Reviews from

in the past


Anyway, go play "Forsaken AR" which is just this game but actually good

Really annoying. It counts (to me) as a mainline FNaF installment and it's just really boring and gimmicky. Never understood it couldn't get into it meh


Gets boring after a few hours and the updates are kinda not great.
Yeah you can skip this one lol.

Bad spinning simulator with microtransactions.

Frostbear deserved a better debut.

Five Nights at Freddy's AR 2019 (0.1🤡)
Preciso Explicar o quão ruim é tão sóbrio é esse jogo de celular, acho que o jogo da cobrinha mas interessante que isso daqui. Posso dizer que isso é um pokémon de robôs Uau....

game would of been so better if it wasn't for the paid microtransactions

Sigh
I mean its a fun gacha thing but I cant I just can't play this its so boring

They stop updating this game

This review contains spoilers

This is the worst that the FNAF franchise could be. The Story is that you sign up for a "Fazbear Funtime Service" to not feel lonely, but they try to kill you and you have to stop them, and a side plot of involving a woman possessed by Springtrap, this whole premise is lazy even for a Mobile game, and not worth anything. The Graphics are terribly textured, and take away from the fear, and makes them feel like any other monsters, designs are lazy too. The Gameplay has you use tools to attack animatronic coming to kill you, this is too basic, and has nothing else to spice it up, except microtransactions, which make the game even worse. AR: Special Delivery is the bottom of the barrel kind of videogame that shows how not to make a mobile version of a well-loved franchise.

I like some designs but uhhh yeah it sucks lol

Uses the AR technology of Pokémon GO to bring the deadly pizza parlor mascots of the FNaF franchise right to your bedroom. In a fitting and altogether safer move, Special Delivery doesn't require you to go out into the real-world to look for these encounters. Rather, you are able to bring the recognizable "Fazbear Entertainment" faces to life in whatever darkened area of your house works best for you.

It's a novel idea for a horror game. Removing the safety of having a controller or keyboard between you and the danger, and putting the terror right in front of your face. That's not to say this is the scariest experience. You may get caught off guard here and there for an extremely minor jolt, but the jump scares don't land with anywhere near the same effect as the mainline entries in the series. So this is really just a cool idea more than something that will have you nervously cold-sweating over your mobile device.

While this doesn't pack the fear you'd typically look to this brand for it's still definitely worth a glance for fans. A variety of unique mechanics have been implemented to ensure each of the big names you'll try to stave off require different strategies and processes to defeat. Attempting to stay on your toes and react to whatever weird behavior is coming from these mechanical monsters until you finally get an opening to strike back is genuinely fun and only gets more challenging as you build up successive win streaks.

Without the typical 5 level structure or really any story content at all to get through (relax, there are still nuggets of that nonsensical "lOrE" so many of you obsess over to uncover), and therefore no concrete endpoint, the ultimate goal here is to build up your own stable of animatronics that can be sent out to salvage resources or attack your friends by collecting skins and behavior chips from defeated foes. That's where the evils of the F2P model come into play. The drop rates for these highly sought-after items and INCREDIBLY low. So unless you have great RNG luck or friends willing to gift you them, you're in for a grueling, lengthy grind or a trip to the microtransaction store to simply pay your way to a complete roster.

As someone quite familiar the tactics these free games use to keep you coming back and potentially actually make some cash off of you, I wasn't surprised by this. Moreover, I wasn't bothered by it either. The gameplay was enjoyable enough to be worth sticking with until I finally got the rewards I was looking for, and while it may have taken longer than I would have personally preferred I received enough regardless in the time I've spent with it so far that I never felt pressured to spend any money. Especially since the regular seasonal events grant you goodies every four hours (or less if you finish all daily challenges), like lures that will allow you to draw out the specific skins you're looking for. Because of all that it will remain in my phone as something I'll continue to pick up every once in a while whenever I'm in the mood for its creative twist on the property.

7.5/10

Ehhh the gimmick was fun for a while, then it quickly died down. I wish there was more to this game then..animatronics coming into your room and oooh! They are on your phone's camera! Spooky wooky scary fun time! Then you get your own animatronics and...get to see them move a bit on your screen. And you can say to your friends I got so and so! You..can't do anything with them once you got em. And the only replayability is..to keep getting them. The only thing that ever changed about this game was the skins that would come out every month. Cause that's how you keep a game alive, just add useless crap that does nothing but change the looks! And a lot of them were flat out ridiculous. Thank god this game isn't canon. Also microtransactions. Here's a middle finger to microtransactions in general, put those in your game as one of its biggest selling points and I'm gone.

This game was fun for the first 2 weeks and then they started adding stupid characters. What's next? Joker Balloon Boy???

ok so I've actually played the game now, and I'm gonna be real here. This is the lamest shit I've ever played, and I like this stupid series.