Reviews from

in the past


Review EN/PTBR

I don't understand how this isn't free.

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Não entendo como isso já não é algo free.

its okay to play but there are probably 100 games that came out in the 90s that crush this, I think its fun as a tie in from Dead island if you really dig the franchise, but there are just too many games in this genre that are better than this content.

Não é o melhor e nem o pior "Beat 'em up" que ja joguei, serviu pra uma boa nostalgia e pra uma gameplay rapida e curta, sem a dificuldade que os jogos de antigamente ofereciam. Gostei, o jogo é simples mas é divertido, vale o troco do pão (espera a promoção rsrs)

Unnecessarily difficult and certainly not worth the 10 minutes you'll play before deciding its not worth it


To preface this review I went into Dead Island Retro Revenge knowing that it was a minigame spin-off, not a true Dead Island experience.
Despite that, I was still disappointed with the game I paid $0.99 for.
Dead Island Retro Revenge is, for all intents and purposes, a Streets of Rage clone made by people who fail to understand what goes into a game like that.
Combat and movement feel stiff beyond belief and none of the moves are satisfying to pull off. While games in this genre are known for being fairly difficult most of the time, Retro Revenge isn't hard because of any unique game design, but rather because of how broken the game is.
Your attacks often won't hit due to the game's shoddy hit detection, and enemies will find ways to land attacks that should have missed due to the same system. These glitches, mixed with a bland achievement system and clunky controls, make Dead Island Retro Revenge an unfun slog to play through.
Avoid this game, even if you have the chance to get it for $0.99 like I did.

Boring. There are better side-scrolling beat-em-ups out there.

Bem MEH nada de incrivel ou bom nele mas n é horrivel

Had a quick go of this and it was a pretty basic flash game affair. Not the scrolling beat em up I thought it was going to be judging from the screenshots.

Released as part of the Dead Island Definitive Collection or available on its own as a $5 download, Retro Revenge is an arcade style spin-off combination of the infinite runner and side-scrolling beat 'em up genres designed to appeal towards the old-school high score hunters. As a free bonus you can get with an upgraded compilation of two really good RPGs it's an easily overlooked, inoffensive addition. However, when viewed as a standalone purchase I can in no way recommend that you part with the money, as this is a particularly egregious case of a publisher using one of their recognizable franchises to try and sell consumers a lackluster product.

At first glance things look pretty good with the pixelated, brawler inspired gameplay implying a need for the kind of quick reflexes and fast thinking that were required back in the 16-bit era. It isn't long before you realize though that the way to overcome this challenge is through trial-and-error and simple memorization so that you'll know what's coming, when, and where to use your best powers instead of having to rely on genuine skill. It makes getting through the story mode an endurance test of your patience and causes the unlockable arcade and survival options you get afterwards to provide little incentive to return. Then there are the actual functional issues to consider, like how sometimes when changing lanes you will inexplicably collide with an enemy you should've just passed leading to some unfair loss of your already limited amount of health.

When I finally managed to complete every level, I felt no sense of accomplishment or pride like I have with other super difficult titles. Rather, I was merely relieved that I wouldn't have to play it anymore and put up with the tedium. Keep in mind this is all coming from someone who got the game as an unexpected little something extra when he bought updated versions of two of his favorite zombie slashers. Now try to imagine how upset I'd be if I had actually put any cash down to experience it alone. If this would have remained an inconsequential freebie you could only get with the remasters I might not have been so harsh right now. It still wouldn't have been good, but at the very least there would have been no real way for it to cause any harm. So the fact that Deep Silver was willing to release this by itself to potentially cash in on the fans of this once auspicious property who don't know any better while they wait for any signs of life from the development hell trapped second main entry doesn't sit well with me and in my opinion is deserving of the supplementary venom.

4/10