played this again. incredibly witty and silly to the point where I wanted to include a quote somewhere here review but every line is pure gold. probably not the best from a balance standpoint with certain attacks being far better than others, but I can’t think about this game and not take in all of the love this project pulses with.
it feels strange to say, but this game has deeply affected me on how I want to experience stories, especially those through video games. RPGs have a too-often tendency to be interesting to me for the first hour but completely lose me once battles start happening and I just get too overwhelmed by it all. I don’t want that anymore.
RPGs scare me. the concept of starting into a 50+ hour questline is a monolithic challenge to mentally accept before I get past a title screen. but I place great importance in taking in the loves of others, and I want to be able to experience all of these wonderful stories told via an interactable medium. this ridiculously stupid little story about b-ball has made me want to try to better appreciate what I ultimately consider the largest part of my life. and for any creative project to be able to conjure that determination in me, I can’t consider it as anything less than perfect.
it feels strange to say, but this game has deeply affected me on how I want to experience stories, especially those through video games. RPGs have a too-often tendency to be interesting to me for the first hour but completely lose me once battles start happening and I just get too overwhelmed by it all. I don’t want that anymore.
RPGs scare me. the concept of starting into a 50+ hour questline is a monolithic challenge to mentally accept before I get past a title screen. but I place great importance in taking in the loves of others, and I want to be able to experience all of these wonderful stories told via an interactable medium. this ridiculously stupid little story about b-ball has made me want to try to better appreciate what I ultimately consider the largest part of my life. and for any creative project to be able to conjure that determination in me, I can’t consider it as anything less than perfect.
"if you can't slam with the best, jam with the rest"
there's a million words i could write about the million b-balls dribbled dunked and slam jammed throughout the brief 4-6 hour adventure of barkley and his crew of basketball renegades but the simplest i can write is this: if you have an absurd concept, you need to see it through. riding off the name alone a la kanye quest is a surefire way to make an ass of your lazy self. barkley, shut up and jam: gaiden goes all the way, and it does so with a level of ambition in its writing that shines past its asset rips, and does so with gameplay where diabetes is a status effect, and does so with humor so deadly funny, barkley's practically a litmus test for weeding out those who have a charred black heart and those who don't.
in a world where great stories are a rarity, barkley gaiden will stand the test of time. because they went all the way.
all the way.
there's a million words i could write about the million b-balls dribbled dunked and slam jammed throughout the brief 4-6 hour adventure of barkley and his crew of basketball renegades but the simplest i can write is this: if you have an absurd concept, you need to see it through. riding off the name alone a la kanye quest is a surefire way to make an ass of your lazy self. barkley, shut up and jam: gaiden goes all the way, and it does so with a level of ambition in its writing that shines past its asset rips, and does so with gameplay where diabetes is a status effect, and does so with humor so deadly funny, barkley's practically a litmus test for weeding out those who have a charred black heart and those who don't.
in a world where great stories are a rarity, barkley gaiden will stand the test of time. because they went all the way.
all the way.
This game and the 2000 Arfenhouse 3 RPG game are both in the league of freeware games that essentially start off like shitposts, only they become way more elaborate and honestly way better than they have any right to be. Somehow has a satisfying mix of JRPG mechanics with an often irreverent, offensive and rather funny sense of humour. Could only come out of the mindset of people who are insanely online, trying to jam a bunch of cultural artefacts together - and it works for what it is.