Reviews from

in the past


Played for around 100 mins and was just crawling through vents and shooting little rat dog enemies for about an hour straight. I just gave up and stopped playing, felt really repetitive and boring. Maybe the rest of the game is good but I can't bring myself to continue it.

Effectively a must-play for Half-Life fans, especially if you've already played the first game because seeing how much life was put into this game is genuinely mesmerizing.

Do not that this game (on default difficulty) is significantly more difficult than Half-Life 1 and arguably Half-Life 2 (due to the abscence of the gravity gun) in its middle-part.

this happened to my buddy eric once

I LOVE DRAGGING PIZZA AND A PURPLE HAT WITH ME THROUGH THE ENTIRE GAME!!!

A very solid remake of Half-Life, but I wish Interloper wouldn't drag on for so long and that Xen didn't have so many cable/plug puzzles as they get repetitive real fast

Top tier OST and visuals tho and Xen does look more gorgeous than it's ever been

There is also a fan project for this game, dedicated to remake the Blue Shift expansion as a mod


No, this isn't exactly like the original half life. But goddamn it's such a fantastic remaster, I felt so enamored by the story and environment.

Os primeiros 60% dos jogos são muito bons, com um ritmo constante e frenético que faz você não querer parar de jogar. Essa criatividade genial consegue ser muito bem explorada com a melhora dos gráficos, com o planeta Xen sendo incrivelmente lindo, mesmo que seja a parte mais chatinha do jogo, ainda não ofuscando tudo o que a fase entrega e muito menos o jogo.

really good linier story if you like that but the game also feels free like you arent forced to go anywhere combat was fun too and movement feels amazing just lacking a bit in the dialogue and general story explanation but it makes up for it and is in a way expected

Black Mesa is a fresh coat of paint, revamping the beloved first Half-Life game.


+ Legendary design of Half Life remains intact and is even enhanced further
+ Skillfully revamps weak sections of original Half Life; entirely new Xen arc is high point
+ Impressive visual overhaul; frequently jaw droppingly beautiful (excellent OST as well)
+ Incredible journey, massive distance traveled all in real time
+ Fun and satisfying weapon loadout with challenging enemies

- Isolated points of frustrating progression (path forward not clear)

Xen ficou muito grande e repetitivo no final, poderia ser menor. As músicas são boas e épicas, tornaram os bosses e cenários muito mais memoráveis.

No meu PC teve em várias áreas quedas de fps horríveis, variando de 60 a 10 do NADA.

Não sei se esse jogo substitui o Half-Life original não, até porque o progresso dele é um pouco arrastado e mais lento.

Never played the original Half-Life, but from what I played, it seemed to be very good at entrapping you.

Yapan abiler çok güzel yapmış, Xen kısmı biraz uzun olsa da ellerine sağlık tadından yenmiyor.

Such a great remake of the original. Reworks many sections and outdated parts of the original (Not saying the original is bad, just kinda annoying at some points) and streamlines it more in line with the game design of Half-Life 2. Some of the achievements are kinda annoying to get (looking at you purple hat) but other than those hiccups it plays very well and defines itself as a wonderful fanmade remake.

An impressively constructeed remake that contains all the delights the Source engine brings, yet with its new additions still leaves parts to be desired. The puzzles stand out as some of the most engaging I've experienced in a title like this and the game honestly looks superb for a Source engine game. Soundtrack also goes crazy, seriously makes a lot of otherwise "whatever" moments feel more impactful.

I'd say the first half of the game within Black Mesa is the strongest part of the game, as well as the intro of Xen, but as the game goes deeper in it begins to crack with monotony lining each of the levels, especially in the new Xen. While the puzzles are still quality, they become repetitive in structure and goal and by the end it feels kind of mindless.

It's a cool game but doesn't have all the extra oomph that Half Life 2 has with its story and gameplay, even as the remake aims to push a similar envelope in what the Source engine can do. It's still a decent game but not one that maximised its potential in creating Xen a much more unique world that separates itself from the somewhat mundane reality of Earth and its technologies.

incredible remake of an incredible game

Uno de los mejores shooters que he jugado. Súper divertido, con una atmófera genial y con buen gunplay. Lo peor es que se me hizo algo largo.

Not as strong as the original, but damn does it get close.

Decided to play through it again and get the little purple hat achievement, great time all around. It wasn't much of a challenge I guess, more just a minor annoyance to keep track of. Source is just godlike to me man, shooting a headcrab with a shotgun or blowing up a barnacle with a satchel never gets boring. To list a couple nitpicks though, the game crashed a couple of times (especially in Interloper) which wasn't a big deal since I was quicksaving a ton for the challenge, but having to let it load all the way back up was annoying. Sometimes the plugs in Xen would just not plug into the sockets too, effectively softlocking me. Most annoying of all, I'm not sure why they added the pizza achievement (which is just a rehash of the Hat achievement) that makes you carry a prop through all the most annoying sections of the game again. It's a fun little secret ending, but I think the pizza should've been hidden somewhere a lot closer to the Nihilanth. Those all aren't really big deals though! The level design improves upon Half Life's strong foundation really well and Xen is much, much improved over the original. What was an unfortunate ending to a great game is now just... the great ending to a great game. I still love both, hell, I'm playing through Sven Co-op with some friends right now, but I'd probably pop in Black Mesa on any given day

Lo mismo pero mejor, por dios que lindo que es el xen


The wait was worth it.
If you never played HL1, I'd start with this one instead of playing the original game.

Es literalmente el Half Life 1 pero hecho con el motor de Half Life 2. Se ve mejor, no se siente tan clunky y cambia la historia. Sigue teniendo partes tediosas y creo que es de mas largo. Xen es lindo pero aburrido/tedioso por veces.

This was pretty good. I had some issues here and there with gameplay, but the story, characters, and world are interesting. I had been wanting to get into the Half-Life games for a long time and never thought I would get to them due to their being on PC. The wait was pretty much worth it.

Even though Gordon doesn't have any dialogue or character, I enjoy him. I like how he is thrown into the role of savior. He isn't a soldier and has no combat training, but he fights on because it must be done or else people will die. G-Man is probably the most intriguing part of the game. I want to know what he is, his goals, who he is working for, and what he has in store for Freeman next. G-Man, in my opinion, is a mystery worth solving. The assorted scientists and guards are silly, but I enjoyed them too. I like the differing opinions everyone has on Freeman despite him being just a scientist in an unfortunate situation. People hate him, revere him, help him, or just try to kill him.

The combat is good. A shooter, but a good shooter. The variety of weapons is satisfying, and I like how it makes you think about what options should be used for what enemies. I only really didn't like one enemy: the floating guys. Those things fucking suck to fight.

The boss fights were all fun. I had some issues with Gonarch due to the small size of the arena and the movement being annoying, which I will get into more later. I liked the final boss. It was intense and made me feel pretty cool.

My main issues with the game are its pacing and movement. I'll start with the pacing, which I have less of a problem with. Some endgame missions are long and should have been a little less padded. My more pressing issue was with the movement. I would say 95% of the time I was having an issue with the game it was because I would get stuck on the geometry of the level or the game decided to eat my jump input. It was so unbelievably frustrating. I also had a lot of issues with stuttering, glitches, and a bug that forced me to restart one of the lengthiest missions in the game.

To end positively, I was very fond of the music and level design. The music was very techno and sounded like it was from the 90s. It felt nostalgic and was well orchestrated. The lab levels were pretty fun and had a lot of hidden nooks and crannies to explore. The exterior levels were alright. I am not a big fan of desert levels most of the time. However, the gems of the game come from Xen. The world is staggeringly beautiful, and its visuals hold up well even today.

I was cry laughing playing this game. I love the source engine so much