Reviews from

in the past


Car game, except lego. Way too fun.

An absolute joke of a game, while I thought it was fun at first the miriad of microtransactions and the godawful racing system made it just a sheer disappointment to play.

Bom, joguei recentemente esse game e achei ele muito divertido e maravilhoso. Todo o level design colorido, cheio de vida e personalidade é de tirar o chapéu. Uma das coisas que mais gostei também certamente foi a mecânica de direção presente no jogo: ao mudar os diferentes biomas, o seu carro muda junto. Ou seja, se você está em pista, vai estar dirigindo um carro; automaticamente, se você for para a terra, o seu carro se transforma em um veículo off-road, e isso funciona até mesmo na água, quando seu carro automaticamente se torna um barco, e por aí vai. As ferramentas de criação possuem uma vasta gama de opções e são muito divertidas de usar. Um ponto bem negativo para mim certamente é em relação à sua dificuldade. Afinal, o game é bem fraco nesse sentido, principalmente quando a gente fala da IA de inimigos, que não apresentam nenhum tipo de desafio.

Então, apesar da jogabilidade ser muito divertida, facilmente você se vê enjoando do game com pouco tempo, afinal ele se torna bem monótono por conta desses problemas mencionados anteriormente e também pela estrutura do modo história que não é das melhores.

LEGO 2K Drive é uma experiência estranha... Há muito a se reclamar dele, porém há muito a se divertir também. Então, apesar de ter sim pontos bem negativos, é um game que é minimamente divertido. Enquanto os mapas do mundo aberto são ótimos, o conteúdo principal do game não é nem um pouco interessante. Não me entendam mal, eu até gosto de jogos que têm essa parte mais acessível, porém ele tenta tanto ser um game "infantil" que se torna mega superficial, ao menos em alguns aspectos. Mas enfim, no geral, se você busca um game de corrida simples, divertido e que vai te dar uma experiência minimamente digna de Mario Kart, certamente ele vai te deixar na mão. Mas se busca apenas um jogo de corrida para desligar a mente e se divertir um pouco jogando, certamente LEGO 2K Drive vai ser uma boa opção para você.

Pontos Positivos:
- Mundo aberto Legalzinho
- Jogabilidade bem divertida

Pontos Negativos:
- Missões chatas
- Microtransações
- Campanha é um pouco entediante.

Versão utilizada para análise: XBOX


Joguei a versão single player em uma "free weekend" da STEAM e valeu bastante a pena, curtia bastante os jogos antigos de corrida da serie Lego e esse não deixa de ser divertido, os graficos sao bem bonitos, assim como o mundo aberto dele, a opçao de criação de veiculos é uma otima pedida principalmente para o publico infantil, a dificuldade é igualmente acessivel a qualquer publico.
Em questões de mecanicas e pistas, achei okay para o single player, super simples, mas sei que para um modo multijogadores talvez não seja o suficiente, dito isso, maioria das notas baixas é relativa ao alto preço do game, a poluição dentro do game com coletaveis inuteis e missões chatas, que sim, são as piores partes do modo carreira tmb, e monetização absurda, battle pass e outras idiotices, tudo isso pra mim é insuportavel. Mas se ignorar isso e conseguir comprar a um preço bom, recomendo bastante, é uma boa experiencia single player, simpatico como outros jogos da serie lego e vai te prender por algumas boas 7/8 horas.

The name of this game is awful and I hate it

I don't feel it's controversial to say this - we are living in the worst era of video games in the medium’s history. In this post-creative type age, AAA games are designed by corporate committees, the bleeding hearts and artists chained to their whim. Here's $10 billion dollars, make a game. Your livelihoods are threatened if it falls beneath our expectations, except not really because we're going to lay off 60% of your team anyway after launch. We want a remake of an old classic of yours now that we've bought the rights from your old publisher - we'll give you no more than five years to finish regurgitating the same game you made in a fifth of the time two decades ago but your game will still come out unpolished, unappreciated, your bloody hands and dried tear ducts for naught. We're your new publishers, we're looking for a change of pace from your streak of critically acclaimed titles - we feel a live service game will be more beneficial to us. We’ll be looking into layoffs and a potential merger if the Metacritic score doesn’t meet our expectations. It cannot be understated or made any clearer - the bubble is not about to burst; the bubble is bursting.

It goes without saying, and there is no exception in this day and age, that if a AAA game is good, it is good in spite of any grievous sins it commits. LEGO 2K Drive is a fun arcade racer. LEGO 2K Drive also costs $60 USD, has five consecutive battle passes each locked behind their own purchase, and in-game currency is drip-fed at a consistency I’ve seen more generous in Korean F2P mobile games.

What is the point of sending obviously hardworking, dedicated game developers to this critical death? Why must creative teams have to be chained to the ankles of executives uninterested in art form - merging, dissolving, firing developers at will off the weights of failures not their own? 2K Drive is fun. Undoubtedly. The divide between the joy of its loving arcadey gameplay and creative spirit to the horror of its fleshy, bleeding abscess of finance-leeching rotting flesh is too palpable. Though leeching it does, because after some time the imbalance grows too great.

User-made custom car creations are downloadable in-game in its current state, but I distinctly remember why publisher 2K had to announce this wasn’t planned to be before release, much to the chagrin of, well, everyone. What’s the point in creating if you can’t share with the world? The answer became obvious almost immediately when looking within. Why do I get 10 Brickbux for getting a gold medal in a challenge, and 50 when winning a race, when a fucking cosmetic car costs 10,000? Oh, that’s an easy answer, because you’d have no reason to be pressed to pay real money to boost your in-game currency if you could just download the cool user-created stuff online. This isn’t counting the five consecutive battle passes. This game also costs $60.

2K Drive’s progression is, by design, torturous, but its gameplay is at a clear odds from it. Cars handle well, its challenge missions engaging and varied, its races variably frantic and exciting, its story a cute and charming melting parody pot of racing story tropes. Despite finding myself growing more and more averse to the tired trend of open world games, this is where the divide is drawn with mile-wide crayon - it’s fun. The plainness of its formula is upended by the sheer joy of absurdity it relishes in - barreling through structures, rocketing through explosions of thousands of LEGO pieces both structural and minifigure (yes, you can just mow down pedestrians in this, it’s hilarious), pun-riddled dialogue both confident as it is surprisingly more endearing than annoying (something I think the LEGO games have always been good at). Unfortunately, its wholehearted spirit is progressively crushed the more time you invest, because you're expected to invest as much money as you do your own time into 2K Drive. Progression stagnates, incentives are diminished, and the only joy you can wring out after you feel closed off completely is just enjoying the online races yourself, outside of the story mode. Oh wait, no you can't, because the online also barely works.

You don’t need to stretch your neck out very far to see the state of the way multimedia is being curated today, and you don’t need a third eye and an all-encompassing andromedatic galaxy brain to see how much art today is dictated by committee - this is just the most obvious its ever looked. Underneath its Financial Terror Shield is a game that’s struggling to exist - an honest core, crying by itself, to just be a game. We’re undoubtedly worse off now, but this game wouldn’t even be much different 10 years ago. Its future also feels all too certain, being under the reins of many alike a publisher more eager to kill off a game’s entire service before they’ll let it live indefinitely without profit. It’s not just developers who’ve been demoralized and dehumanized throughout this process - you are also no longer a fan. You are a demographic, a consumer, a target market, complicit either way you look at it. If you need any further proof of the post-post times we live in, 7 companies have laid off their employees in the week I spent writing this on and off, and it’s only a matter of time before every brick in this failing structure is put back in its box. The most radical action a consumer can perform today is to download a user-made LEGO rendition of the Flintstone's Flintmobile off the content shop and not spend their actual Brickbux on the corporate-mandated seasonal coupes, and hope that when the last brick falls, we can all put a hand towards rebuilding.

I'd have probably stuck with it a little longer if the campaign didn't feel so level-grindy at points, but this is a cute, fun little open-world racing game.

O pior de tudo é o fato de que a jogabilidade desse jogo é até divertida

O estúdio só não teve tempo ou orçamento pra fazer um jogo completo

Have you ever wanted to play a game where it feels like you're in the other room while a conversation about the game is being had?
This game somehow gives off less feedback than games I've played in Betas.

The driving controls are serviceable however the terrain based switching between Off-Road and On-Road vehicles matched with their completely different physics make staying in control of your car more of a challenge than it should be, not even mentioning the aspect of "boats".

It's a game that has a lot of fun elements and looks more fun than it is to play. Building your own cars and the story mode are additions that almost make up for the lacking of feedback but not enough to retain my interest personally.

Ignoring the notorious microtransactions and the live-service being forced into the game because screw 2K, this is one of the most fun racing games I have actually played, plus I absolutely love the cutscenes being animated throughout the game's main story, gives it off the feeling of watching a Lego Movie, which makes me wish A Billion Brick Race didn't get cancelled

I hate that I can't even access the ingame store to buy stuff with my ingame cash because I need a 2K account and the 2K website refuses to work well enough for me to make one (at least in my country the site does not work).

That said, this is a very good, very easy racing game. It feels like Forza Horizon, but with a lot of cartoony features that ensure the fun never stops. You turbo'ed too hard in the road and fell off to the lake? No problemo, amigo! Your car automatically turns into a boat, and you just drift and turbo more, now on water.

The physics of the game is interesting and a lot of mini games felt at least amusing to complete. Maybe the game would be better if they made a lot more racing with a little less minigames, but, still.

I recommend this one to everybody who enjoys racing games for kids. I enjoy those immensely, so I really liked this game and do not regret the purchase, even with the aforementioned contrivances I faced.

Mario Kart em forma de Fortnite.
O jogo tem seus bugs? Tem
Mas o jogo consegue ser divertido.
Penso o quanto esse joga vai receber de dlc e maps que agragaram ao jogo.

Way better than I expected, and just like almost every other LEGO title under the sun, this can (and should) be completed entirely with a partner - everything from races, quests, events and a mass amount of collectibles are so much better with someone by your side to tackle it all. This may be aimed at children overall, but some of the times and requirements needed for the events are super challenging (which was actually a nice surprise in this instance). Two trophies for driving a set amount of kilometres (neither of which I was anywhere near after spending 30 hours collecting and doing everything the game has to offer) are extremely unwelcome

First of all there is no way this game is made for kids. Some of the on the go events had me pulling my hair out. Other than that the game is a fine racing game with a good gimmick but is made too long by the 6k Drive trophy.

Eu achei que seria melhor, não é tão divertido assim.

Legalzinho, um bom passatempo.

Lego 2K Drive, effectivley scratches the itch left by the Lego Forz Horizon 4 DLC. While not being one cohesive open world, the games hub areas are large enough to make effective race courses. Its a solid racer, I had no desire to get involved in its pass or its garage systems though. I just selected cars and raced, and for that its quite fun.

KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK bom dms

Created a Bone Mobile and promptly uninstalled

Whilst it is a great game, and I love the ability to build your own custom cars and drive them, the story feels a bit dull and it got a little stale after a while, for me at least.

If I had played this game when I was 12 it would've been my favorite game of all time. At 24 it's still pretty cool, but I doubt I'll end up finishing it.

The community-designed vehicles absolutely carry this game (my favorite was a modified off-road USPS mail truck) and the process of browsing and downloading them is intuitive and fun.

Ultimately I'm not giving it a higher rating because of the monetization. I would not have played this game if it wasn't free with PlayStation Plus. Putting microtransactions in a $60 kids' game is unforgivable.

After playing both the Nintendo Switch and Xbox One versions along this one, I can comfortably say that this version is the best for this game. The controls on the DualSense controller felt really smooth for a Lego racer. Also, the graphics shine for it being a 9th generation game. If you have young kids who like building Legos and you have a PC, PS4, PS5 (3rd version I played), Xbox One (2nd version) Nintendo Switch (1st version) 0r Xbox Series, get them this game. They'll defintiely enjoy it for a while. A 4/5 from me.

Not quite finished yet but this has been solid dumb fun

Lego 2K Drive is frustratingly good because beneath the horrendous micro-transactions & battle passes is a really fun simple racing game with a campaign that shoots you through races that offer up charming characters, powerups, etc. Top that with very tight controls & seamless transitions between different types of vehicles depending on the terrain that you are on making moving around surprisingly fun.

However. As I said at the beginning, it’s unfortunate that the terrible monetization has soured this overall game’s reputation by a lot & making customization in a Lego game almost non-existent due to that result. It’s so frustrating to see a game that is fundamentally great due to its core gameplay loop getting kneecapped by greed. Nonetheless, I can recommend it if you see it on sales and if you can stomach the unacceptable monetization.


Not worth your time, its fun in a sense, but your better off playing other racing games, it has a bunch of 2K bs with microtransactions and force online for basic features. Also the story got to the point where I was skipping all the cutscenes on my first watch.

A lot better than I anticipated, the Lego jokes were just great

Very nice "kart" racing game + LEGO naming jokes always are my jam. I played Polish version and dub is still good

This game is fucking shit. Not worth 60 FUCKING POUNDS. Might be one of the worst games I have honestly ever played it is that bad. It is so fucking short, dead fucking races and just dead little maps that no one cares about