Stealth... I used to like this genre and I got my hands on Hitman Absolution in my teenager days and I used to like it very much. So I wanted to check out the origins years later.
The game is really stealth. And it is hard. Sometimes you really have to play a level over and over and over again to figure out what to do. I mean, the idea is cool and the franchise grew, but this one wasn't really for me. It was tiering because I need to see a progress in a game, which I often didn't. This takes away the fun and makes it frustrating. But this was a different time where you did not have like 100s of games coming out every day.
The game is really stealth. And it is hard. Sometimes you really have to play a level over and over and over again to figure out what to do. I mean, the idea is cool and the franchise grew, but this one wasn't really for me. It was tiering because I need to see a progress in a game, which I often didn't. This takes away the fun and makes it frustrating. But this was a different time where you did not have like 100s of games coming out every day.
When this game is good, it's extremely good. Huge open levels with dynamic actors and events playing out in real time. Stealthy gameplay revolving around both sneaking and hiding in plain site through disguises. A few short and intense gunfights. But the lack of any quicksave or checkpoint system really makes this frustrating.
Each level involves a lot of trial and error, and the game forces you to restart from the beginning every time. There are a limited number of continues after you die, but the guard alert status is not reset, so you're basically screwed.
Each level involves a lot of trial and error, and the game forces you to restart from the beginning every time. There are a limited number of continues after you die, but the guard alert status is not reset, so you're basically screwed.
La primera entrega del agente 47 deja ver sus errores rapidamente, tiene una I.A inconsistente la mayoría de los casos, en donde los enemigos te pueden detectar a 20 metros con disfraz y todo, y a veces pasas al lado de ellos como si nada con ropa casual y no te sacan el arma. Los niveles despues del 3ro pueden volverse muy cripticos y enredados, teniendo que realizar acciones en un orden MUY ESPECIFICO para tener exito. Y en general corta el rollo muy rapido, y ese final de mierda tan poco satisfactorio.
Sus secuelas corrigieron todos los problemas, saltencelo y jueguen el contracs mejor.
Sus secuelas corrigieron todos los problemas, saltencelo y jueguen el contracs mejor.
Codename 47 was damn impressive when it was released, especially for a first title from a new studio, sporting the first use of advanced (for the time) ragdoll and cloth physics for instance. Especially for a first release from the newly formed IO Interactive.
Nowadays with 8 mainline Hitman titles Codename 47 didn't age well at all, it feels like a relic, an experimental prototype of what was to come. From that angle it's incredibly interesting, you can easily see all the foundations that would make Hitman truly unique, but in its very infancy, completely unrefined.
It's a nice trip down memory lane for diehard fans of the series but a hard pass for anyone unprepared for the jank it has to offer.
Nowadays with 8 mainline Hitman titles Codename 47 didn't age well at all, it feels like a relic, an experimental prototype of what was to come. From that angle it's incredibly interesting, you can easily see all the foundations that would make Hitman truly unique, but in its very infancy, completely unrefined.
It's a nice trip down memory lane for diehard fans of the series but a hard pass for anyone unprepared for the jank it has to offer.
Playing the very first game in a series like Hitman feels like marking the rings in a tree. This game plays a bit clunky, with guard detection states not feeling consistent and stealth tools feeling lacking, but it's a total charm to play. It feels like a spitball of an idea of what Hitman should be.
You really are encouraged to meet the game at its terms, with levels playing out more puzzle-like than later entries. You aren't quite encouraged to roam around looking for the best disguise, rather you follow the steps and procedures of a hitman in the way the game sees most efficient. What those steps are is up to you to figure out.
It's an interesting approach to level design that's satisfying to figure out, but one that left me saying "damn okay what DO you want me to do" more than once. This combined with the bizarre "continue" system that spawns you back at a checkpoint with the exact same alert state you died with makes for a frequently frustrating experience.
It's worth a shot if you're stubborn enough to play through it!
You really are encouraged to meet the game at its terms, with levels playing out more puzzle-like than later entries. You aren't quite encouraged to roam around looking for the best disguise, rather you follow the steps and procedures of a hitman in the way the game sees most efficient. What those steps are is up to you to figure out.
It's an interesting approach to level design that's satisfying to figure out, but one that left me saying "damn okay what DO you want me to do" more than once. This combined with the bizarre "continue" system that spawns you back at a checkpoint with the exact same alert state you died with makes for a frequently frustrating experience.
It's worth a shot if you're stubborn enough to play through it!
Un juego muy viejo y que envejeció muy mal, tuve la fortuna de jugarlo en PS2 y no tener que pasar por el lío que es jugarlo actualmente en Windows 10.
El juego tiene una IA muy mala y eso es gran parte de lo malo en el juego, tiene muchos bugs y la jugabilidad se siente simplemente mal, por el lado bueno, la historia es decente y fue el inicio de una trilogía que fue de las primeras que jugué de forma completa.
El juego tiene una IA muy mala y eso es gran parte de lo malo en el juego, tiene muchos bugs y la jugabilidad se siente simplemente mal, por el lado bueno, la historia es decente y fue el inicio de una trilogía que fue de las primeras que jugué de forma completa.
As it's the first game in the franchise, and it's really old i'll give it some slack.
Game was very fun, but alot of the missions were confusing to say the least. I often had to look up playthroughs as i often got stuck. But hey, that might just be a skill issue :P
I really enjoyed the freedom the game gave you tho. You could kind of complete the missions in different ways. Overall i had a good time, although the game was confusing and hard at times.
Game was very fun, but alot of the missions were confusing to say the least. I often had to look up playthroughs as i often got stuck. But hey, that might just be a skill issue :P
I really enjoyed the freedom the game gave you tho. You could kind of complete the missions in different ways. Overall i had a good time, although the game was confusing and hard at times.