Reviews from

in the past


Preciso jogar mais, mas é bem bacana. Vc é um rei numa terra bizarra e todo dia vc pode explorar para esquerda ou direita enquanto fortalece seu castelo e toda noite tem uma onda de monstros. A premissa é simples, mas vai ficando bem interessante, boa curva de aprendizado e de surepresas(?) com o que as coisas que vc encontra na floresta fazem e como zera o jogo, rola aquele efeito de "tá, só jogar mais um dia" e ai do nada são 1h da manhã.
Preciso jogar mais das sequências da franquia que dizem ser melhor (principalmente o two crowns e seus DLCs) e ter mais coisa pq quando vc descobre a maioria das interações vai ficando sem graça.

Kingdom: New Lands é o que deveria ser o clássico, com mais objetivos, novas mecânicas, etc. Esse jogo estava apodrecendo na minha biblioteca, que pecado, foi bom zerá-lo e platiná-lo, uma experiência desafiadora, como eu disse na análise do Kingdom Classic, eu tenho um carinho por essa franquia Kingdom, o Classic foi o primeiro jogo que comprei na Steam, e eu não seria audacioso em dizer que foi um dos primeiros jogos que comprei na vida, com certeza esse jogo me ajudou entrar mais de cabeça no mundo dos games.

Grafico lindo e jogabilidade gostosa

Very interesting, but does not have much content or value re-gameplay. Good game, but lacked content.


Jogo relaxante de construir seu reinado

Les graphismes, la musique, les décors et le gameplay simple donne une ambiance très chill et agréable. Cependant il y a un côté très frustrant à devoir reset complétement à chaque fois et paradoxalement au coté chill du jeu, très stressant à devoir courir partout quand on avance des les jours. Mais le vrai problème viens surtout de l'impossibilité de gérer les NPC. Une fois un coté débarrassé des portails, les chevalier et leurs archer sont passif et inutiles. Les builder et farmer qui ne rentrent pas la nuit. L'obligation d'avancer la catapulte à chaque nouveau mur. L'herbe qui ne pousse pas et donne des zones inutiles à moins de raser toute la foret. La force avec laquelle les mobs attaquent après avoir cassé le portail explose d'un coup. obligé de tester pour voir et le moindre faux pas oblige à relancer une game et plusieurs heures pour retourner à ce point.
Toutefois l'idée de mécanique est très intéressante et me fait revenir sur le jeu pour essayer de le finir en ayant appris de mes erreurs. Une fois la strat comprise (farmer les archer, pas de catapultes, s'etendre pour farmer les lapin sans casser les camps de peon et utiliser tout le temps les statues), le jeu devient assez simple.

Engaging gameplay loop that's fun for a couple of hours.

This isn't the sort of game I generally play and I didn't really expect to enjoy it so I was pleasantly surprised

Looks and Sound
The pixel art is simply gorgeous. It's not as detailed as some popular pixel art games but I liked the style a lot and that is what matters the most to me. The weather effects and reflections particularly stand out. There are some nice effects like the crown moving up and down when the horse gallops or the animation that plays when the horse can't gallop anymore

The soundtrack was pretty good. I can't say that any of the tracks stood out to me but it fit well with the game itself

Gameplay
Like I said, I haven't played strategy games but I can tell Kingdom Classic is very simple. You manage one currency that is used for everything. Not counting vendors who aren't managed at all, there are only four 'units' and they mostly command themselves. You can order the knights a bit but that is it and direct builders where to construct but that is it.

This simplicity is what I enjoyed. I didn't feel overwhelmed with options or things to do. I don't mind complicated games but sometimes simplicity is also fun. I liked the feeling of expanding the kingdom

I will probably end up checking out the other Kingdom games at some point

Review EN/PTBR

Short but offers a great challenge that can take hours, beautiful soundtrack and fantastic pixelart
Give it a try, It's free on steam, you have nothing to lose :)

Grátis, curto porém oferece um ótimo desafio que pode levar horas, trilha sonora relaxante e linda acompanhada de um pixelart fantástico
Pode testar, você não tem nada a perder :)

At its core, Kingdom has a fantastic recipe for a game.
It's simple, it's addictive and it's fun, while also having moments of relaxing and laid back strategic gameplay of building your defensive walls and expanding your kingdom to survive from an enslaught of monsters that attack during the night.

The problem is, this game suffers from an exceptional lack of quality of life improvements that add up and you notice as you play and over time, it turns from being seemingly minor nuisances to actual fundamental problems that hamper the player's enjoyment of the game.

A few of these problems include really bad AI or bugs that can be the difference whether you survive to the next day or not. Sometimes the builders won't react to construction set out/walls to build and a lot of these npcs have a TERRIBLE slow walk that slows down their travel around your settlement. At times, they hang around outside of the walls for absolutely no reason and monsters kill them, because they haven't returned to camp fast enough.

And then you lose your hard-earned money and you have to spend even more to get back your workers and archers.
The gain/loss ratio in this game seems so unfair at times.
If monsters break down your walls and kill your archers and builders, and you have very little or none of them left, you might as well stop playing right there and then because you will only lose even more from this and most likely, you just backed yourself into an inevitable game over.

One thing Kingdom would benefit majorly from is assigning specific structures to workers manually, and perhaps a recall button to get npcs inside walls whenever you need them; losing your workers/archers becomes very costly in the long run and there's nothing you can do about it.

Overall I enjoyed Kingdom as a game - the pixelated artstyle is gorgeous, the music is minimalistic and soothing and like I said, the gameplay has so much potential to be both simple and strategic; you only have 3 controls - move left, move right and drop coins to buy something.
But its inherent flaws make it frustrating to play at times and players having to start from scratch every time after a game over, even if it's the fault of the AI, brings the game down.

I first tried it on Epic Games when they gave it away, played it for a good few hours and then found out it's on Steam, I'll keep playing it from time to time but it's worth knowing the shortcomings this game has before picking it up, so you won't be too disappointed.

Real-time strategy game, direct and simple.

Graphically I love it. It has beautiful pixel art during the day and is dark with good light effects at night. In addition, the music accompanies it, giving it a tone of fantasy with mystical overtones. The set is very good.

On the other hand, its gameplay has a good learning curve. Its playable mechanics are simple and you learn them quickly in just 1 minute at the beginning of the game, no problem. Another thing will be to master the game and make your kingdom prosper, something that you will have to learn through trial and error. A path that I have loved and that has made me enjoy almost 30 hours.

Highly recommended. I think that its great asset lies in its simplicity, accompanied by a general atmosphere that is very pleasing to the eye. 8/10

Regards.

Better then the games that follows

This game was one of my first steam games I have purchased and I loved it. I would play this game for so long. I didn't know that you can actually beat this game until a year later. I'm a bit biased but this game won my heart when i was younger. I also enjoy the style of this game a lot.

Really enjoyable side scrolling base builder! More addictive than I thought it would be!

Very relaxing game and a great beginning to the franchise.

é bom maaas muito rápido.
Eu só tava com preguiça de terminar logo mesmo :)

Just about as much involvement as I like in any kind of simulation/survival game: distant, observant, sorta influential but not really, and mainly there to just to absorb vibes. Kingdom has Untouchable Vibes.


+ Good artstyle.
+ Very simple to begin with, but gets increasingly more challenging as time goes on.

Looking back on it, there's not a lot that it has that's super unique but it was fun playing it.

bom mas os outros são tão melhores que não tem mais pq jogar esse

i havent played it since 5 years ago so idk all i remember is that it's very pretty and a bit hard and scary