Reviews from

in the past


At first glance this looks like any other LEGO game. You're thrown into a hub world (without any sort of tutorial to help you get your bearings) that branches off into the various levels you need to complete and from there you immediately begin destroying everything in sight for LEGO pieces. It doesn't take long to realize just how lacking in content this is however. Each zone is comprised of the same four level loop and there's no platforming or puzzle solving in any of the stages. Literally all Bionicle Heroes has going for it in the gameplay department is the third-person shooting, and that proves to not be much fun due to the awkward controls, extremely limited enemy variety, and dull boss battles.

Even the collect-a-thon element Traveller's Tales games are known for comes up short. Usually tracking down everything in a LEGO game requires you to replay levels with new character types in order to open up new paths with their own amusing secrets and mini-games. Here you just upgrade the already existing characters at the store and open a door you previously couldn't. What's behind the door? Just the collectible itself and nothing else new or exciting.

There is also no real story to speak of. So those hoping for some kind of narrative that makes use of the series' complex lore are sure to be disappointed outside of the brief bits of fanservice. There are cutscenes, but all they do is show off Traveller's Tales' kid-friendly sense of slapstick humor which proves to be a poor fit for the Bionicle brand.

While the developer might have just had a misguided vision for the game from the start, it's the rushed and incomplete feeling you get that makes Heroes not worth playing. There's simply not enough variety or content to keep the mindless action from becoming a repetitive slog and the potential for this to have been so much more can be clearly seen. It's a lot like opening up a new LEGO set only to find out that most of the essential pieces are missing. You're frustrated, letdown, and ultimately left with something you can't have that much fun with.

4.5/10

Probablemente lo recuerdo mejor de lo que es

One of the first actual games I played as a wee lad, its not terrible from what I remember when I replayed a couple years back

i genuinely can't remember if i played this or if i just watched the trailer over and over again because it looked so awesome. i might've rented it from blockbuster

It's a mindless, repetitive RE4 clone. Not canon to Bionicle either so really I'm not sure who I'd recommend this to. Soundtrack is surprisingly good though, minus the Hero Mode theme playing for like half the game.


When it gets darker in the hubworld your shots also get darker.

An alright third person shooter. The soundtrack is good, however you hear the Hero Mode theme 90% of the time because of how easy it is to get.

Even though it clearly didn't take a single note from the toy/book line's actual story, it's a very fun 3rd-person shooter blended with aspects of TT's already established LEGO formula.

The Toa use their swords as guns and I am not sure how to feel about that

On so many systems that each port feels like a different game. Horrible controls on the Wii and Gamecube but good on the DS with decent multiplayer.

Can you believe it, a Bionicle game in the Lego game style?
Probably one of the most scuffed Lego games, and the TPS angle is weird, but still quite good.

the ds version is the only worthwhile version cause it just plays like metroid prime hunters but with bionicle fanservice; meanwhile, the home console versions are extremely boring third-person shooters

Bionicle Heroes is a mediocre third person shooter and a really bad translation of the "Lego Game" formula, while a Bionicle mea fan like me may find some enjoyment out of it, 100%-ing this makes an already tedious game 20 times more tedious (also the half of the piraka models have the wrong feet and that bothers me)

Reidak gets hit in the balls so it's kino though.