Reviews from

in the past


i'm going to keep spending money on a game i actively hate playing, and wizards knows it

Incredible game, terrible software

Kinda ruined by its pricing model, but would be amazing

I enjoy this more than I should, and I've spent exactly $0 on it so I've never interacted with what seem like predatory monetary practices.

El mejor juego de cartas con diferencia, al igual que en físico. Pero igual que en físico, o metes pasta a mansalva o lo llevas regular. Aún así, es una delicia poder jugar magic y registrar todas tus partidas :)


The App literally fails so much is unplayable

Its great for a free game. Wouldn't invest any money into buying packs into it.

I appreciate it for allowing people to enjoy MTG without inextricably tethering it to the abusive trading card game financial model, BUT it's also a depressing reminder of how many gamers are uncreative dimwits. If you're running Naya runes right now God's light will never grace you.

Get to play MTG on my phone/computer and it doesn't look like Microsoft Excel. That's pretty cool. The economy is miserable though. Lots of jank quality of life and UI stuff too. MTG is a good game.

Jogo isso aqui todo dia desde que saiu.

É uma boa maneira de praticar o MTG, especialmente draft e standard. As animações são legais o jogo realmente te recompensa por jogar. Super recomendo pegar um season pass se você joga regularmente (por que depois do primeiro ele sempre se paga). Eu nunca nem gastei dinheiro com isso, comprei usando só as gemas que o jogo me deu nos drafts.

O modo de Historic Brawl é um Commander Duelo com pool de cartas melhor, mas ainda dá pra fazer muita coisa.

De defeito, eu diria que até hoje só comportar multiplayer 1x1. Especialmente num mundo em que o formato mais popular é o Commander, só ter suporte pra duelo é um desperdício.

Um "modo história" pra cada set (que nem tinha no Magic Duels) também seria muito bem vindo.

It's pretty good if you like the standard format in a semi affordable fashion. Unfortunately even though it's more affordable than paper magic it's still kinda expensive if you don't want to grind drafts, and too much for me to play f2p since it feels like a job to keep up if you don't like the current state of magic's formats. And on that note, wotc's lack of quick management of their alchemy and historic formats despite being digital environments turned me off the game completely as I was already frustrated by the snail's pace of rebalances in standard. Also the client kinda sucks a little.

One of the best free games ever. One of the worst paid games ever.

This is my rating for MTG as a whole: Perhaps the best designed game ever put to print. Sure. they've made missteps in recent years, but I have never had an experience quite like getting really high rank drafting on Arena, or like 3 hour EDH games with my friends. The breadth of possibility that 30 years of cards provide is unparalleled.

its good to get into mtg, but omg, creating your own deck on here takes so long

Better than regular MTGO but lacking vintage cube and older cards/formats, at least for now

Magic the Gathering as a base is maybe my favorite game. Modern design and priorities have make that no longer the case. Arena specifically feels like a shell of what I once loved. It takes away many of the strengths of Magic: Fun with friends, creative casual decks, variable deck strength, variable stakes. And emphasizes its weaker points: RNG, stifling metas, repetitive competitive scene. By playing on a computer, you aren't facing your friend. You're facing a screen. Bad rng feels worse and you lose standings, resources, and time. In real Magic, you can simply laugh it off and shuffle back up. Add on a poor economy, the constant bannings, and a sloppy software. I can't recommend this in good faith.

MTG is one of the best games ever made, and arena is an acceptable client!

Magic: The Gathering is one of my favorite games of all time. Yeah, not just board games; my favorite game. So that being said, a free-to-play version with online functionality allowing me to play at any time should be the best thing ever, right? Well...

So I guess I should get this out of the way since it's clearly everybody's problem with this game. Yes, it's insanely predatory, but so are card games? This is no less predatory than actual Magic realistically but I don't think that's most people's problem with this game. Their problem is that when you do get cards and do make a fun deck based around those cards, that deck is rendered almost completely obsolete only a few months later. The fact that Standard is what they decided to base the game around instead of Modern really makes it hard to justify buying cards. Why would I buy cards that have no use outside of this game if they aren't going to be worth anything in said game after a year or so? With paper Magic, there are so many ways to play, with so many formats, casual play is so common that you can use any of your cards in any deck with limitless rules. And with real Magic cards, you can sell those guys when you're done with them if you want. But if you pull cards you don't want in this game, you're just kind of stuck with them, which makes pulling commons even more annoying than it is IRL. At least with paper Magic, you actually own something tangible, even if it's barely worth more than a few cents. I think the easiest way for Wizards to circumvent this would literally just be to let you have the cards. Build and try out any decks you want, just like Magic: Online. I know this isn't realistic and that they have to make their money somehow but I don't think that having ads or something would be any less immersion breaking than scummy monetary practices.

That being said, how is the game as a service for Magic? I'm not going to judge the Magic format because I would simply say that it's perfect and mastered the card game style in '93 but I do want to judge the way this game provides a place to play Magic. In my honest opinion, it's alright. It works well, and processes everything at a nice pace. It certainly feels like I'm playing a game of Magic. But, it doesn't do much in the way of offering me customizability and this ties back into the problem with basing your game around Standard. It's my opinion that the Standard format is inherently flawed. It promotes playing the game for as few turns as possible and it shows by how few control decks are played in the format. However, I understand that there is a market for this format and that a lot of people really do like it. But, what about me who is not one of those people. What do I get to work with? Well there's Brawl which is certainly a lot of fun but other than that, there's only variations of Standard, and considering that most cards in the game are simply 2018 and onward, it really all just feels like Standard. There's barely any variations, no Two-headed giant, no Commander, no Archenemy and no real variations on the Draft formats. It feels like this was constructed entirely for competitive one-on-one... oh yeah... is was. All MTG tournaments since the release of this game have been on Arena. They simply made this as an official way to have pretty presentation for Magic tournaments. I'm happy that these players have their way to play now but most people play Magic as a hobby and would like some variation from time to time. Throwing a bone to your main fan base would probably do you some good, Wizards.

Regardless, the game is presented very well. Special animations for legendary creatures, sound design is delightful and everything looks really good. They did not have to go this hard for a simple card game. The game is updated consistently to keep up with Magic's ever-expanding line of products. But man, those updates are killer and keep me from opening this thing so often. I don't think I need a 7GB update every single time I open your app, Wizards but I appreciate you being on top of things. Also, the lack of social features on here is abyssmal. Magic always has been a very social game and while I'm not saying you need voice chat or anything, but the ability to say something beyond a "Hey!" or a "Nice job." would be nice.

This honestly, just feels like Wizards attempt to kill paper Magic that did nothing but make paper Magic fans more dedicated to their cardboard. It's a nice application but until more features are added to be more inclusive to casual formats, I don't think this will replace paper Magic for me and millions of others.

Not much to say, MTG brought to a F2P game with a big amount of cards and an easy way for everyone to earn them. Events happen regularly, and with the addition of digital-only Alchemy format this game just keeps growing. Highly recommend it to any MTG fan out there.

they really missed the point in doing an enjoyable online card game, holy shit fuck wizard

A mediocre adaptation and the new content exclusive to mtga is largely bad, but magic gud

Magic the Gathering is the best card game in the world, and Arena theoretically is a great way to play that game. It also wants your money, BADLY.

It was good while it lasted and way better than every other MTG online game in the past 15 years. There are two main reasons I stopped playing after around 450 hours.
Regrettably, to play more of the fun formats (Draft, Sealed) you need to play a lot of unpleasant Standard matches. The unstoppable force of a new expansion every three months seems like a breath of fresh air in theory, but instead emerges a nuisance. Most high-level decks are only valid for this particular frame of time and have to be updated or discarded afterwards and even if you were to put many hours into this game, every cycle there'll be around 1 to 2 max that can be crafted through the wildcard system. Unless players have loads of money left to put into it.

The other reason consists of the incredibly boring grind in ranked matches. Arenas reward system works great and is fair when other games are considered. The battle pass yields a lot of prizes and is worth to get for every new expansion. But to climb in the ranked system it's required to win at least 72 games more than you lose as every win counts 1 or 2 points and every loss subracts 1. There's no other dynamic and whenever I had more time in any given month it was possible to get to the highest rank. After three years I just can't be bothered anymore.

I still love MTG as a card game. One person can only play so many games in their life and this was definitely one of them.


Cool quand on a les cartes de la méta, sinon on se fait rouler dessus.

jogar pessoalmente é mais divertido, mas online é mais hikkomori feelings ou seja, também é muito bom!

Muito mal feito mas Magic é um jogo tão bom que ofusca esse fato

Surprisingly well built for an official trading card game app.

-Covers a lot of formats
-Pack opening feel relatively fair
-Seems to get into the newer sets for Standard quick enough
-Can play against CPU to test deck out
-Gives FREE good enough starter decks for all 1-2 color variations

Main flaws relate to the repetition. I'm generally not a fan of free to play "daily tasks" and making the tasks of getting cards limit to color decks gets old and feels more like a chore.

Also like others have said, when you play enough you start to see the repeition of decks that do well, especially in ranked.