Reviews from

in the past


Brink provided me the experience of buying a 60 cent physical copy from Gamestop. This was back in around 2013 or 2014, so the game wasn't even that old - this shit bombed hard. I love TF2 and Counter Strike so I gave this game a chance, and for the price I guess it was alright. It feels pretty barebones and lacks much personality, but the gameplay is fine. They hype up this parkour running system, but again, it's just kinda okay. Overall Brink is mediocre across the board - I'm glad I paid 60 cents instead of 60 dollars.

I bought this game at a flea market when I was little. I thought it looked really fucking cool. Even though I was a child that had no taste, I still thought the game was horrible.

In classic Bethesda fashion, Brink had a lot of promise, a lot of potential, and a lot of interesting ideas that wound up being marred by terrible and often-buggy execution. Brink really was unique, though. It had a gritty, rebellious style whose weird islandic touches helped separate it from the military-centric shooters of the time (intriguingly, the bad guys aren't even soldiers, they're cops being forced to fight like soldiers), The Ark is a cool-looking solarpunk-ish location with these stark, alabaster whites that dominate the spires and towers spread across the island in a way that makes the richer parts of the setting look almost clinical, the customization looked genuinely dope regardless of whether you were a bad boy or a boy-in-blue, the lore and worldbuilding seemed genuinely interesting, and the gameplay looked like it would be a fun take on Team Fortress 2's class-centric multiplayer. It had so much going for it.

And then it fucked it all up by feeling buggy & limp and looking ugly even by 2011 standards. The levels are conceptually pretty cool (big fan of the aquarium level), but running through them feels awful. The game's supposedly unique parkour system feels clunky and unsatisfying, the shooting is thin-feeling and saddled with some of the worst gun SFX in the business, the grenades are hilariously weak to the point where you might as well not even use them, and there's no point in swapping between classes unless the game forces you to because the Engineer is by far and away the best class in the game. Not only is the Engineer as good at shooting as everyone else, he can plant mines, disarm explosives, set up turrets, and basically carries the team harder than the medics do (and no one wants to be a medic because you get murdered so quickly). The only reason this game's even worth playing in 2022 is the campaign, and yet the campaign is really short on both sides and the difficulty scaling gets ridiculous the more you play it, with CPUs that just decide to fucking win almost at random, constantly forcing you to replay these long, long missions. The story isn't even all that interesting, the initially-solid setup and worldbuilding ruined by a lack of cutscenes, context, and interesting characters worth caring about.

Only reason I'm giving this a 2/5 instead of a big ol' 1 is because Brink actually tried to be something. It was more than just a TF2 clone - stylistically, it actually had something going for it, and you can see hints of that passion scattered throughout this janky, subpar shooter with a devastating lack of content. Uniqueness deserves to be treasured, so I'm willing to give Brink an honorary 'you sure tried, I guess' participation trophy.

hahahahahaha this fucking game

You didn't like it cuz you were bad at it.


Brink is an oddity to me. This was one of those games that I bought strictly because the cover looked cool and it was $10 at my local GameStop. And yet, this game was some of the most fun a young 11 year old me had with a game. This was for sure a game I stumbled into, but I enjoyed it quite a bit for the heyday it had over my Xbox that summer long ago.

preordered it at full price, actually enjoyable unlike the dota-like verbal abuse operating system "over watch".

Smooth Movement Across Random Terrain is still a joke in my old high school friend group

This game blows. Bought it, played it for an hour, never went back

I paid full price for this game.

It takes like entire drum mags to kill people

BROTHERS! THE ENEMY HAS TAKEN OUR SUPPLY COMMAND POST!

I was doing parkour before it was cool. I mean I was doing parkour before the hipsters who said they were doing parkour were doing parkour, I was that cool.

I've never been on the brink of ejecting a disc out of my console sooner than when I started this game

I actually really liked this game when it came out and loved the multiplayer mechanics but it's pretty much impossible to play nowadays. A real damn shame, love the aesthetic and general moment-to-moment gameplay when it did have some signs of life in it.

Brink had so much potential - Brink had style, Brink had slick movement, Brink had a gorgeous art direction and ambient score, Brink had interesting characters and cool weapons, Brink had everything...so what happened?

Brink is tragic tale of a game that was supposed to be everything we wanted and more, yet completely failed as the sum of its parts. From the dreadful launch, the lack of content, the absence of a story, and the limited scope of delivery for each of the promises culminated in one of the biggest disappointments in gaming I have ever had to swallow. I didn't just lose $60 that day...a little piece of me died inside.

this game pushed me to the brink

In my review of Fallout 4 I said it was the most disappointed I've ever been in a game relative to my hype. I take that back, I forgot about Brink. I was so hyped up for Brink and holy shit.

I was 13 when this game came out and it looked like the coolest thing ever. I was really excited for the customization and I hadn't ever seen an FPS with this cool post-apocalypse anarchist aesthetic and I thought it looked really good.

That artstyle has now become extremely commonplace in video games today, and that wasn't the only thing this game pioneered that ALL triple-A studios have now continued to follow: because Brink was also shipped in a state that was completely devoid of content.

Played through the campaign just to justify purchasing it. There were some interesting concepts but the gameplay was fairly clunky.

the game is not good but i think some people on this website are just haters, how do you even have the emotional capacity to have strong feelings about Brink (2011)

I still remember people who bought this game at full price. LOLOLOL SUCKERS.

I cant believe I paid full price for this


I was so hyped and wanted so much from this, rather disappointed. Game had some real potential

Surprisingly fun and underrated FPS, kept alive by offline AI matches. Nobody will see the potential in this game as much as you or I do.