Todas las loas que se han hecho a este juego son merecidas. Cada aspecto de Hollow Knight está tan ajustado como los saltos entre sus plataformas y aunque desde el principio no te coge de la mano, su dificultad nunca parece injusta. Siempre te da un respiro, un resquicio para aprender y consigue que la satisfacción al superar sus retos sea una de las mejores sensaciones que un videojuego puede darte.
Pero no sólo es virtuoso en su parte jugable, si no en todo lo que lo rodea. La ambientación, dirección de arte o música son excelsas y su historia, como su pequeño protagonista, esconde a simple vista mucho más de lo que unos ojos que no estén atentos puedan observar.
Una maravilla.
Pero no sólo es virtuoso en su parte jugable, si no en todo lo que lo rodea. La ambientación, dirección de arte o música son excelsas y su historia, como su pequeño protagonista, esconde a simple vista mucho más de lo que unos ojos que no estén atentos puedan observar.
Una maravilla.
Borderline masterpiece. To start off, The world design and character designs are incredible. Each world in this game gives off a different vibe along with the beautiful soundtrack that immerses you into the game's world. Using bugs as characters lets the devs make whatever they want with some influence on the real-life bugs. Exploration is endless with the thousands of secrets and alternate paths that can be found that hide secrets of the game's deep lore. The game is challenging enough that can keep you from finishing the game too fast but it's not too hard that makes you rage. A nitpick I can give is that the movement is not very flexible and can get repetitive at times.
review copied from GameTrack
Console Played On: Xbox Series X
Game played using Xbox Game Pass
Hollow knight was a great introduction to the Metroidvania genre for me. It has beautiful art and music, along with fun and surprisingly intuitive gameplay. Hollow knight is at its best when you're just exploring and finding new areas and upgrades. My only real issue is the boss fights, because while every single one was interesting and unique, there were quite a few that left me more frustrated if anything else. Repeatedly dying over and over again because of some BS move the boss can pull isn't exactly what I called fun, but of course not every boss is like that. So yeah, I think Hollow Knight is an amazing game, and probably the best indie I've played yet. I can't wait to try out more Metroidvanias in the future.
9 / 10.
Console Played On: Xbox Series X
Game played using Xbox Game Pass
Hollow knight was a great introduction to the Metroidvania genre for me. It has beautiful art and music, along with fun and surprisingly intuitive gameplay. Hollow knight is at its best when you're just exploring and finding new areas and upgrades. My only real issue is the boss fights, because while every single one was interesting and unique, there were quite a few that left me more frustrated if anything else. Repeatedly dying over and over again because of some BS move the boss can pull isn't exactly what I called fun, but of course not every boss is like that. So yeah, I think Hollow Knight is an amazing game, and probably the best indie I've played yet. I can't wait to try out more Metroidvanias in the future.
9 / 10.
just recently beat the main basegame standard ending everything, and i'll be honest i am pretty mixed, this is pretty consistently a good game, but it is also very reminiscent of DS1 in so many ways design wise, both good and bad. The difficulty also felt completely inconsistent and generally very easy, as almost every main boss fight was done within 3 tries. This is a great foundation for what silksong could be if it actually comes out.