Baroque is artistic in its approach to game design and achieves an immensely dreadful atmosphere by combining its bleak aesthetics with simple but arduous gameplay. The objective is simple: make it to the bottom of the tower, but your success can be largely dependent on your luck with random items. You learn bits and pieces about the world through context rather than explanation, which is an approach to storytelling that I've always appreciated. Masaharu Iwata's grim sound arrangements are the perfect backdrop for this experience, and contribute so much to the pure isolation I feel while playing. I felt similar emotions while watching the anime series "Texhnolyze" years ago, but that story has much more of a concern for society than I can say for Baroque. However, this is the kind of game that different people will read in different ways. There are definitely allusions to problems of human civilization, but I find that Baroque is more concerned with understanding Being and the self. This isn't the sort of media I draw concrete conclusions from; I just find tremendous enjoyment in playing it repeatedly while considering any or all of the pieces of this incredible composition.
English patch here https://mega.nz/file/0NUFnCAR#Cc35QA1s3tNwaED0Lz6VBI_5w6zZlJh45uBPbxb6xno
Sorry EOPs but this is real life, the spanish community gets the Baroque translation.
https://www.romhacking.net/translations/6316/
https://www.romhacking.net/translations/6316/
This review contains spoilers
Patched ISO here: https://cdromance.com/psx-iso/baroque-jpn/
Here you'll find LOADS of interesting information about this hidden gem. It's way deeper than we think.
https://nervetower.neocities.org/credits.html
Here you'll find LOADS of interesting information about this hidden gem. It's way deeper than we think.
https://nervetower.neocities.org/credits.html
Sent (churned) through the tower (tower) with weapon (sword) in one hand (controller), & a photo-translator in the other to glean (gears pressed against my brain) any sort of narrative (biblical fracture) I could, made for one (zero) of the (thee) most individually (surviving collective) unique (cloned) experiences (death & rebirth) of any media (twisted metal rot - fire purification & holy sacrifice) I have ever lived (died) through.