It’s hard to really accurately describe this, but I think this game ranges from a 6 to a 7 for me. The beginning is alright at first but it really starts to drag out. Littered between all the genuine story and cool areas is a lot of unnecessary quests that really detract from the game. It’s a shame that this is the beginning of the game, especially since it deters many from getting into the game. I believe it is an issue and there should be a fix to make it easier to get interested in the game.
However, the positives of this game come from the final missions, the dungeons, and the community. A very weak start but I kid you not once it picked up near the final act forward, everything has been fun for me.
However, the positives of this game come from the final missions, the dungeons, and the community. A very weak start but I kid you not once it picked up near the final act forward, everything has been fun for me.
It took forever and its pacing is all over the place. 3/4 of the game is fetch quests. If i truly hated it though I simply wouldn’t have bothered to finish it, so I guess a part of me likes it at least somewhat. I dunno, I just hope it gets better with the expansions like they say. We’ll see
Side note from the several months later, having now completed Endwalker - it gets much, much better and I’m very glad I stuck with it
Side note from the several months later, having now completed Endwalker - it gets much, much better and I’m very glad I stuck with it
It took me three separate tries to finally get hooked on this game, but I'm so glad that something clicked this time around and that I managed to get through ARR because it is so beyond worth it!
I've loved the story so far, especially the 2.x patch content which just seemed to get better and better the more I progressed. There's so many characters that have so quickly become incredibly important to me and I can't wait to see how they'll grow and evolve as the story goes on (they'll probably all make me sob multiple times, they like to do that).
There's definitely been some issues, for sure.There's the very typical MMO pitfalls like fetch quests or the running back and forth speaking to the same 3 NPCs for 15 minutes that have you wondering how this is even remotely relevant at all. Even worse is when they're shoehorned in after emotional cutscenes that have left me a sobbing mess and suddenly the tone has just shifted completely and left me floundering in the aftermath. It thankfully doesn't happen all too often, but it's definitely something that I hope gets smoothed out in future expansions.
Overall, it was such a wonderful experience for me. I can 100% understand the gripes with it, especially in the very early game, but it is so rewarding to push through that for this incredible story.
I've loved the story so far, especially the 2.x patch content which just seemed to get better and better the more I progressed. There's so many characters that have so quickly become incredibly important to me and I can't wait to see how they'll grow and evolve as the story goes on (
There's definitely been some issues, for sure.There's the very typical MMO pitfalls like fetch quests or the running back and forth speaking to the same 3 NPCs for 15 minutes that have you wondering how this is even remotely relevant at all. Even worse is when they're shoehorned in after emotional cutscenes that have left me a sobbing mess and suddenly the tone has just shifted completely and left me floundering in the aftermath. It thankfully doesn't happen all too often, but it's definitely something that I hope gets smoothed out in future expansions.
Overall, it was such a wonderful experience for me. I can 100% understand the gripes with it, especially in the very early game, but it is so rewarding to push through that for this incredible story.
A decent introduction to the game and the world of FFXIV, but I'd be lying if I said it wasn't padded to high hell super unnecessarily to the point that pacing is thrown right out of the window. But overall, enjoyable enough
Update: most of the post-ARR patches are pretty boring (but some of the bosses are good), but the Crystal Tower questline and 2.5/2.55 alone make me think MUCH higher of ARR as a whole
Update: most of the post-ARR patches are pretty boring (but some of the bosses are good), but the Crystal Tower questline and 2.5/2.55 alone make me think MUCH higher of ARR as a whole
A brutually honest rating from me.
The gameplay at the start of ARR was probably the worst gaming experience I've ever had...
However!
That changed in the last parts of ARR and post ARR. The cutscenes were compelling, and storytelling for me was a lot easier to understand. It redeemed itself, and I can't wait for Heavensward.
Edit: I will also mention, my friends were the ones who spurred me to play this game. If it wasn't for them, I would've never touched it or been persuaded to continue.
The gameplay at the start of ARR was probably the worst gaming experience I've ever had...
However!
That changed in the last parts of ARR and post ARR. The cutscenes were compelling, and storytelling for me was a lot easier to understand. It redeemed itself, and I can't wait for Heavensward.
Edit: I will also mention, my friends were the ones who spurred me to play this game. If it wasn't for them, I would've never touched it or been persuaded to continue.
FF14 is the best mmorpg at the moment.
It has an immense amount of good content, great lore, the most complex raids and the best soundtrack of any mmorpg.
The only downside I would put is that it can be overwhelming for newbies right now by the amount of things available to the game, but if you adapt is amazing.
It has an immense amount of good content, great lore, the most complex raids and the best soundtrack of any mmorpg.
The only downside I would put is that it can be overwhelming for newbies right now by the amount of things available to the game, but if you adapt is amazing.