Bio
Writing reviews for mostly old games in my spare time (don't have any).
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Liked

Gained 10+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Noticed

Gained 3+ followers

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

GOTY '21

Participated in the 2021 Game of the Year Event

Favorite Games

Quake
Quake
Dark Souls
Dark Souls
Killer7
Killer7
The 25th Ward: The Silver Case
The 25th Ward: The Silver Case
Hotline Miami 2: Wrong Number
Hotline Miami 2: Wrong Number

637

Total Games Played

010

Played in 2024

155

Games Backloggd


Recently Played See More

Dark Souls II: Scholar of the First Sin
Dark Souls II: Scholar of the First Sin

Mar 17

Dishonored: Death of the Outsider
Dishonored: Death of the Outsider

Feb 13

Resident Evil 3
Resident Evil 3

Feb 13

Quantum Break
Quantum Break

Feb 10

Batman: Arkham Origins
Batman: Arkham Origins

Feb 04

Recently Reviewed See More

Arkham Asylum is often mentioned only in passing, skipped over almost as a sidenote before the discussion inevitably switches to Arkham City. However, without Asylum there would be no Arkham series, and I don't mean only in the sense of being the first mind you. Rocksteady took their time to set down the core pillars of everything that makes the Arkham games what they are.

Become Vengeance: The excellent free-flow combat became the standard for not only Batman games but many other third-person action games started here, and it aged super well.

Become the Night: Predator mode, as you can't be The Night without instilling fear in the superstitious cowardly criminals picking them off from the shadows one by one. Simplistic but robust stealth system.

Become Batman: Gadgets and Detective vision allow Batman to interact with the environment, solve "puzzles" and pull some neat combat tricks.

All of it wrapped in a simple but very comic book-feeling storyline.

""The Joker took over the asylum! Mysterious serum turns inmates into monsters! if Batman can't stop him until the end of the night, Gotham will suffer!! Many iconic villains are included in Batman: Arkham Vol.1!!""

It feels very genuine to its roots, while getting us up to speed on the status quo of many characters, and showing at what point in his career this version of Batman is at.

If you are not into the powerfist CBT experience and just looking for a 40K Xcom this is not the game you are looking for. This isn't Xcom, It's a faithful recreation of the board game with the same name (with some added mechanics for extra spice).

Space Hulk tactics can be brutal, and will punish almost all mistakes you make. If you are into the high tension and planning your turns carefully, it's great.

The only warning to give is that Online Multiplayer is dead so only custom missions and the two campaigns are left, which are the main attractions in my opinion.

Sniper Elite 4 further evolves the series by taking the glimpses of freedom seen in SE3: Afrika and expanding it massively.
Every mission is an open map with multiple angles of approach, routes, and objectives that allow players to strategize how they will go about it all.

One of the common complaints of the series is that it's repetitive, and it can be if you only focus on just head-shooting every single enemy. But you can also be pretty creative with the tools given to you, set up ambushes using corpses as bait, shooting out lights for better infiltration, detonating grenades on enemy belts with precise shots, gaslight the AI using noise, set up an explosive domino effect with dynamite bundles, and the list goes on. Emergent gameplay that's only possible through the player's creativity. Dare I say Sniper Elite 4 comes dangerously close to being an immersive sim.

As for the plot, there isn't a whole lot to say really, as usual for the series, the story is background fluff to justify bursting nazis' vital organs with high-caliber weapons, and that's good enough for me. Sniper Elite as a series always focused on moment-to-moment gameplay in its infiltration and sabotage scenarios rather than some grand narrative.