Eu comecei esse jogo sem qualquer sinopse ou informação, o que tornou a experiência ainda melhor: eu não esperava!
Toda a reflexão e os sentimentos transmitidos ressoaram de uma maneira muito especial e íntima para mim, é incrível como você pode sentir a nostalgia por meio dessa história, mesmo que a ambientação não seja a mais semelhante com a real experiência. (Bem, a exposição das figuras católicas é algo que posso me identificar)
A arte é incrível! Eu me apaixonei por todos os cenários, personagens e o quão enriquecedores eles eram com detalhes. No começo fiquei bastante confuso com a jogabilidade e o uso dos itens, mas compreender a história no desenvolvimento livrou-me de todas as dúvidas. As personagens são maravilhosas e eu não mudaria nada nelas, quando terminei, senti um vazio aterrorizante e, ao mesmo tempo, bastante confortável.
Vale mencionar que esse jogo possui grandes influências pela cultura russa, principalmente num período pós-soviético! É simplesmente tão imersivo. Talvez para alguns possa ser uma experiência um tanto confusa, levando em conta o quão curto e implícito é. (E acredite, eu quase chorei ao descobrir que aquelas 1 hora e meia eram tudo o que eu tinha.), mas eu acho que, se essa história puder atingir as pessoas "certas", significa tudo.
Nunca me esquecerei disso.
Toda a reflexão e os sentimentos transmitidos ressoaram de uma maneira muito especial e íntima para mim, é incrível como você pode sentir a nostalgia por meio dessa história, mesmo que a ambientação não seja a mais semelhante com a real experiência. (Bem, a exposição das figuras católicas é algo que posso me identificar)
A arte é incrível! Eu me apaixonei por todos os cenários, personagens e o quão enriquecedores eles eram com detalhes. No começo fiquei bastante confuso com a jogabilidade e o uso dos itens, mas compreender a história no desenvolvimento livrou-me de todas as dúvidas. As personagens são maravilhosas e eu não mudaria nada nelas, quando terminei, senti um vazio aterrorizante e, ao mesmo tempo, bastante confortável.
Vale mencionar que esse jogo possui grandes influências pela cultura russa, principalmente num período pós-soviético! É simplesmente tão imersivo. Talvez para alguns possa ser uma experiência um tanto confusa, levando em conta o quão curto e implícito é. (E acredite, eu quase chorei ao descobrir que aquelas 1 hora e meia eram tudo o que eu tinha.), mas eu acho que, se essa história puder atingir as pessoas "certas", significa tudo.
Nunca me esquecerei disso.
No me lo esperaba!
El arte es bueno, y me ha salido el final 'feliz'. Me han gustado las reflexiones acerca de los valores de una vida colectiva y el giro al encontrar y transmitir la belleza de la carne: no da miedo, no es horrorosa. Es cálida y está viva, forma parte de nosotros como individuos y como grupo. El dolor se transforma en belleza, y ese ciclo necesita de ambos elementos para que la vida pueda seguir en su flujo natural.
Realmente reconfortante!
El arte es bueno, y me ha salido el final 'feliz'. Me han gustado las reflexiones acerca de los valores de una vida colectiva y el giro al encontrar y transmitir la belleza de la carne: no da miedo, no es horrorosa. Es cálida y está viva, forma parte de nosotros como individuos y como grupo. El dolor se transforma en belleza, y ese ciclo necesita de ambos elementos para que la vida pueda seguir en su flujo natural.
Realmente reconfortante!
this game. this fucking game. this game has forever changed my life.
in flesh blood and concrete, you play as lera, a woman whos car ran out of fuel in the middle of a mostly vacant russian town. she wakes up to find the singular resident, a girl named nika, standing at her window and trying to make sure shes alright. nika takes lera in to her apartment after finding out that her car ran out of fuel to try and help her find motor oil. she eventually does, but that apartment is not what it totally seems to be.
i loved this game. it took me about an hour to complete and really hit home as an eastern european living directly next to the hungarian-ukranian border. the game is heavily influenced by russian culture and is beautifully illustrated with some very well-drawn gore. the endings break my heart, and i loved seeing lera and nikas friendship progress throughout the game. i loved learning more about why these two ended up here, and the surreal elements of the game near the end are phenomenal. the talk about mental illness also shoved in is amazing and not horribly done. if yurucamp sees this i love your art and your games so much, youve inspired me so so much.
i wouldnt recommend it for anyone struggling with psychosis/derealization/depersonalization as theres a huge part of the game where the environments decompartmentalize and theres a lot of talk of losing your sense of self, but if youre a fan of beautifully sprited rpgmaker horror walking simulators then this is a game i heavily recommend. its so good and i cant even stress this enough.
in flesh blood and concrete, you play as lera, a woman whos car ran out of fuel in the middle of a mostly vacant russian town. she wakes up to find the singular resident, a girl named nika, standing at her window and trying to make sure shes alright. nika takes lera in to her apartment after finding out that her car ran out of fuel to try and help her find motor oil. she eventually does, but that apartment is not what it totally seems to be.
i loved this game. it took me about an hour to complete and really hit home as an eastern european living directly next to the hungarian-ukranian border. the game is heavily influenced by russian culture and is beautifully illustrated with some very well-drawn gore. the endings break my heart, and i loved seeing lera and nikas friendship progress throughout the game. i loved learning more about why these two ended up here, and the surreal elements of the game near the end are phenomenal. the talk about mental illness also shoved in is amazing and not horribly done. if yurucamp sees this i love your art and your games so much, youve inspired me so so much.
i wouldnt recommend it for anyone struggling with psychosis/derealization/depersonalization as theres a huge part of the game where the environments decompartmentalize and theres a lot of talk of losing your sense of self, but if youre a fan of beautifully sprited rpgmaker horror walking simulators then this is a game i heavily recommend. its so good and i cant even stress this enough.
A nice, short and 'sweet' RPG horror game, with a both disturbing and beautiful message. It's art style is probably my favourite part of it.
ᴅᴏɴ'ᴛ ᴇᴍʙʀᴀᴄᴇ ᴛʜᴇ ꜰʟᴇꜱʜ. ᴅᴏɴ'ᴛ ɢɪᴠᴇ ɪɴ ʏᴏᴜʀ ʟɪꜰᴇ.
̷̬̌͌̊͠D̸̢̜̮͆̎̓̍͒̉̕͜͝ọ̷̞̳̝͙̉̈́̏̋̃̃͘ ̴̧̛̭̝̯͙̌͆̅͝͝ǹ̴̢̟̤͍͚͚͓̮̓̿ͅơ̶̱̮̑̄̓͘t̶̨͎̳̗̻̣̳̻͈́̋͋̇͛̆͘̚͠͠ ̶̧̭̘͔̪̹͕̭̳̕e̸͉̘̥̬̭̳̤͉̗͌̍͋͝m̴̝̹͖̞̂̋͋̓̚͝͝ḅ̴̩̑͑͛̽͛͝ȑ̶̛͎̀͊́͑ä̷̢̭̱́͗͐̌̃̄͒̔̍c̷̠̰̭̳̮̝̳͈̾ę̸̩̙̮͓̆͐͐͋̇̐͘̚ ̷̭̩̑̓̓̀̀̏̅̓̕t̸̛̖̜̫̹̞̖̞͇͕͎̄͝ḩ̸̝͉̪̘͍̝̏̽̊̒̓̈́̐̏ͅẹ̶̤̥̠̮̀͜ ̶͓̱͈͙̣̀̚f̷̯̗̙͈͎͉͚͙̩̆̅̑̀l̸̗̖͔̺̗̥͈͓̥̄̀́̊̋̋é̵̡͇̠̯̦̦̪̣̰́̀̑̄͘ş̵̛̥͓̟̝̫̣̱͔̀̓̐̈͂͒͐͠h̴̠͇̺̘͍̼̳͓̣̑̚ͅ
ᴅᴏɴ'ᴛ ᴇᴍʙʀᴀᴄᴇ ᴛʜᴇ ꜰʟᴇꜱʜ. ᴅᴏɴ'ᴛ ɢɪᴠᴇ ɪɴ ʏᴏᴜʀ ʟɪꜰᴇ.
̷̬̌͌̊͠D̸̢̜̮͆̎̓̍͒̉̕͜͝ọ̷̞̳̝͙̉̈́̏̋̃̃͘ ̴̧̛̭̝̯͙̌͆̅͝͝ǹ̴̢̟̤͍͚͚͓̮̓̿ͅơ̶̱̮̑̄̓͘t̶̨͎̳̗̻̣̳̻͈́̋͋̇͛̆͘̚͠͠ ̶̧̭̘͔̪̹͕̭̳̕e̸͉̘̥̬̭̳̤͉̗͌̍͋͝m̴̝̹͖̞̂̋͋̓̚͝͝ḅ̴̩̑͑͛̽͛͝ȑ̶̛͎̀͊́͑ä̷̢̭̱́͗͐̌̃̄͒̔̍c̷̠̰̭̳̮̝̳͈̾ę̸̩̙̮͓̆͐͐͋̇̐͘̚ ̷̭̩̑̓̓̀̀̏̅̓̕t̸̛̖̜̫̹̞̖̞͇͕͎̄͝ḩ̸̝͉̪̘͍̝̏̽̊̒̓̈́̐̏ͅẹ̶̤̥̠̮̀͜ ̶͓̱͈͙̣̀̚f̷̯̗̙͈͎͉͚͙̩̆̅̑̀l̸̗̖͔̺̗̥͈͓̥̄̀́̊̋̋é̵̡͇̠̯̦̦̪̣̰́̀̑̄͘ş̵̛̥͓̟̝̫̣̱͔̀̓̐̈͂͒͐͠h̴̠͇̺̘͍̼̳͓̣̑̚ͅ
the art is absolutely beautiful, it felt especially evocative as i live in a post-ussr country and the "aesthetics of yebenya" so to speak are top-notch. the music and its dissonance at times are also neat. it is a tastefully creepy game. but i found the writing to be a bit over-the-top and the actual game part to be a little... idk. lacking or even straight up unnecessary
The more I play these "underground avant-garde arthouse indie games", the more I earn for something down to earth, something more mundane and human, and not "little creepy girls saying cliche things with bad pacing"
probably what happened here is - my ability to analyze media is just not good enough, because I understood nothing (spoilers I guess: The meat? the greenery? the idea of becoming a part of something bigger and be at peace with death? it all probably connected somehow, but I have no idea)
it all felt rushed, and almost like author didn't really understood what they were trying to say? that is, if, they were trying saying anything
The writing is cliche and too crude with the way it was trying to convey its themes, the game is badly paced, art is amazing and im dumb, I don't know
I don't like shitting on small indie devs, but the only good thing I've found about this game is aesthetic, and personally for me, that just not enough
probably what happened here is - my ability to analyze media is just not good enough, because I understood nothing (spoilers I guess: The meat? the greenery? the idea of becoming a part of something bigger and be at peace with death? it all probably connected somehow, but I have no idea)
it all felt rushed, and almost like author didn't really understood what they were trying to say? that is, if, they were trying saying anything
The writing is cliche and too crude with the way it was trying to convey its themes, the game is badly paced, art is amazing and im dumb, I don't know
I don't like shitting on small indie devs, but the only good thing I've found about this game is aesthetic, and personally for me, that just not enough
Gorgeous, gorgeous art and writing, a slice of very real and painful every day horror (a least if your life is anything like the protagonist's). The true ending feels a bit too abrupt for my taste, could have used at least a couple more minutes or so, but being the creator's first game it's entirely forgivable. I really look forwards to what they'll create next.
Invierno soviético + sobrecogedor terror lovecraftiano + doloroso existencialismo y duras conversaciones sobre el miedo a la muerte + realizado por una chica desconocida de Kirguistán (o quién sabe) en su buhardilla. Absoluto kino y no pienso elaborar más. Jugadlo, es gratis y dura una hora. Tremenda ópera prima.
Cute, I really liked it, the characters were really good and the visuals outstanding. It´s not much of a Horror game but I´m glad that it isn´t, i wasn´t looking for unnecesary chase scenes with instakill enemies. The cut ending and some decitions (like the items) are a little bad, but overall, really good and enjoyable! More if you take into account that is completely free and made by 1 person.
I've been a fan of this artist for a couple of years now, and it's no surprise to me that art design is easily this project's best aspect. io manages to capture this nasty, industrial setting so well. The music is great as well, a mix of dark ambient and piano that fits the atmosphere perfectly.
The writing is kind of been-there-done-that if you've played basically any essential RPG Maker game, but I found the chemistry between Lera and Nika to be enjoyable regardless. I want to say I loved the slow build up into outright horror, but I do wish the game was more show and less tell. I didn't need the protagonist to stop and tell me that things were getting weird. I have eyes. Credit where it's due though, moments where rooms change slightly, and you are left to tell what's different were really eerie; I wish those moments were the rule and not the exception.
Pretty amateurish with a lot of first game hiccups, but as a free 30 minute experience, I'd say this is worth your time if you enjoy RPG Maker horror. I have a soft spot for these games personally, but the art design and atmosphere are still enough to warrant a playthrough. I really hope that this isn't their only game, because I'd love to see where they go from here.
The writing is kind of been-there-done-that if you've played basically any essential RPG Maker game, but I found the chemistry between Lera and Nika to be enjoyable regardless. I want to say I loved the slow build up into outright horror, but I do wish the game was more show and less tell. I didn't need the protagonist to stop and tell me that things were getting weird. I have eyes. Credit where it's due though, moments where rooms change slightly, and you are left to tell what's different were really eerie; I wish those moments were the rule and not the exception.
Pretty amateurish with a lot of first game hiccups, but as a free 30 minute experience, I'd say this is worth your time if you enjoy RPG Maker horror. I have a soft spot for these games personally, but the art design and atmosphere are still enough to warrant a playthrough. I really hope that this isn't their only game, because I'd love to see where they go from here.
This review contains spoilers
There's a lot here that seems really cool, and the message of adulthood's biggest struggle being moving past nostalgia and longing for the past to something more scary and unknown than a big warm flesh amalgam is really profound, but I genuinely think the game needed to be a little longer to really let the ideas sit in, because the pacing kind of cuts the game off, which is kind of a positive negative I think?
Also yeah like everyone else has said, amazing art, the first VHS tape and the photos genuinely caught me off guard.
Also yeah like everyone else has said, amazing art, the first VHS tape and the photos genuinely caught me off guard.