido de desligarem completamente o jogo por ser algo focado em seu modo multiplayer, mas aqui esse The Crew é todo pautado na campanha, e a questão multiplayer dele só serve para saber que tem pessoas à sua volta e só jogar com elas se quiser para auxiliar nas missões da história ou em fazer desafios no mapa do jogo, mas que zerei ele todo sem a ajuda de ninguém do mapa e foi tranquilo demais toda a progressão de forma solo, o que me faz questionar o porquê a Ubisoft só não implementa um modo offline para o game e assim desliga os servidores para não fazer todo esse trabalho ser jogado no lixo, que mesmo que o jogo não seja lá essas coisas, ele é um jogo OK no geral, e é bem anti-consumidor e até triste para as pessoas que deram o suor para fazer esse game, de só desligar tudo e nunca mais poder jogá-lo nunca mais, com um grandíssimo "f#d@-s3" da Ubisoft para quem o comprou ou o desenvolveu na época. 

   O jogo é, sim, meio que "sem sal", que acho que pelo fato de eu ter jogado antes de jogo realmente de Corrida; os dois "Grid" (o Remake de 2019 e o antigo Grid 2 de 2012) e só hoje ter ido para esse sem muita expectativa, foi uma baita evolução para mim e até que me prendeu, mas sim o jogo carece de uma progressão melhor e menos previsível, a direção no começo é meio esquisita que não sei se é pelo fato de ser arcade demais, mas pelo menos depois de poucas horas você já pega a manha, os personagens são todos esquecíveis e nenhum deles é marcante de fato, o protagonista parece o "Gordon Freeman" só que sem a personalidade de lá da franquia "Half Life", a história em muitos momentos é apressada em construção não dando tempo de você entrar inteiramente nela, que ainda é meio desnecessária a quantidade de missões na campanha geral onde todas são obviamente bem repetitivas e toda a trama é rasa e clichê que poderia ter terminado antes se não tivesse enrolado um pouco, só que em compensação, é fácil de conseguir dinheiro no game e você já começa com um bom nível de dinheiro, tunar os veículos sempre é muito legal e imersivo, os gráficos são lindos até hoje e o mapa é sem dúvidas o lado mais positivo e o que praticamente vendeu o game, com a ideia audaciosa de explorar a maioria das principais cidades dos Estados Unidos, sendo as cidades de: Nova York, Los Angeles, Detroit, Miami, San Francisco, e etc.

   Se aprofundando nas mecânicas e nos problemas técnicos, que jogo bugado hem, quase todas as cutscenes do meio para o final bugavam o áudio e eu ficava sem os diálogos nas cutscenes, onde só ficava a música e o som ficava abafado em que eu me baseava no que estava acontecendo ainda bem graças as legendas do jogo, mas além das cutscenes, às vezes alguns diálogos no próprio jogo cortavam do nada por algum bug específico que eu tinha que fechar o jogo e abrir de novo para corrigir isso. Fora os problemas técnicos, o jogo ainda não te dá opção de vender nenhum dos veículos que você adquiriu, e outra que eu entendo que um jogo de Corrida não pode fugir muito daquela estrutura de missões de ir do "Ponto A" ao "Ponto B", e aqui era legal essas missões e para não ser injusto até que diversificam de vez enquanto e sempre era bem-vindo quando o game trazia essas missões levemente diferenciadas, mas são 3 maneiras diferentes, uma dela de fugir da polícia que é ridículo de fácil e você consegue fugir em quase que 10 à 20 segundos, ou era ficar quebrando 80 das 100 caixas pelo mapa, ou a pior de todas que envolve ficar batendo no carro do inimigo até o HP do veículo abaixar completamente e ele "quebrar", que a ideia é sempre boa quando bem-feita, mas aqui é esquisito o como fizeram onde o carro literalmente após "destruído" só continua dirigindo mesmo que a missão tenha terminado e ele em tese teria sido "quebrado", e outra que literalmente você pode bater de frente com o carro do inimigo que vai derrubar só um pouquinho do HP do veículo do inimigo de qualquer forma, mas se você ficar dando umas triscadinhas/batidinhas no pneu do veículo na lateral do carro do cara é mais eficiente pelo fato do jogo sempre dar o mesmo dano que só bater de frente com tudo no oponente com toda a velocidade de forma cinematográfica, o que na moral onde que isso faz sentido na cabeça de alguém de qualquer batida dar o mesmo dano, mas se tratando de um jogo que é para ser um MMO de Corrida é compreensível esse sistema que tem em jogos MMO, mas não deixa de ser algo que eu pessoalmente achava chatissimo e destoante aqui.

Em resumo, The Crew de 2014 não é perfeito, mas é e foi um jogo legal e na média, meio desproporcional eu falar que ele tenta ser o clássico "Need for Speed: Most Wanted" só que com uma carga de MMORPG, porque ele não chega nem aos pés de fazer isso, mas como eu disse, eu achei interessante e divertido de brincar nele, tunar os carros era legal, avançar nas missões mesmo sendo genéricas e esquecíveis e por muitas vezes extensas em quantidade sem tanta necessidade disso, mas que se tratando do que temos em MMO é até pouco o que tem aqui, que pelo menos todas são decentes e legais de progredir, ir atrás dos caras que mataram seu irmão trabalhando com essa FBI, enquanto evolui na gangue do game e tudo, tudo isso foi divertido e até que me prendeu, mas realmente é um jogo que se sustentou pelo seu mapa grande das várias cidades dos Estados Unidos e só isso mesmo, que devido ao 2 será totalmente desligado e sem chance de jogá-lo novamente após março de 2024.

isn't it fucking crazy that ubisoft basically removed this game from everyone's accounts. like what the fuck.


Was interesting game, but was killed

You're not going to be able to buy this game, so why should I elaborate?

A racing game only worth playing if you want the most rubber banding from your ai opponents

The concept of this game sounded so cool before it launched, what we got on release wasn't perfect but it was a nice racing game with MMORPG elements.

another mediocre racing game that makes you wonder who asked for this

I had 3 copies of this game, in Ubisoft Connect on Steam, and a disc on PS4, now it’s just garbage, don’t buy games from Ubisoft, they don’t care about old fans, any game can be recalled at any time, especially where they require the network.

I enjoyed this a bit simply because the map is the ENTIRE United States

I honestly forgot I played this, but I remember it being unironically great once DLCs started rolling out

I love it. Time counts for main story only as I keep playing it to this day.

EDIT: Fuck Ubisoft.

more like the mid

I was planning to play this way later but the whole server shutdown turning every copy of this game into a coaster in 3 months forced me to play my hand and see what this game is all about.

Considering the fact that I've mostly been playing racing games from 5th/6th gen, getting whacked over the head with all the modern gaming tropes in this game was certainly jarring at first. There's a HUGE open world of fucked up america to drive around, and I really do mean HUGE. It takes about 45 minutes just to drive from one end of the map to the other, and while the copious amounts of space definitely allowed me to get into the zen headspace that long scenic car rides do, it also is just too overwhelmingly massive for me to really know what to do with. I'm the kind of guy that likes to slow down and appreciate the craftsmanship that goes into game worlds, and there's just not enough time in this universe for me to really be able to see all the sights that this game has, much less before the imminent server shutdown. So my options with world interaction slowly became a choice between slowly meandering through large empty spaces unrelated to anything else in the game, or just bumrushing straight from waypoint to waypoint to progress as much as possible. Neither of them really felt very satisfying, as both had this sense of "am I really playing this right?" lingering in the back of my head. Maybe I just need to get more comfortable with large-scale open world games, I don't really play that much in the genre.

The plot was a whole lot of whatever. Absolute junk food western shlock, yanno? Join car gang, rise the ranks in the car gang, it's edgy and gritty and written like a cheesy action movie and I can't tell how seriously it really wanted me to take it, but I eventually tuned most of the plot out and focused more on the road trips. The main character looks like what would happen if Gordon Freeman and Alex YIIK had a child, truly terrifying.

The actual racing is also solid enough. The cars control with a decent amount of weight to em, but also slide around a lot and sometimes the physics can freak out in comical ways so it's all decent enough fun. The events where you gotta take down other drivers kinda suck though, its like trying to ram a bar of soap into a drunk driver.

The game also has this huge focus on online multiplayer, with the always-on structure and how players are supposed to populate the game world in real time alongside the game being entirely playable in up to 4 player co-op meant that the biggest focus of the crew is in your literal crew of fellow players. Ironically though, in my entire playthrough of this game throughout this entire month of January I didn't bump into a SINGLE other player, despite what the large populated map every time I signed in would suggest. I left my game in "searching for crew members" mode the entire time, and not a single other soul answered the call. Surely, due to the fact the game is 10 years old and I am playing on Xbox (which is a platform that I do not really associate with active playerbases), there's not much surprise in the game being a ghost town. But that also begs the question of why this game needed to be always online in the first place when you absolutely can play the entire game solo and enjoy all the game has to offer that way. The closest thing I got to human interaction was spending like 5 minutes chasing a player location waypoint only for their car to vanish like a ghost once I actually got up close to them.

Overall, it surely is a Ubisoft title. Doesn't really do anything atrocious, but also doesn't do anything amazing. I will say that the licensed OST so far has been one of the most irritating setlists I have heard though, and the game constantly rerouting my GPS waypoint to fucking Ohio or whatever to try and get me to buy the delisted DLC was very annoying. But at least I got the chance to squeeze a playthrough in before the end of times. Maybe someone might make a fan server or offline mod or some shit to keep this game preserved and accessible down the line, but I won't hold my breath. Shame too, because while the game was certainly kinda existantcore to me, I definitely think enough effort was put into it that it's lowkey a waste to just get rid of it. Please look forward to my review of the Crew 2 in 2028 when the servers for that are about to bite the dust.

Not as good as the sequal but nothing beats playing the original. Onely sad thing is that Ubisoft is bestowing us with closing upon the servers so this game will be history!

Um jogo relaxante, com uma historia bem estilo velozes e furiosos (os mais antigos mas precisamente o 1 e 2) e o mapa é o Estados Unidos, bem massa de dar um pião de nave. A dificuldade é baixa, a trilha sonora é o puro rock n roll de calvo.

No mais é um game legal, divertido, relaxante e acho que vale a pena se dar uma chance, não é tão longo mas tbm não é tão curto

I know I'm literally 10 years late on this one but I had to try it when I saw it was shutting down. I did not care for the story one bit; my goal was to get some American car considering the location and visit all the main attractions and landmarks (little did I know that the 31 of March was not included in the days you can still play the same). Got in my red Mustang and started exploring, 1170 real life kilometers later I was done with everything besides the west coast. Imagine my face today when I hopped on to finish and see the servers are done. Fuck you Ubisoft for not allowing an offline mode. Guess now I'll have to look on YouTube for the west coast. Anyway, the vibes at the end of it were great, relaxing cruising to see iconic stuff in the US. I even got used to the driving mechanics.

Screenshots: https://www.imagebam.com/view/GAAYMV

West Coast landmarks: https://www.youtube.com/watch?v=ny0EdIp8BTw

had better map design and physics than the entirety of the horizon series but unfortunately was stuck in a very poor spec system and online-only bullshit which led to its plug getting pulled, I only fear for what breakpoint has in store, since that's online-only as well

While I recognize that The Crew is just another disposable helping of Ubisoft open-world slop full of map-revealing radar towers and distracting activity icons that get in your way at least as often as they represent opportunities for rewards, I can't help but feel a great affection for it. The ridiculous deep-cover gang infiltration (it's incredible how many things can be accomplished through the medium of illegal street racing) story and world flavor, however thin and clichéd, are so much more fun than the bland sports festival theming that seems to be the trend today. Race design is hit and miss, but the hits are memorable, like the time I bested a high-performance supercar with my dirt-tuned Nissan Fairlady by efficiently drifting through a series of off-road shortcuts that ran alongside and often cut across the street, a twisting duel of contrasts that felt much more interesting than a typical race between similar vehicles sharing the same circuit.

But, more than anything else, I just enjoyed tracing my way across the massive map, winding through the mountainous northeast on a rainy night to Laurent Juillet's ambient music or stomping through a southern swamp to Baby or Black Milk. I know it doesn't seem very impressive, but I think I might just be happy if a game gives me a map, a car, and a soundtrack. My love for paths and routes and mazes is something that I think about all the time in the context of videogames but rarely talk about because I don't entirely know how to explain it and doubt most people would understand, but the point here is that I take great pleasure in simply following The Crew's interstates and highways. Those relaxing cross-country trips that lasted twenty or thirty minutes before I reached New York or Los Angeles for the first time, flying down the overpass as the buildings gradually enveloped me, decelerating into the smooth cruise of an exit loop, fluidly weaving through traffic as I cleanly transitioned into a tunnel or a grid of city blocks, coolly emboldened by the Arctic Monkeys or American Princes song on the radio—those are the experiences that I'll remember most from this game.

Is that really anything remarkable for the genre? Am I overvaluing The Crew because I simply haven't played many of its influences, competitors, and successors? I honestly don't know. I look forward to finding out.

I meant to spend more time with it before it got shut down, but thankfully members of the community seem pretty confident that they can get some kind of server emulation up and running to preserve the game. I hope it won't take long. I still have to finish avenging my brother's murder by driving real good.

The actual racing didn't feel the best. Some of the locations were pretty cool though.

The Crew é um jogo de corrida "ok", não é o melhor do seu gênero, muito pelo contrário, é bem fraco comparado a outros jogos de sua mesma época como Forza Horizon 1 e 2, porém ainda da pra se divertir com ele.

O jogo tem uma história bem nada d+, é uma história de vingança genérica que sempre acaba numa corrida final em que o corredor tem que sair da cidade, você provavelmente nem vai dar muita bola pra ela. A gameplay é mediana, tipo, dirigir um carro no jogo não é a pior coisa do mundo mas podia ser melhor, parece que o carro é de sabão e é muito leve, as vezes fazer uma curva em alta velocidade é esquisito e normalmente o carro sai da pista fácil, a física dele é uma das piores coisas já feitas kkkkk, o sistema de colisão é bem mal feito, as vezes você bate o carro e nada acontece. Quando você sai do chão, parece que a física não existe e o jogo faz de tudo pro seu carro ficar no chão, até Watch Dogs 1 que nem é um jogo focado em corrida tem uma física nos veículos mil vezes melhor do que um jogo de corrida da mesma empresa.

O jogo tem gráficos medianos, tipo, eles são bonitos porém as cores são muito mortas, não sei explicar mas elas não parecem vivas, pelo menos o modelo dos carros é bem feito, ainda mais o interior deles que você pode até customizar, por mais simples que seja o sistema de customização do jogo. O mundo aberto do jogo é algo que deve ser elogiado, viajar pelos Estados Unidos no jogo é a melhor coisa que você pode fazer nele, ainda mais escutando música pelo spotify, é o que me faz gostar desse jogo por mais mediano que seja.

Sobre as atividades que você fará nele, você tem corridas que no geral são fáceis porque a IA é uma bosta, eles acabam batendo o carro e você ultrapassa eles facilmente, você também tem perseguições, chegar no ponto A em X tempo e pra mim o melhor(ironia) que é destruir 80 caixas de 100(é sério, não sei quem é o idiota que achou que isso é legal), no geral as atividades do jogo são bem fracas ou nada de uau, não que isso seja ruim pq todo jogo de corrida é isso, mas a péssima IA faz elas serem bem esquecíveis.

Eu esqueci de dizer algumas coisas, mas olhando por cima, The Crew é um jogo bem mediano de corrida mas que da pra se divertir, se você quer algo pra passar o tempo e com um mapa grande, provavelmente The Crew seja o que você procura, mas se você quer um jogo de corrida excelente de mundo aberto, Forza Horizon é a melhor opção, agr se você joga no Ps4, então compre Need For Speed Heat ou Burnout Paradise.

Ubisioft hates everyone, even the people that like/support them

I play this all the time but it's still mid

A pretty good need for speed contender with stiff feeling controls.


another one with poor reviews but that I had a lot of fun playing with friends

The way the cars handled felt off, and this just felt like a bad attempt at a (bad) Need for Speed game with the (bad) narrative forced in. One of the weaker racing games I played this gen. Probably the weakest one with a budget this high.

one of my favorite racing games of all time, currently my favorite ps4 game but will likely be usurped by gran turismo 7. i will genuinely weep when this game's servers get taken down

edit: nope, still my favorite. sorry polyphony.