Never listen to Doom fans on this, it's extremely fun and simple. It's made to turn your brain off and game, adding a wee bit of lore along the way. It doesn't need to be anything crazy and it isn't. It's so fast that it made me nauseous so I took brakes between every level, but it was more fun Doom gameplay in VR! Huge missed opportunity to not have Glory Kills in VR, like ik we're not the Doom Slayer himself but come on.
This is a great shooter, despite what most people say. This does have a huge asterisk that it needs to be configured using the in game console and a specific controller layout(and on index. good luck if on any other platform, though I do believe other fixes are out there) but it feels great once you're using that. It's fast paced, but skews a little easier. the narrative is weaker but the gameplay is much stronger than it gets credit for when modded. Frankly, at times it earns my second place to Doom 2016 out of the three since the reboot. It also includes a lot of little doomguy figures to collect to unlock classic doom levels, one of the few ways to make me play the OG doom... in VR and with this control scheme. It does have its visual shortcomings, and it's on the lower effort VR translations but it's mostly excusable, and it is its own game. I hope the lukewarm reception doesn't cancel out any future VR content from id, because I'd love to see further follow ups like this, but hopefully a little longer with better control options pre-implemented.
The graphics are good but it’s mostly the condensed version of a few areas from Doom 2016. The gameplay is much slower than the original, which is understandable as you can’t move around as fast. I tried all three control systems, but none of them allowed me to play comfortably on PSVR. The move controllers are probably the best as soon as you get used to the teleport system. Overall, it’s an alright game but not even closer to proper VR shooting games like “Farpoint”.
This was a challenging, fast-paced, and frantically fun VR adaptation of DOOM (2016), and I enjoyed staring down all the horrific monsters on Mars and blowing them to smithereens with a shotgun.
Full Review: https://neoncloudff.wordpress.com/2018/03/17/return-to-psvr/
Full Review: https://neoncloudff.wordpress.com/2018/03/17/return-to-psvr/
I wanted to like DOOM in VR, but this game really isn't it. It looks pretty unfinished visually, has difficulty spikes that can be really problematic unless you have hours of VR experience before playing this, and the teleportation feels more inaccurate than in other games.
Looking at the big pretty guns is cool though.
Looking at the big pretty guns is cool though.
The game itself its really cool and awesome but the shit controls mess it up. First of all there is no turning the camera with the stick. you actually have to turn your body now it sounds cool but for a game where you need to be looking around like crazy and its fast paced as fuck its very easy to get caught up on the wire of your headset. Also no ability to swap the dominant hand.