Reviews from

in the past


Si hacemos una comparación con el cine Wanted: Dead sin duda sería una película de serie b. No destaca absolutamente en ninguno de sus apartados. Gráficamente se limita a cumplir, su banda sonora suena sin pena ni gloria, tiene buenas ideas en torno a su jugabilidad, pero se presentan como un puzzle de un rompecabezas que parece no tener solución... Sin embargo, me ha tenido enganchado desde que lo he empezado hasta que lo he terminado.

Wanted: Dead no es una experiencia para todo el mundo, quizás no sea una experiencia recomendable para nadie, muy pocos sabrán valóralo y dudo que alguien sea capaz de disfrutarlo, pero el que si pueda, posiblemente se de cuenta de que esta ante lo que podría ser un videojuego de culto.

Isso aqui falha em tudo que se propõe e ainda vem cobrar 60 dólares em um jogo de 4h e horrível ao extremo

it's objectively super fucking janky and incomprehensible, but there's so much charm and earnest effort that it overcomes a lot of its shortcomings to me. any game that randomly has a cover of i touch myself by the divinyls in a cutscene, leading up to a ramen-eating rhythm game, wins in the soul department.

Some endearing moments in here but they’re just a glimpse. It’s a buggy mess filled with enemies that scream like Mr Blobby when you kill them.

I can't believe I spent 40$ dollars on this,


yes, wanted dead is mediocre but special one with fun weird ideas, u should try it if u enjoy character action games and wanna try something different. But like i said its mediocre at best

Pretencioso en exceso y con problemas de rendimiento que consigue que la experiencia se vea muy lastrada.

This review contains spoilers

Pretty ok game, started out really boring and picked up later on. There's stuff to enjoy but there's also stuff that might rub others the wrong way. Nice blend of shooter and melee gameplay tho, even if it didn't feel necessarily great to control but at least i enjoyed unlocking/using all the other moves, parrying the mechninjas is pretty fun (fuck yalls skill tree tho!). Meh soundtrack and level design. Story was ehm fine? This game tonally... i was confused, it was hard to tell if it was being quirky or serious. Some fun bosses in there as well (Sniper chick and Richter were my favs). That being said, holy hell is the XB1 port quite messy, had 5 close to 6 crashes in total (didn't make it to 10 crashes though, sad!), cutscenes glitch/sync out if you pause, voices being cut off etc etc. Since the game loves to be quirky and funny, i'm going to be quirky as well and rate it 6 hard game crashes out of 10. Oh well shame, this'll never get patched and best i'll get it from now on is some memes in the game/dev's Twitter page

I'm the first person to go "Bad Game: Snore, but Bad Game (Japan): [soyjak pointing emote]", but holy shit this game is a pile of nothing.

It gets 2 stars instead of 1 because of the credits song. Plus the fact the karaoke mini-game is just for "99 Luftballons" and no other song.

I really like this game. I do not recommend this game to most.

This is akin to a PS2/3 game that released in 2023. Almost every gameplay element in this game is outdated, the story is nonsensical, the voice over is so bad it's good, and there's performance issues.

With all that being said, I finished this game in two sittings. I couldn't stop playing it. It's a cluster-fuck of a game, but there's something underneath the doody and poor design choices that I really enjoy. I only recommend this to those that can look past a number of issues in a game AND only buy it on a sale. I got my copy for $20 and I couldn't be happier.

Bought this one on a whim and it was, um, interesting, to say the least. I'm still intrigued and will give it another go at an undetermined time in the future.

Que si que si, que es un juego consciente de sus defectos y los abraza no se qué… pero es que ni aún con ese pretexto consigue que sea lo suficientemente sólido como para que valga la pena. Deadly Premonition es un buen ejemplo de juego con sus pedazo defectos que puedes amar aún con todo por sus bondades, este no.

fever dream game with actually fun counter-based combat

Wanted: Dead es uno de esos juegos de PlayStation 2 que les faltaba dinero y tiempo pero le sobra desparpajo, ideas interesantes y una apuesta por la jugabilidad como bandera.

Es un juego increíblemente inconsistente, con unos gráficos y animaciones justitas pero suficiente para presentar su apuesta jugable. Y la apuesta jugable es divertida, con una mezcla mas que interesante entre un juego de acción y un shooter, que funciona mejor de lo que parece siendo un golpe en la mesa de que se pueden hacer cosas mas interesantes que copiar los mismos shooters una y otra vez.

La historia es interesante y, curiosamente, actual. No es nada nuevo en el genero cyberpunk pero no esta mal. Eso si, esta esta escrita por un friki de las pelis de acción de los 80 con un dominio muy bajo del ingles y claramente bajo los efectos de diferentes drogas, lo cual significa que esta desarrollada con el culo, haciéndola mucho mas confusa de lo que debería y con diálogos que a veces rayan la parodia.

El pack lo completan unos minijuegos curiosos que dan cierta variedad al juego entre mision y mision.

The best worst game of 2023.

The story is nonsense that doesn't know if it's trying to be serious or not.
The combat is functional yet clumsy, which isn't helped by the poor balancing and dumb AI
The presentation is all over the place and badly performed
and the mini-games are totally lifted from Like a Dragon/Yakuza series and done terribly.

It's pretty much a 2004 game that came out in 2023. (Like a HD Devil's Third, considering the devs behind this game did work on before leaving Valhalla.)

Cannot recommend this anymore than $20, especially considering it's length as I was about to beat it within about 6 hours but it's a good bad recommendation from me, even at the low score I've given it.

consegue ser pior que forspoken, tudo nele é cagado ao extremo, não dá pra chamar nem de homenagem a ninja gaiden ou a jogo antigo pq ninja gaiden de 2004 é 90x melhor que isso

Vaya viaje guapo guapo. Si alguna vez me drogara tengo claro que Wanted: Dead es mejor que cualquier pastillita. Un juego que intenta buscar su propia identidad y la del estudio... y lo consigue, joder que si lo consigue.

GOTY absoluto.

This is the greatest game ever made

My most anticipated game of the year, Not because I expected something of a high quality or groundbreaking, But mainly it stems from the fact that this game seems to be like a spiritual successor to the infamous 2015's Wii U exclusive, Devil's third (Which I did play in preparation at the start of the year), up to my knowledge, the concept of merging hack n slash and shooter elements isn't particularly all that fresh with games like Konami's NeverDead and already mentioned Devil third attempting and failing to blend these 2 genres in single package, So will Wanted: Dead be the one to finally nail it? The answer is a simple NO!... But it doesn't necessarily mean there isn't fun to be had, unlike Devil's Third, Wanted: Dead isn't a terrible game, Just delightful mess of game...

My first issue is that the level design doesn't contribute much to the gunplay which already feels like an afterthought element, the Gunplay plays like your modern cover shooter of taking cover and waiting for the enemy to pop out of their cover spot and kill them, yet you're not given much ammo to begin with and the only way to replenish it are the occasional enemy drops or the checkpoints, many of the areas you traverse tend to be more designed for hack n slash than a cover shooter with frequent appearances of tight corridor or paths, while secondary guns are useful against taking out some range enemies, the Grenade launcher, frag grenade and flame grenade can easily deal you a massive damage if you launch them in close proximity or in tight spots which makes them feel more like a liability.

You're left with the melee which does seem to be go to option and where the game can shines imo, especially when it receive its own dedicated tutorial, you're given a limited sets of combos with more promised later on with the skill tree unlockables, combos mainly consist of mixing up the Kitana and Pistol attacks, Overall I found it more useful to keep rushing and mashing melee attacks on the enemies instead of taking cover and shoot, slashing enemies also replenishes some health that's been lost briefly during the skirmish, the context sensitive finishing blows that can be performed on enemy at staggered or near-death state enemies and many look cathartic, While I Found the frag grenade to be practically useless with how fast the enemy AI can react and escapes it's impact, the flame grenades are good way to exploit the melee enemies and bosses as the flame keeps staggering them while you keep landing slashes on the other side, The levels try to maintain some originality with unique enemy variety is nice.

Unbalanced difficulty can also major problem with enemies even under Normal mode can be bullet sponges that barely stagger when taken damage, the melee enemies specially can take entire magazine to be killed off and the way they spawn in the levels tend to be very nonsensical, the checkpoints often tend to stretched far beyond reason which only leaves you more anxious to run out of health pickups due to the aggressive melee enemies but I will praise the game for not going with regenerating health route, the game certainly wants you to understand it mechanics more which promotes careful and good play so props on that front, The bosses are unremarkable and even in many cases are laughable considering their pattern tend to be the same as the strong melee foes where it boils down to properly reacting and parrying their attacks, the aggressive goons in groups were more intimidating than big bads themselves.

Unfortunately the storytelling tend to suffer from poor presentation, many story cutscenes that can go on with bad voice acting direction that leaves the character with not much vocal emotions, the characters facial expressions don't animate well either with some having the characters stare at the void, Although it's worth noting that the world building and characters were entertaining and interesting enough to keep my attention, Stone and her teammates are well fleshed out with defined personality traits and clear position on the bigger picture, Cortez being my personally favorite, sadly the moment I got interested in Stone's background and some of the story implications, the game decides to end with it barely feeling like an first act to a full story, ending with massive sequel bait that I'm not sure of the developers will be interested on doing after the game's poor reception.

Which now only leaves us with the side content which is very good, The Hub Police station is also quite fleshed out with unique character interactions and collectibles to keep you exploring the building passed on your story progress, The Mini-Games were also quite entertaining like the shooting practice range presents neat challenge for the players to part take in and even of the cast characters excessively challenges you in the leaderboards for a promised reward, The Crane serving as neat collectible figures for your room's diorama figures and music records and finally The arcade game, Space runaway is underrated gem that kept me addicted enough to score high first in leaderboard, but the rhythm based games like Karaoke and Ramen were bad due to the Screen tearing and Frame rate drops that occur consistently while playing them.

I won't say Wanted: Dead is a hidden gem and I do tend to have personal soft spots and bias towards jank games that try to be experimental at expense of its own quality, My recommendation only extends to those who shared same curiosity as mine and If you desire to play something that's flawed yet different from what today's major AAA market tend to offer, Please grab it at sale instead of full asking price!

"Comment tu as le droit de prendre une vie, alors que tu prends pas la tienne ?" (Jean-Claude Van Damme)

This is a B series game. Not polished, shit voice acting, sometimes unfair but entertaining at times

Depuis que j'ai découvert Sifu, je pensais m'être trouvé un nouveau genre de prédilection : le jeu d'action 3D qui emmène directement le joueur au coeur de l'action. Alors quand j'ai entendu parler de ce Wanted: Dead, il a immédiatement fini dans ma wishlist.
Ce qui m'a choqué dès les premières secondes, c'est à quel point le jeu est cheap dans sa réalisation. Même si on pouvait deviner via les trailers que ce ne serait pas un jeu à gros budget, on est quand même loin de la réalité, la réalisation est vraiment tristoune.
M'enfin, vous me direz qu'on n'est pas là pour se toucher sur des graphismes quand on joue à un jeu réalisés par d'anciens de la team Ninja. Malheureusement, il y a un élément dont j'avais négligé l'impact avant d'acheter ce jeu : je déteste le gameplay TPS. Et comme les combats de Wanted: Dead sont un mix de TPS et de corps à corps, et bien je n'ai pas réussi à accrocher à ce jeu.
Dommage.

An absolute disaster. Every aspect of this game is a complete mess, to the point where there's no point in even criticizing anything.

It also is, I should add, absolutely hilarious. Everything is so incompetently made that it kind of circles back around to being enjoyable. It's like a bad Bruce Willis action movie in video game form.

So, my verdict is I absolutely recommend this, 2/10.

What exactly Wanted Dead aims to be? Boy, I do not know and I certainly do not want to. It is Ninja Gaiden and not Ninja Gaiden at the exact same time. Soleil has some appreciable games. I personally would advocate for Samurai Jack and even for Naruto to Boruto. Valkyrie Elysium, despite all its jankiness again, is nowhere being this bad. The voice acting is just so lame in this one. The story is nothing to be taken serious of. It somehow captures the worst parts of Ninja Gaiden mentality while leaving the best part of it (swordplay obviously) out. It has your usual Japanese/Eastern game awkwardness with Deutsch karaoke and some manga inspired cutscenes, crane games, bozo characters and so on. All combined and melted in a single pot it's just a soul devouring experience. Can be very tough overall and shames you with cat ears when you decrease the difficulty. Hurray! IDGAF. If not fun, why bother? I loved the soundtrack at least.

Outdated and born dead as unfortunate as it is.

They don't make em like they used to anymore

Wanted: Dead verfolgt eine klare Vision und hat mich dabei mit seinem Gameplay-Loop, dem Setting und der Over the Top-Art von vorne bis hinten komplett mitgerissen. Ich finde es gibt heutzutage viel zu wenig Spiele, die sich nicht darauf konzentrieren unfassbar ernst oder realistisch zu sein, sondern die einfach nur Spaß machen wollen.


Un juego con un apartado estético/visual realmente atractivo, una banda sonora BOMBA de cojones y un worldbuilding suuuuuuper interesante son lo único que mantiene a flote un juego que hace aguas por todos lados.

El combate es malo con avaricia, es un medio hack and slash/ shooter de coberturas pero ambas facetas son malísimas, los parries están reguleros, hay pocos combos y en general se hace tedioso.

Las Boss Fights son una castaña colosal y ni son épicas ni nada. Malos trámites.

Los personajes y la historia van de la malo, porque es una historia mal narrada, con poca cohesión temática y cronológica que hace que termines el juego sin enterarte de que coño has jugado... En cuanto a los personajes sufren de ser personajes animú más planos y raros que su puta madre. El voice acting es un poco exagerado pero muy disfrutón.


En general sus escuetas virtudes no salvan un juego mediocre al que hay que darle el honor de intentar hacer algo distinto. Si, ha salido mal, pero lo han intentado y eso es digno de mención coño.

it's got a very specific kinda camp to it dat probably caters to some niche audience, but it's not for me

>Plays game
Man what the fuck is this looks like some forgotten PS3 game lmao
>dies 5 times
What the fuck I thought this was made by the Ninja Gaiden guys this shit sucks why can't I izuna drop
>discovers guard canceling
OOOHH ok ok I get it now hmmmmm
>Discovers Iron sight canceling
OH MY GOD GOTY GOTY GOTY

technically speaking, the PS4 version is absymal. can't believe how badly the cutscenes are rendered and how washed out the graphics are. luckily it's playable, but the devs need to fix all of this. judging from gameplay videos, the PS5 doesn't seem to have these issues at all, so I really don't know what went wrong porting it.

btw, the game itself slaps. kinda. it's quirky as hell. sadly, the story is so lackluster and it's a shame since it had potential and the setting is great