Reviews from

in the past


This game did flop but I think it had potential. They should've gave more incentive to tackle side objectives, as I remember those being pretty irrelevant to the main objective. Pretty sure one body type dominated over the others, which also helped stagnate things. Parkour ended up not being that big of a deal, despite the game pushing it so hard in its advertising. Game's premise and lore was cool, and I liked the island accent of the Ark Security commander. Anything was better than yet another military shooter aesthetic, especially in the timeframe that this game was out.

A passable first person shooter that simply doesn't stand out enough to survive in such an overcrowded genre.

can't say a genuinely interesting concept and artstyle got my teenage self to ever ignore quite how bad something looks and plays (which is like dogshit) for quite as long as this game did

This is one of the worst games I've ever played. I got this from a friend and he refuses to take it back. I've been trying to give this game away for 8 years and no one wants it. Awful gunplay, no idea what's going on, boring ass story. Never got past the second level, so I didn't technically beat it but it deserves a 0 star rating


a lot of cool ideas and cool art direction but it just didn't deliver on it's high ambitions. which is a same because it could have been so dope.

i was so excited for this game when i was younger and i had my dreams crushed

Maybe if you played this at the time it came out you could have had some enjoyment out of the online aspects, but as it stands today it verges on unplayable. Playing it a bit last year was very bizarre, and felt generally not worth returning to for another session.

Loved this game back when I was a kid, didn't even know it was considered shit by people until much later lol.

Un juego que ha envejecido terriblemente mal, al principio la campaña puede ser un poco entretenida pero a la larga las mecánicas se vuelven muy repetitivas. La historia es muy simple a mi parecer, nos sitúa en medio de una guerra civil entre las Fuerzas de la Seguridad y la Resistencia por el control del Arca (la ciudad flotante). La IA deja mucho que desear, a veces muy fácil de vencer y otras hasta casi imposible.
Lo jugué por curiosidad ya que fue desarrollado por Splash Damage (desarrolladores de Dirty Bomb), pero no lo recomiendo a pesar de estar gratis ya que se nota que es un juego orientado al multijugador y este está ya casi muerto.

We've captured a command post!

Biggest gaming disappointment of my life, I havent trusted preview gameplay footage ever since

Its a mess but it had so much potential.

Played the campaign only, nice art.

eh didnt really do it for me, but was fun when i first played it with friendo's

I actually didn't mind this game. It was broken in some ways, but the creativity shined through in others. It was ahead of its time and clearly a little too ambitious for its own good.

Bastante entretenido e interesante, si Bethesda le hubiera continuado a la idea, tendrían tal vez su propio Overwatch.

Voy a cambiarme el nombre a brink cuenta de fans esta mu guapo

lmao who tf remembers Brink amiright?

I think I got this for either Christmas or my birthday, played it once, and never touched it again. Couldn't even keep 11 year old me entertained, which is saying a LOT given the amount of melodramatic explosions this game was full of.


Rating: 5.7/10 - Bad

I really like the aesthetics and the ideas behind this game but little is done with it. I feel like I should rank this lower due to how bad guns can feel but there's at least aspects I enjoy about it.

genuinely thought this game was fun

what's the most important aspect of any game? BEING ABLE TO FUCKIN' PLAY IT!!!

Boring, weird mix of Team Fortress 2 and Overwatch.

I did not like Brink. Back when it was announced, I already had mixed feelings about this little project, and, when finally playing it, my mixed feelings turned into boredom.

Brink is a FPS Parkour game in which players fight each other on different maps. You can choose various classes like the Soldier, who’s primary job it is to kill stuff, blow up stuff and throw ammo at teammates. Then you got the Engineers, who build stuff, upgrade stuff and disarm stuff. The Medic heals stuff and buffs teammates with health bonusses. And finally, the Operatives, spies who hack stuff and can see hidden landmines.

Each class also has a body type, which gives them different advantages/disadvantages. Light bodies are the fastest and most agile, while Heavy bodies can take more damage.

You earn experience for kills and completing various objectives, which you can use to make your character stronger.

The mechanics in Brink are relatively unique, until you realize that they ripped straight from Wolfenstein: Enemy Territory. This is not a problem perse, but I rather play that game than a reskin with some added parkour in it. Other than the burrowed mechanics from Wolfenstein, the new objective system, in which every player receives an unique objective, is kind of cool. This way, you have the feeling that you are actually contributing to your team (or let them all down by dying). Each team also has a Squad Commander, with his own different objectives.

In terms of graphics, Brink all right, however, the color pattern of the environment makes it kind of blend and lifeless in my opinion. It is missing color like in Team Fortress 2 or Overwatch. Animations and walk cycles of the characters is decent enough.

Sound wise, the guns sound like pea shooters. It is not the worst I encountered, but it is far from special.

The controls and parkour itself works pretty well. The implementation of SMART, automates parkour when running towards a certain wall or gap. However, besides looking cool, jumping over a wall when being pumped full of lead, and reaching some higher ledges, I did not think it added that much to the game.

My biggest problem with Brink is simply that I did not get “a feel” with it. I thought it was unbelievably boring. This was mainly because I could not get into the play style, but the graphics and mechanics also did not motivate me to play any longer. Maybe Brink is/was not so bad after all, but I just considered it as “another so-called innovative online FPS” that did not add anything to the genre.

Another reason, for me at least, is that this game is Multiplayer only. Now this is fine, but there is a whole story and tons of lore behind this game about Global Warming, a floating city in the future, civil war between factions. It would have been great to have some sort of single player campaign. But no, although you can play the “Single player mode”, it is just multiplayer with offline bots.

In Online, or Single Player, I had exactly one hour of fun, jumping and parkouring around, but after that hour, I died of boredom immediately and de-installed the game.

So, based om my own personal experience, I would not recommend Brink.