Lançado junto com o PS4 em 2013, Knack é um jogo de plataforma com foco em combate, mas que não encanta em nada. A gameplay consiste em andar por um cenário vazio, matar todos os inimigos e continuar nisso até acabar o jogo. A história é completamente genérica e esquecível, nem vale a pena saber do que se trata. Knack também possui baús de colecionáveis onde tudo é aleatório, e a pior mecânica de NG+ possível, confirmando que o jogo foi programado por orangutangos e bonobos. Fazendo assim, que eu precisasse de 4 runs para desbloquear tudo.
Knack is like the video game equivalent of a bag of potato chips. It has practically no substance, and it's far from the best thing of its kind that you can partake in, but in spite of that, it's still pretty enjoyable regardless of what it obviously lacks.
You don't play Knack to experience deep, innovative gameplay or a sweeping, dramatic narrative. You play Knack to make your little relic guy become a big relic guy that can throw tanks at airplanes.
The crystal collection system that relies on farming preset locations for completely random items (complete with duplicates) sucks some serious ass though.
You don't play Knack to experience deep, innovative gameplay or a sweeping, dramatic narrative. You play Knack to make your little relic guy become a big relic guy that can throw tanks at airplanes.
The crystal collection system that relies on farming preset locations for completely random items (complete with duplicates) sucks some serious ass though.
my younger brother and i played this game all the way through in 2015. when we beat the final boss he shouted "FINALLY!" and slam dunked the game case onto the floorboards, fully shattering it (plastic flying everywhere) (he didn't even notice) (bathing in the blood of his fallen conquest like a viking warrior defeating a hated foe)