Sad to see that this game went this way. The old one was such a classic and a interesting change to the usual tower-defence game, however, the sequel takes everything and instead tries to turn it into a sad, money pinching attempt of a game. The story is pretty non-existent, the idea of switching heroes could be cool, but kinda ruins the point of having friends then you've got the god-awful gamepad layout! The buttons were totally unintuitive and it just felt WRONG. Not to mention the dreadful and terrible microtransactions in the game.
Attempting to form a team when you are first starting the game together as you all need to finish the first couple of tutorial missions, including looking at the map, before being allowed to join. It was a real pain to mess with this, however, it is free so I leave it up to you to decide what you feel about this game.
Stream
Attempting to form a team when you are first starting the game together as you all need to finish the first couple of tutorial missions, including looking at the map, before being allowed to join. It was a real pain to mess with this, however, it is free so I leave it up to you to decide what you feel about this game.
Stream
I wasn't expecting much out of a free-to-play tower defense game, but it was a good 8-hour experience. I know there is a lot more to do in the game, but to me, completing the campaign, some of the adventures, maxing out my gear, and reaching level 50 is good enough for me.
Although I have not played the original Dungeon Defenders, this game was still a pretty solid tower defense. It has unique elements that I think blend well. The art is cute, and the characters are stale--or neutral, you could say.
As a free-to-play game, it's obviously filled with micro-transactions, but did I have to spend any money to get a fluid and enjoyable experience? No, not at all.
Overall, Dungeon Defenders II is a must-play free-to-play game in my eyes and offers a solid, under 10-hour gameplay experience and an even longer experience for those who want that.
Although I have not played the original Dungeon Defenders, this game was still a pretty solid tower defense. It has unique elements that I think blend well. The art is cute, and the characters are stale--or neutral, you could say.
As a free-to-play game, it's obviously filled with micro-transactions, but did I have to spend any money to get a fluid and enjoyable experience? No, not at all.
Overall, Dungeon Defenders II is a must-play free-to-play game in my eyes and offers a solid, under 10-hour gameplay experience and an even longer experience for those who want that.