NatusFanatus
Bio
I like the boom shoots and have a weird attraction to really punishingly difficult games.
I like the boom shoots and have a weird attraction to really punishingly difficult games.
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Good sequel that addressed and fixed a ton of the issues of the first game, more layers to the job system, each main character received some more depth in their main gimmicks, extra main quests dedicated to the interactions between two main characters were also added, and most importantly of all: 2x speed during combat.
Soundtrack and combat still as solid as the first game, if not improved on in a lot of aspects. Each main story is significantly better in most aspects compared to the first game, both in structure and writing, but still not super unique in most aspects.
Still suffers from a really slow start until you can play the game proper, as well as some grindiness.
Soundtrack and combat still as solid as the first game, if not improved on in a lot of aspects. Each main story is significantly better in most aspects compared to the first game, both in structure and writing, but still not super unique in most aspects.
Still suffers from a really slow start until you can play the game proper, as well as some grindiness.
A really good 2.5D turn-based JRPG with a weakness-focused combat system, very memorable music, and a lot of freedom in team setups and builds.
Still suffers from a lot of the problems JRPGs have, like being pretty grindy at points and a really slow start until you can actually play the game properly. The stories of each protagonist are hit-or-miss, and pretty predictable most of the time. Interactions between your party members is exclusively relegated to Tales-Of style banter events, except they only trigger during main quests of each character, and only with specific characters in the party.
Suffers from the cardinal sin of not having an option to speed up combat, especially because the base speed is really slow.
Still suffers from a lot of the problems JRPGs have, like being pretty grindy at points and a really slow start until you can actually play the game properly. The stories of each protagonist are hit-or-miss, and pretty predictable most of the time. Interactions between your party members is exclusively relegated to Tales-Of style banter events, except they only trigger during main quests of each character, and only with specific characters in the party.
Suffers from the cardinal sin of not having an option to speed up combat, especially because the base speed is really slow.