In terms of story, Rise of a New Sun really feels so so weak and I don't have too much to say because of that. Yotsuyu having her memory lost only to become an innocent girl without agency that just loves eating dango is super lame. I generally am not a fan of "the villain lost their memory so now they are with the good guys!" because it's very often used in a lazy manner. This is no different, and I don't have much more to say than that.
That being said, Omega: Sigmascape, subaquatic voyages, musician rehaul, and some dungeons are in here that are nice so it's a win some lose some situation.
That being said, Omega: Sigmascape, subaquatic voyages, musician rehaul, and some dungeons are in here that are nice so it's a win some lose some situation.
As expected, Doma/Yotsuyu's storyline keeps getting worse. If 4.1 was about the Sultana maturing by learning how to get a good deal out of helping refugees, this one is about how a good Yotsuyu is am obedient and childlike Yotsuyu. There is something really dark about her "redemption" being removing all agency from her—mirroring the abuse that made her into the monster from 4.0.
Those considerations aside, 4.2 seems structurally identical to 3.2: preparing the stage for the following patch which will effectively end Stormblood proper.
Those considerations aside, 4.2 seems structurally identical to 3.2: preparing the stage for the following patch which will effectively end Stormblood proper.