DUKE'S BIG STEEL BALLS CAN'T HOLD UP THE HORRIBLE GAMEPLAY
Let's get one thing straight: the game is absolutely mediocre and is the child of troubled development, so it's only natural that it's not perfect.
Let's talk about the positives: the Duke is in better shape than ever and is ready to rock. The voice acting is excellent and in general it is the charisma of the character that drives the story forward.
The story is mediocre without any particular twists or great flashes of imagination, it almost seems as if there was no clear direction on how to develop it.
Gameplay: the gameplay is unfortunately horrible. Duke is wooden to control and looks like something out of an early 00s game. The ability to carry a maximum of 4 weapons still reduces the fun and is an insult to the old Duke 3d. The feeling with the weapons in the shooting phases is horrendous and feels like shooting in circles, you can't feel when you've hit a target and even the sounds are nothing special. There is a lack of cover or the ability to use sights or anything else.
Graphics: Graphically, the game is ugly. Lots of aliasing and blurring everywhere, it looks like the first RESISTANCE on the PS3.
Basically a mediocre and disappointing game that should only be played to hear the Duke's irreverent jokes, which always make you smile. Don't fool yourself into thinking that this is a deep and well-written title, because you might be disappointed.
I won't comment on its DLC because I haven't tried it yet.
Rest in peace DUKE
Let's get one thing straight: the game is absolutely mediocre and is the child of troubled development, so it's only natural that it's not perfect.
Let's talk about the positives: the Duke is in better shape than ever and is ready to rock. The voice acting is excellent and in general it is the charisma of the character that drives the story forward.
The story is mediocre without any particular twists or great flashes of imagination, it almost seems as if there was no clear direction on how to develop it.
Gameplay: the gameplay is unfortunately horrible. Duke is wooden to control and looks like something out of an early 00s game. The ability to carry a maximum of 4 weapons still reduces the fun and is an insult to the old Duke 3d. The feeling with the weapons in the shooting phases is horrendous and feels like shooting in circles, you can't feel when you've hit a target and even the sounds are nothing special. There is a lack of cover or the ability to use sights or anything else.
Graphics: Graphically, the game is ugly. Lots of aliasing and blurring everywhere, it looks like the first RESISTANCE on the PS3.
Basically a mediocre and disappointing game that should only be played to hear the Duke's irreverent jokes, which always make you smile. Don't fool yourself into thinking that this is a deep and well-written title, because you might be disappointed.
I won't comment on its DLC because I haven't tried it yet.
Rest in peace DUKE
It was everything that I, a fan whose first computer game was Duke Nukem II, had eagerly awaited and hoped for ever since first seeing that trailer that came with dad's pirated jewelcase my copy of Duke Nukem: Manhattan Project. The iconic dark maroon tank top, the night time Vegas skyline, Jon St. John's gravely Dirty Harry-esq voice, all of it was On Point, and that's without even getting into the manic straferunning frag em up action you get to partake in within a breadth of expansive and most of all interactive environments. Each and every day I thank George Broussard under my breath for this genuine Magnum Opus that, just like Duke Nukem 3D, did not merely stand the test of time, but rather stands as a testament of better times.
Arguably the greatest disappointing in gaming… this was developed over a decade. And it went through one of the worst productions in anything not just gaming.
And this is what we got… which is a shame. So much potential with the iconic dialogue and fun interactions and heck you can pick up and fight with a turd😂. But everything else is painfully bad. And just a slog. It’s a shame, hopefully Gearbox comes back and gives Duke the respect he deserves.
And this is what we got… which is a shame. So much potential with the iconic dialogue and fun interactions and heck you can pick up and fight with a turd😂. But everything else is painfully bad. And just a slog. It’s a shame, hopefully Gearbox comes back and gives Duke the respect he deserves.
This game is from a weird time in everyone's life. I remember when this game came out, it was at the dawn of streaming services. We gathered around a Ustream account because they'd just made it to the cave, and several of us thought "well we should see this thing for ourselves before we yell about it." The person who was most outraged about what they had seen (who miiiiight have been the person playing it? That detail escapes me) in two month's time would go on to demand that a CSA survivor Prove It. We've all come a long way since then.
It has own its reputation.
The good ideas are parts where you're shrinked at a tiny size. That's it. And they're not even really good ideas. They're much more "less bad" ideas than the rest of the game.
Kudo to the submarine boss. Submarine gameplay is a thing every player loves in every game (it isn't), they decided to conclude it by a boss. It features an attack where he swallows water which drags you toward its mouth. Unfortunately, you have to face him to shoot at him, which prevents you from running aways from this attack. If you rotate to run aways, escape from this attack and get amunition situated at the farthest point from the boss, you won't be able to shoot at him. You have to choose between two undoable bad options : either run aways and do nothing except hoping you have enough time to refill your ammunitions, either shoot at him without enough ammo and compromise your survival. Brilliant.
The good ideas are parts where you're shrinked at a tiny size. That's it. And they're not even really good ideas. They're much more "less bad" ideas than the rest of the game.
Kudo to the submarine boss. Submarine gameplay is a thing every player loves in every game (it isn't), they decided to conclude it by a boss. It features an attack where he swallows water which drags you toward its mouth. Unfortunately, you have to face him to shoot at him, which prevents you from running aways from this attack. If you rotate to run aways, escape from this attack and get amunition situated at the farthest point from the boss, you won't be able to shoot at him. You have to choose between two undoable bad options : either run aways and do nothing except hoping you have enough time to refill your ammunitions, either shoot at him without enough ammo and compromise your survival. Brilliant.
This was my first Duke game and while I understand the stigma on this title I still love it. Duke was such a relic character to me as a kid that I just kept playing to hear him talk more. The Doctor who Cloned Me was definitely the best thing to come out of this. Also I still see the girls hand as his on the cover.
Precisely as bad as everyone says, but it's also just dull as hell. It's like the slacker kid who waited til 5 minutes before the class project was due to hand it in. In fact, if this had been a student project (or a fan game), I might've been more charitable toward it. It's also amusing how much better "Serious" Sam Stone is at being Duke Nukem than Duke himself; Duke is essentially an entirely unoriginal hack, with zero charm to boot. In fact, DNF may be one of the defining Hack works of art of our age.