Reviews from

in the past


Peter Molyneux hyped the shit out of this game, but it somehow still managed to live up to expectations with its unique atmosphere and quirky sense of humor

the only game i ever played on xbox, and my save file spanned over more than a year bc i played it at a friends house

Do YOU have any potions? Food?

Dá pra bater em criança, 10/10


Pues es un RPG muy majo. Divertido y simpaticón.

Ugly as hell and weird beyond belief, but it was cool when I was like, 13.

Worth playing through, though TLC add a lot more content.

Try to get your combat multiplier even higher

In retrospect, this game is a bit shallow in terms of RPG elements. Buuuut it's hard to say that's something to its detriment, as it made it an extremely good RPG for younger audiences. Since I played this game when I was like 8, it left a really big impression on me and hooked me in a way that Morrowind couldn't. Of course I now regard Morrowind as a better game overall, but there's something to be said for Fable's way of introducing people to how choices could affect gameplay in RPGs.

Fable is a relic of a begotten time, a game that I'm not sure would be as successful if introduced now yet extremely entertaining in 2004. In a rich and quirky world filled with the legendary British style of humour, you become a hero (of sorts) in a land where things have clearly gone awry. Questions and occurrences that gauge your morality are filled all throughout Fable which sees your character go from child to adult, how will you respond to the threat facing the land?

Although it may feel clunky and antiquated by todays standards, the original Fable remains a landmark of fantasy RPGs as it delivers one of the purest and most charming fairytale stories to ever have been put to game. Featuring memorable music, characters and locations, all interwoven perfectly by a fantastically witty and whimsical script that soon came to define the whole series.

My only major gripe is with the combat and how it makes the game a slog to get through and near unplayable if it were not for the spells. Given the tutorials during the prologue, it is clear Lionhead had ambitions to employ 3 distinct classes for players to experiment with, but unfortunately when it comes to combat, the game seems to be forcefully nudging you towards a spell/sword playstyle to avoid making half the game torturous with its auto-blocking enemies with nearly instantaneous knock-down attacks.

And although simplistic now, all the RPG mechanics simmered throughout, such as marriage, pub games, drinking, and buying properties, go a long way to making the game feel alive and breathing, and although these were all fleshed out further in later entries, it is great to see where it all started. This game may feel old, but it still feels ahead of its time for 2004.

My favourite thing about Fable has to be all the funny little item descriptions and headstone engravings though, they never fail to make me laugh.

Remember skipping school to play this

Had this on live arcade 360. Don't know why that isn't listed as an option.

I don't understand the appeal of this franchise.

A lot of it may seem super subjective but I cannot stand the art style, humor or the story telling. Some interesting ideas for it's time but I've never enjoyed playing it.

Fable is pretty clunky, but it's worth a play.