Reviews from

in the past


Felt like it came out of an RPG generator.

Platinum trophy #125
Kingdoms of Amalur: Re-Reckoning [PS4]

Difficulty: 4/10
Fun: 7/10
Playtime: 44hours 52mins

Kingdoms of Amalur: Re-Reckoning is a remaster of Kingdoms of Amalur: Reckoning on the PS3. Ang creative nila mag isip ng remastered title ano? kidding aside, for me this is an underrated game from the PS3 era. And yes, nostalgia is a powerful thing and this is yet another game I replayed hahaha. Sadly in terms of a remastered title, parang upscaling lang and little ang added quality of life features. As buggy parin siya like the ps3 counterpart. I even encountered a game breaking bug pero buti na lang may multiple saves ako. Other than that, ayun masaya naman. Yung sa plat video ko, nag no armor lang ako for the laughs. May armor naman ako nung nag lalaro ako

Tips for plat:
-have multiple saves! As mentioned sa review ko, buggy parin yung game
-upgrade your persuasion skill first since one of the missable trophies is tied to having 50 success persuasion attempts
-make sure you play the game at hard difficulty and dont ever change it until you complete the main story
-always look out for lorestones, for less clean up time

A complete joke of an “RPG” that encapsulates every bad design decision to come regarding the RPG genre. Awful and useless skills, nonexistent variety for builds, you’re locked into 3 classes with yet another set of useless and boring skills that don’t enhance the role playing in any meaningful manner. The over-world’s level design is needlessly convoluted, mountains blocking your way and leading you down a contrived linear path, making an already snoozefest game even more of a chore to go through, with laughably slow “running” and no mounts, you spend the vast majority of your time running from quest marker to quest marker, with those quests themselves requiring you to just meet someone, who then tells you to go to a place. And to make matters worse it has ridiculous side quest bloat, every 20 steps you take in the overworld you’ll be greeted by a side quest that has no connection (thematic or otherwise) or bearing on the main story, all of them revolve around someone being lost/dead and their friend/lover/compatriot asking you to find them/take revenge/secure their remains, every single one.

Esse jogo foi um dos mais injustiçados dos últimos tempos...

Lovely flashy punchy combat trapped inside a generic-ass fantasy story I've heard a hundred times before, padded to fuck with a million crafting materials and a procession of awful accents interrupting each other.

This could have made a nice little ten-hour action adventure, but nooooo.


Initially fun, arcade-y combat system bogged down by a boring story, repetitive environments, and lack of interesting skills.

What can be said. Original game is a gem, this is a slightly shinier gem

I loved this game when I was a teenager, but playing it again nowadays was just so boring. The combat is still a lot of fun and the weapon variety is nice chakrams are still the GOAT, but the structure of the game is just too MMO-like for my taste. Still has some pretty interesting lore at least though

Also you figured this remaster would have some form of QOL improvements, but no. The load times are abhorrent because it has to load every time you enter a new area or building and makes it almost unplayable by todays standards honestly.

It's a decent up-res of the original, a game I really love, and it does some balancing tweaks as far as the world's leveling system goes, but unless you really like the first one or haven't played this game before, it's not enough new stuff to warrant a return trip unless you were just going to replay the original anyway.

A game I remember being blown away by when it was released on PS3 has become a perfectly fine time-killer on PS4/PS5 while I waited for better games to release.

Dark souls de 2002 remastered, é legalzinho

Another open-world game that starts off strong but ends up being too bloated. By the final area, I just ran past all the side quests and rushed to finish the game.

Great combat, good characters, an okay story. Overall good, but bogged down by repetition.

Played thanks to PS Plus. I actually enjoyed the little that I played. I just don't like this type of games, but honestly, it was enjoyable enough and it seemed fun. Would recommend to people that enjoy this type of game.

I played it for around 6 hours, I found it very entertaining for that time, it was best to keep it that way, maybe going too far would make me really bored by just killing monsters with a bullshit story

A terrific game plagued with so many bugs, sound glitches, awful aesthetic and the engine doesn't do any favors, but the quests, the gameplay are pros that make this game worthwhile.

It's a fun time with plenty of positives - I particularly like the look of the world and the unusually wide variety of weapons. The combat feels pretty nice, if a bit clunky sometimes. The story is a very typical high-fantasy hero-saves-the-world type of tale, with a few fun and unique twists on the concept.

On the other hand, the pacing can drag in places, and, honestly, the fantasy genre is pretty dense, so a game has to stand out a lot to really do well, and this one doesn't quite make it. Still, it's definitely worth checking out if you're a big fan of the genre.

This is the only new PS Plus game I tried today and didn't immediately think "this isn't gonna be very good" so thats a great start

I waited 9 years to finally be able to play this while on the toilet 👌💯