Reviews from

in the past


they should put more game in this game

PT-BR in at the end.

Boy, what a weak game.

I haven't played many Mario's Strikers, just the Wii one. And wow, the Wii one is 10 to 0 on this one.

On Wii, you choose a main character as captain (Mario, Luigi, Peach, DK, Bowser, etc.) and 3 secondary characters as team members (Boo, Shyguy, Hammerbro, Birdo, etc.).
The captain has HyperStrike, which in practice are all the same, it just has a different animation. To use it, you charge the kick to maximum, and start a little precision minigame, and the more precise you are, the better your hyperstrike will be and the more difficult it will be to defend. I don't remember exactly how many, but when the goalkeeper defends the hyperstrike, there are n balls on the screen, and with the Wii's movement control you have to aim at the balls and defend them, and when the accuracy of the shot is perfect The balls will come very quickly, being very difficult to defend and making the goalkeeper concede 3, 4, 5 goals or more (I don't remember the number, I just remember that it was somewhere between 3 and 8, I don't know).

Additionally, the secondary ones have a different special attack. Hammerbros throws a bunch of hammers that pin enemies they hit to the ground and then hits the ball with a sledgehammer. The shyguy climbs on a rocket that explodes on whoever it hits, the top goes underground, the dry bones kicks a ball of lightning that stuns even the goalkeeper for a few seconds. In short, a wide variety of skills.

ALSO, each character has a different dribble. Mário has a standard football dribble, pulling the ball to any desired direction, DK hits his chest like Tarzan and defends himself from any tackle anyone throws at him, Birdo spins around doing the same thing as DK, Dry Bones does a somersault and teleports a few meters away, if done right you can dribble past the goalkeeper and get the ball into the goal, in short, everyone has a different dribble.

AND BESIDES ALL OF THAT, in the game there are items for you to use, in the Wii game each captain has a special item with unique powers, Mario and Luigi become giants and can step on others, crushing them for a few seconds, Waluigi creates vines wherever he goes , being able to create types of mazes to trap enemies and be able to perform the hyperstrike alone, Yoshi enters a giant egg and also crushes everyone, in short, each captain has an exclusive item.

In the switch you just have the hyper strike. And nothing else. There is no hierarchy of secondary characters and captains, they all behave the same, that is, they all only have the hyper strike. The hyper strike is much more annoying, you shoot and the goalkeeper has to keep tricking the B to be able to save the ball, and that's it, if he scores the goal it's worth 2.

There are no specific dribbles, everyone just runs, touches, crosses and shoots, the only difference between the characters is their status (strength, shot, speed, etc.).

There are no exclusive items, no exclusive dribbles, nothing lol.

On the Wii you had maps that interacted with the field, lava falling, or whatever else.

BattleLeague maps (switch) do not change ANYTHING, they are just cosmetic.

And man, that's it. Battle League only has friendly mode, cups, and online. I finished the 5 cups and when you do that, you release them again but on a higher difficulty, and I didn't have the least desire to try to play more of the same. You can change the team's characters, equip them with items that you buy with the coins you earn (which improve some stats, and worsen others, no fun at all), you can do whatever you want and every match looks the SAME.

The only positive point is that it seemed like a more balanced game, but due to the lack of artificialities that the A.I. It has to be used against you, so it was much easier to clear than the Wii one.

Anyway, this game was very disappointing, too weak, great to play 2 or 3 games with a friend and that's it.

-----PT-BR------
Rapaz, que jogo fraco.

Eu não joguei muitos mario's strikers, só o de wii. E nossa, o de wii dá de 10 a 0 nesse.

No de wii, você escolhe um personagem principal como capitão (mario, luigi, peach, dk, bowser, etc) e 3 personagens secundarios como membros da equipe (boo, shyguy, hammerbro, birdo, etc).
O capitão tem o HyperStrike, que na prática todos são iguais, só tem uma animação diferente. Pra usar você carrega o chute no máximo, e inicia um minigamezinho de precisão, e quanto mais preciso você for, melhor vai ser o seu hyperstrike e mais difícil de defender ele vai ser. Eu não lembro ao certo quantas, mas na hora do goleiro defender o hyperstrike, vem n bolas na tela, e com o controle de movimento do wii vc tem que apontar nas boals e defende-las, sendo que quando a precisão do chute for perfeito as bolas vão vir muito rápido sendo muito dificil de defender e fazendo o goleiro tomar 3, 4, 5 gols ou mais (não lembro o numero só lembro que era algo entre 3 e 8 sei lá).

Além disso, os secundários tem um ataque especial diferente. O Hammerbros atira um monte de martelos que prendem no chão os inimigos que acertarem e depois dá uma marretada na bola. O shyguy sobe num foguete que explode em quem acertar, a topeira vai por baixo da terra, o dry bones chuta uma bola de raio que da stun até no goleiro por alguns segundos. Enfim, uma grande variedade de habilidades.

ALÉM DISSO, cada personagem tem um drible diferente. O mário tem um drible padrão de futebol, uma puxada de bola pra alguns lado desejado, o dk bate no peito como o tarzan e se defende de qualquer carrinho que alguem der nele, a birdo gira fazendo o mesmo que o dk, o dry bones dá uma cambalhota e se teleporta pra alguns metros de distancia, se feito certo dá pra driblar o goleiro e entrar com a bola no gol, enfim, cada um tem um drible diferente.

E ALÉM DISSO TUDO, no jogo tem itens pra você usar, no de wii cada capitão tem um item especial com poderes unicos, o mario e luigi ficam gigantes e podem pisar nos outros esmagando eles por alguns segundos, o waluigi cria vinhas por onde passa, podendo criar especies de labirintos para prender os inimigos e poder realizar o hyperstrike sozinho, o yoshi entra num ovo gigante e também esmaga todo mundo, enfim, cada capitão tem um item exclusivo.

No de switch você apenas tem o hyper strike. E mais nada. Não há essa hierarquia de personagens secundários e capitães, todos se comportam iguais, ou seja, todos tem apenas o hyper strike. O hyper strike é muito mais chato, você chuta e o goleiro tem que ficar macetando o B pra poder defender a bola, e só, se tomar o gol vale 2.

Não tem dribles especificos, todos só correm, tocam, cruzam e chutam, a unica diferença dos personagens é os status (força, chute, velocidade, etc).

Não tem itens exclusivos, não tem dribles exclusivos, não tem nada kkk.

No de wii você tinha mapas que interagiam com o campo, caindo lava, ou sei lá mais o que.

Os mapas do BattleLeague (switch) não mudam em NADA, são apenas estéticos.

E cara, é isso. O Battle League tem apenas o modo amistoso, cups, e online. Eu terminei as 5 cups e quando vc faz isso, vc libera elas novamente só que numa dificuldade maior, e eu não tive a MENOR vontade de tentar jogar mais do mesmo. Você pode mudar os personagens do time, equipar eles com itens que vc compra com as moedas que ganha (que melhoram uns stats, e pioram outros, sem graça nenhuma) pode fazer o que quiser que todas as partidas parecem a MESMA.

O único ponto positivo é que me pareceu um jogo mais balanceado, mas por conta da falta de artificios que a I.A. tem pra usar contra você, então foi muito mais facil de zerar do que o de wii.

Enfim, foi muito decepcionante esse jogo, fraco demais, legal pra jogar 2 ou 3 partidas com o amigo e só.

deeply disappointing - a downgrade over the previous title in nearly every area, with the only real exception being the quality of model animation. homogenized musical style and character personalities, gameplay that rewards shots from the halfway line and restricts interceptions, and a focus on a very strange online mode where you need to use other players' built characters - it's sad. at least we got a real 4/8-player mode, i guess. not unplayable by any means, but the lack effort here is very clear.

I had such nostalgia for the one they did on Wii that the announcement of this game was one I'd been waiting on pretty much since the Switch's launch.

My disappointment was immeasurable. And my day was ruined.

I'm not sure if it's the lack of content or the more complex controls but I just couldn't get on with it. Especially when the longevity of it came simply from increasing the difficulty. Perhaps DLC made it feel more complete, and perhaps I will return to it some day, but for now I'm more than happy enough booting up my Wii if i get a hankering for Mario Football.

Overall to me the WIi one was just better.


Pathetic style wise and content wise, but the game itself is pretty hype, get a team of friends and you'll enjoy doing the harder cups

I don't really like this game. there's really no replay value at all, outside of online play (which is really lame replay value), and the gear is a really dumb game play addition, because it changes your stats when, and I don't know if Nintendo knew this, but changing characters changes your stats, so what's the point of the gear if the only difference in the characters, at least gameplay wise, is the stats? So why would you want to change the stats but not change characters? Idk, I hope I'm explaining this well, I just don't like this game.

Outside of the lack of content even with the updates, but a really fun title in my opinion.

We got Rosalina but at what cost?

This is the worst in the series, it's ashtonishing how bad this game is. Probably the only game I regretted buying on launch day.

Low on content makes this not worth playing long term. It's fun, but doesn't have enough to keep you coming back.

Very fun for the first 5 hours, less fun in the next 5 hours, even less fun in the next hours...

Disappointing Mario sport game. Not enough trophy to collect in the story for single player content. Really feels like a "quick money bag" Mario game. Not as good at the one on GameCube who's been a huge part in my life. Regret paying full price for this..

Got this because I loved the GameCube game but this payed me absolute dirt and spat on me

There is a finely tuned and technically nuanced game here that impresses me with its controls but lacks in "content". I have a fondness for the original Super Mario Strikers and while this game can definitely provide the thrills, the structure and replayablility leaves a bit to be desired. I appreciate that it leaned into what it does well, though I wish there was a bit more to do on the single player side of things

Next level games is so good at making good quality titles that I can only assume they were given 3 nickels and a pencil by Nintendo to make this game. This game feels like someone made them make it at gunpoint

About as depressingly half baked as everyone said it was and featuring what feels like less content then the previous games with an tact on Gear system that CTR Nitro Refueled added in as an update and ruined the point of character selection stats. Gameplay feels genuinely good but in the end... I'm not mad, I am just disappointed.

so this is was true disappointment feels like

Note that this is from when I played at launch. As far as I'm aware, they only have added characters, which still probably isn't enough. The game has substance, but it lacks content. It really sucks because from the animations, the songs, the gameplay itself, I can tell there was some work put into this. But once you've played one game, you've basically seen everything.

A bit difficult to get the hang of, especially when playing with a friend. But pretty fun when things go right.

FIFA entering the 'most basic football game award' when Mario Stikers: Battle League walks in

A disappointing travesty that was so rushed that Daisy (of all characters) was missing in the first version of the game. How dare this game come out on my birthday.

Mario Strikers: Battle League (2022): Que se hayan atrevido a sacar este juego es una vergüenza. A nivel de contenido apenas es una demo y el desarrollo es lo más vago que he visto, con una IA inexistente. Se salva del suspenso porque se actualizará y puede mejorar, pero...(5,35)

UPDATE: Tras dar por finalizado el juego y afirmar que no habrá más actualizaciones, sigue siendo igual de malo que el primer día, así que de aprobado provisional pasa a suspenso definitivo (4,15)

The sheer incompetency it must've taken to make this. How do you take Charged, a perfect game, and then just strip it of everything that made it good


An odd choice. Too unintuitive for party play, mechanically too simple for mastery to be challenging (in most instances). Gave a bit of fun but hardly lit up the sky.

of all of the mario sport games on switch this one pisses me off the most. i love mario strikers and this version of it has nothing to do. tournaments and normal matches are all you can do. gear is under-cooked. stadiums have no gimmicks other than how they look. the field is smaller and the goalies suck leading to high scoring games. just a lame game im sick of nintendo not putting enough effort into these games

Após mais de 100 horas de Mario strikers battle league eu recomendo esse jogo para quem gosta de um jogo competitivo, ele é muito divertido na gameplay, proporciona confrontos emocionantes na maior partes das vezes, e com uma jogabilidade profunda ocasionando estratégias para a vitória. Houve muitas críticas do jogo em relação a falta de conteúdo, porém não é o jogo para você jogar sozinho, então não faz muito sentido um modo história ou modo de pênalti, não acredito que se aplique, é um game para jogar com alguém ou online no competitivo, no próprio nome do jogo carrega o battle league que é uma liga de divisões on-line, esse é o modo principal. Mesmo assim poderia ter mais conteúdo para um jogo de preço cheio, como mais profundidade nas estáticas das partidas, prestígios para os campeões, armazenamento com replay de partidas como acontece com o splatoon, copa online sem clube e etc...
A Nintendo promete mais algumas atualizações, mas eu não esperaria muito além doq personagens e estádios(a pesar de eles entregarem mais que isso na última atualização). Joguei muito dele e ainda jogo, para mim valeu o que paguei. Não acho que seja necessário gostar de futebol para gostar desse jogo. Recomendo para quem gosta de jogar e competir e não recomendo para quem gosta de jogar para relaxar ou se divertir no off-line