Reviews from

in the past


Honestly, I would've paid more for this just because of how the story is. For $1.99 this is steal!!! Despite how short the game is the story and characters are interesting!!! <3333 Would recommend!!!

jogo curtinho mas com uma narrativa bacana

short and sweet, I'd recommend this to anyone, you can tell how much love and care was put into this

Of course, comparison with milk series is unavoidable. This one is much more straight forward, and much lighter. There is no serious mental illness, no boundless isolation, just a student under the weight of her study, dealing with anxiety and exhaustion, something quite relatable to many of us. Indeed, it ends on a much more positive note, just like how most of us got it through.


Esta cortita novela visual narra una historia sobre el estrés y el impacto que puede llegar a tener en nuestra vida, llevándonos a un bucle difícil de escapar. Me ha resultado bastante cercana, por el hecho de que la protagonista es una estudiante universitaria al igual que yo. He sentido esos mismos sentimientos como lo ha hecho ella. Aunque pese a todo, creo que peca de ser algo simplista, que es sin duda su mayor defecto. Por otro lado, me gusta su apartado artístico y sobre todo su uso del color. Durante la parte principal está dibujado en colores pastel apagados, simbolizando esa apatía generalizada que sientes en esos momentos. Es casi como si viéramos el mundo a través de sus ojos. Los colores se llenan de vida al conseguir acabar el juego, junto con ella. Las mismas zonas nos transmiten algo diferente. Se nota que su perspectiva ha cambiado. Todo el juego esconde mucho simbolismo tras cada uno de sus detalles.

En definitiva, looking up i see only a ceiling es una novela visual interesante, que trata el tema del estrés con mucho respeto, pero que se acaba sintiendo un poquito demasiado simple para lo que podría haber sido.

Looking Up I See Only A Ceiling es una aventura narrativa breve con una historia que busca profundizar en un problema importante como es la ansiedad y lo hace desde un punto de vista respetuoso y acertado, pero su corta duración no le permite entrar a fondo en el tema, una lástima, porque tiene ideas muy buenas y bien contadas pero se siente un poco vacío. Quizás su punto más débil es la jugabilidad ya que tiene puzles, pero son extremadamente sencillos, lo que le quita la diversión del desafío.

En el apartado artístico es donde Looking Up I See Only A Ceiling brilla con luz propia, una luz en colores pastel, que le ayudan a crear una ambientación de tensión y terror magnífica. No es una historia muy profunda, pero resulta entretenida y te invita a llegar hasta los distintos finales, y pese a su brevedad y sus limitaciones es una experiencia muy recomendable

Leer análisis completo en Retro & Pixel Press: https://retropixelpress.blogspot.com/2024/02/analisis-de-looking-up-i-see-only.html

milk inside a nothingburger of milk

I could make this game in Powerpoint

Super on the nose and not the strongest writing, but it's pretty therapeutic at the same time. They're working on DLC, based on what it looks like it'll probably bump this up to a 3 when that comes out :)

neat little piece, got some of those milk inside/outside vibes but waaay more on the nose. for three bucks it's a fine way to spend an hour

it's not very much but it's cool and the art's really good

Short and sweet! The price is great for what it is, and it's a treat visually. I love the character art, the environments, and the use of color. It's a simple adventure game well worth playing through (with a small dose of silly point-and-click adventure game logic).
Not that I wouldn't enjoy more of this, but I think it is exactly as long as it should be.
Horror wimp approved.
Functions well on Steam Deck.

As vezes vc so precisa de um tempinho pra vc mesmo

Tardé más esperando que me den los cromos que jugandolo

Looking up I see only a ceiling es un juego hiperbreve, pero que te cuenta mucho en su pocas pantallas y diálogos. Quizás habría agradecido un poco más profundidad en su historia. Porque bien es cierto que la historia y el porqué de la protagonista no termina de desarrollarse y en algunos puntos está agarrado con pinzas. El juego tiene un ritmo acelerado y que nos insta a actuar rápido, para alguien como yo que le gusta investigar los escenarios con calma y parándose en cada detalle y objeto, eso es un horror. Por suerte, al lograr el «final bueno», se nos desbloqueará un nivel o nuevo modo en el que investigar la casa a gusto.

Para leer la reseña completa en mi columna de Nivel Oculto: https://niveloculto.com/looking-up-i-see-only-a-ceiling/

Looking up I see Only a Ceiling is a good little narrative adventure. You explore the house, learn a lot about stress and how she manages to deal with it. The atmosphere quickly changes about half way through. The vibe is very creepy and makes good use of audio to give you a sense of urgency and stress. Once the game is beaten you unlock explore mode where you fully explore the house and learn more about the lore. A nice little treat for beating the game.

My only complaint is that the game is very short but it doesn't mean it's a bad game by any means. I'm hoping if their is another game that the length will be a little longer.

Very pretty but very short, great atmosphere. It's a nice narrative about the issues of stress, kinda hit's close to home regarding my current situation as a student in uni. It's not a life changing masterpiece but i greatly recommend.

Great presentation, but it's a bunch of nothing.

While not as depressing or as mysterious as the two milk games, I still greatly enjoyed my time playing this. While it goes in a different direction from the milk series, it excels instead at it's handling of mental health. I'm excited to see what that epilogue update is like and these games are gonna stick in my mind for awhile.

never really got too into this, which sucks, but it is what it is
it's incredibly short, but I think it's this devs first project so can't be too harsh on that
i think maybe my biggest problem is that theres too much unnecessary stuff here; dialogue, points of interest, even just getting achievements for "checkpoints" every couple minutes got a little annoying and doesn't feel that necessary for a game that, again, is at most around 30 minutes
so yeah, maybe if they just cut back on a lot of that stuff and made the player figure the story out more through the environment and not just reading text boxes i think that could have been cool idk


A dive into the psychedelic mind of someone who is suffering from school; everything is an allusion.

ENG: A pretty interesting game that deals with a important topic in such a fun way. The gameplay is simple, but fluid and easy to understand.
I played it with a friend watching and they also liked it.

POR: Um jogo muito interessante que fala de um tema importante de um jeito bem divertido. A gameplay é simples, mas fluida e fácil de entender.
Joguei com um amigo assistindo e ele também gostou.

It starts with so much promise, so much atmosphere, but I kept hoping it had more to its story than what actually occurred. Overall a cute and short story.

The game subtly hints at various issues the protagonist is facing, almost like a reflection of someone's thoughts. If you're in your high school years, you might relate to it a lot. It's important to note that the game doesn't revolve around depression but rather focuses on themes related to being stressed out and anxious. The protagonist seems to be dealing with these emotions.

Overall, I appreciate the game to a certain extent, but it has its drawbacks. The content is minimal, and it feels incredibly short. but it pretty good tho