Marvel VS Capcom 2 is the absolute pinnacle of everything the VS Capcom series has done up to this point.
It indulges in the insanity and the sheer chaos, and with the game having 56 playable characters, thanks to the reusage of a shit-ton of assests, it hammers that point home.
It brings back the Variable Assist feature of Marvel Super Heroes VS Street Fighter and then some, providing players with three options as to what type of attack they want the summoned character to do, and this provides a lot of variety to the game.
Yes, it's a poorly balanced roster, but I don't give a fuck, it's such an easy game to pick up and play, and I'm having a bunch of fun all the way through!
Coupled that with the game's amazing jazzy soundtrack (which, being a jazz fan, makes me very happy) and the mixture of 2D sprites and 3D background models, which has aged quite well, I'd say, and you've got yourself one of the greatest fighting games of all time!
Please Capcom, negotiate with Marvel to re-release these games on consoles.
It indulges in the insanity and the sheer chaos, and with the game having 56 playable characters, thanks to the reusage of a shit-ton of assests, it hammers that point home.
It brings back the Variable Assist feature of Marvel Super Heroes VS Street Fighter and then some, providing players with three options as to what type of attack they want the summoned character to do, and this provides a lot of variety to the game.
Yes, it's a poorly balanced roster, but I don't give a fuck, it's such an easy game to pick up and play, and I'm having a bunch of fun all the way through!
Coupled that with the game's amazing jazzy soundtrack (which, being a jazz fan, makes me very happy) and the mixture of 2D sprites and 3D background models, which has aged quite well, I'd say, and you've got yourself one of the greatest fighting games of all time!
Please Capcom, negotiate with Marvel to re-release these games on consoles.
Having beaten MVC2 many times on the cabinet and XBLA releases, I tried the Dreamcast version for the first time and really enjoyed the small touches to increase home console longevity. Locked characters are my favorite thing in fighters because I feel that they add a mystery and thrill that fighting games often lack, and MVC2's take on the system with its mystery shop got me to play through the arcade five or six times instead of the single run-through I was going to play.
It also obviously must be said: MVC2 has a REP. I'm more of an MVC3 creature myself, but it can't be understated: this is one of the best fighting games ever made in terms of style and mechanical complexity. It's fast and flashy, and will let you put your foe in a corner until the end of days, and its incredibly varied and unbalanced roster makes it a raucous surprise every time one plays. It's one for the ages.
It also obviously must be said: MVC2 has a REP. I'm more of an MVC3 creature myself, but it can't be understated: this is one of the best fighting games ever made in terms of style and mechanical complexity. It's fast and flashy, and will let you put your foe in a corner until the end of days, and its incredibly varied and unbalanced roster makes it a raucous surprise every time one plays. It's one for the ages.
This review contains spoilers
I remember the very first time I ever saw this game. I was a young kid(probably around 6 or 7 years old), walking into the local card/game shop for the first time to satiate my burgeoning Pokémon card interest. I gradually hanged out more and more there over the next several years, becoming at one point probably my biggest free time sink, where I would make a lot of friends(and briefly compete, and make some money, in competitive Pokémon and Yugioh TCG in the tournament hotbed of Southern California that was close to where I lived). But anyhow, more to the point, I very quickly spotted two arcade cabinets in the front row of the shop:Marvel Vs. Capcom 2 and Street Fighter III:3rd Strike. Both games looked awesome but my mind was drawn to the one that let you build teams and had names I recognized(Mega Man and Iron Man in the same game!?). As a young kid my parents usually didn’t have quarters to give me, so I would just watch the mostly teenagers and adults play what was at the time probably the most graphically advanced video game I had ever seen(my point of reference at the time was playing Pokémon Sapphire on my GBA). Occasionally I would beg the adults for quarters and get rebuffed, sometimes in nicer ways than others. I remember one time in particular I saw a guy get closer to beating arcade mode on his first try than anybody else I had seen so far. On the one hand, I was really exhilarated by his play style and wanted to see the ending screen, but on the other hand, kid me definitely wanted to get a cheap kick out of watching the guy who told me to f-off when I asked for some quarters lose to the final boss. So when he lost to Abyss’ final form, I didn’t say anything out loud but (I will not lie) inside I was laughing so hard.
A couple years passed and eventually I had some spare change of my own to exchange for quarters and start playing the two arcade cabinets for myself. When that happened I learned two things:1)I found the fast pace style of fighting games to be utterly thrilling regardless of my actual skill level 2)Marvel Vs. Capcom 2 was unlike anything I had ever played even within its own genre. It eventually grew into a larger love for the Versus series as a whole, and fighting games in general. I loved everything about this game and I still do:the fighting, the controls, the beautiful spritework, the massive roster with so many options, the atmosphere of the final boss fight that gave you such satisfaction for finally beating it. I even found the cheesy jazz soundtrack that everybody else hated to be very endearing. It’s one of the few games I would categorize into the category of transcending the video game medium and becoming an “experience” unto itself.
In retrospect, the game has a lot of flaws(mainly the character balancing), and at the end of the day it is not the best video game ever by a long shot, but it’s my personal favorite(with a few runner-ups). And I can tell you why:at this point years will pass between my various returns to this game, but whenever I do come back to it, within a couple minutes of booting it up again I can instantly associate a game with an entire era of my life. It’s a time capsule from that late 90’s/early 2000’s era for games that doesn’t exist anymore. Not a better time, but a different time. And it’s fun to reminisce sometimes.
A couple years passed and eventually I had some spare change of my own to exchange for quarters and start playing the two arcade cabinets for myself. When that happened I learned two things:1)I found the fast pace style of fighting games to be utterly thrilling regardless of my actual skill level 2)Marvel Vs. Capcom 2 was unlike anything I had ever played even within its own genre. It eventually grew into a larger love for the Versus series as a whole, and fighting games in general. I loved everything about this game and I still do:the fighting, the controls, the beautiful spritework, the massive roster with so many options, the atmosphere of the final boss fight that gave you such satisfaction for finally beating it. I even found the cheesy jazz soundtrack that everybody else hated to be very endearing. It’s one of the few games I would categorize into the category of transcending the video game medium and becoming an “experience” unto itself.
In retrospect, the game has a lot of flaws(mainly the character balancing), and at the end of the day it is not the best video game ever by a long shot, but it’s my personal favorite(with a few runner-ups). And I can tell you why:at this point years will pass between my various returns to this game, but whenever I do come back to it, within a couple minutes of booting it up again I can instantly associate a game with an entire era of my life. It’s a time capsule from that late 90’s/early 2000’s era for games that doesn’t exist anymore. Not a better time, but a different time. And it’s fun to reminisce sometimes.
Minha primeira experiência com fighting games na vida, no ps2 com um controle que não era nem um pouco funcional, mas mesmo assim essa obra conseguiu me cativar de uma forma absurda, virei noites pra liberar todos os personagens e mesmo sem saber o que eu tava fazendo acabei me apaixonando por fighting games, ele foi a porta de entrada pra vários outros títulos que me proporcionaram conhecer pessoas incríveis e criar amizades melhores ainda, mesmo depois de 24 anos do lançamento original ele continua sendo o meu jogo de luta favorito.
Ps: Akuma, cyclops, venom
Ps: Akuma, cyclops, venom