Rating the end patches separately because most of them are, indeed, peak. The feeling of utter hopelessness as your allies are whisked away and the Garleans bear down, all the while with another phenomenal capstone dungeon where you tear through Garlean lines accompanied by various heroes you've met in your adventure thus far.
Finally, Stormblood is done.
Absolute high-point of 4.x: seeing Varis absolutely destroying the Eorzean Alliance's rhetoric of "we're 100% always the good guys". The Emperor does have some very funny ideas about what is going to happen to the world once the Ascians get what they want—but, then again, when has eugenics been remotely logic?
This final patch is also narratively very well-crafted: the dwindling Scions together with the formal return of Zenos builds up to a quick and satisfying climax, which itself leads us smoothly into the doors of 5.0.
Absolute high-point of 4.x: seeing Varis absolutely destroying the Eorzean Alliance's rhetoric of "we're 100% always the good guys". The Emperor does have some very funny ideas about what is going to happen to the world once the Ascians get what they want—but, then again, when has eugenics been remotely logic?
This final patch is also narratively very well-crafted: the dwindling Scions together with the formal return of Zenos builds up to a quick and satisfying climax, which itself leads us smoothly into the doors of 5.0.