Reviews from

in the past


Depois de muitas décadas, resolvi começar a zerar os Metal Slugs, na ordem cronológica. É um excelente jogo para preencher uns 40 minutos da sua vida. Salvar os homenzinhos que se parecem o Humberto Gessinger e contemplar a bela pixel art são experiências muito divertidas. Tem problemas de estereótipos, refletindo bem a época em que foi feito. Fora isso, bom jogo!

There will never be a series more perfect for just popping in and dicking around with your friends than this, this is videogames baby. Will I ever attempt an 1cc run so the game doesn't tell me I suck for rescuing 0 prisoners? Hell no, but it's still so fun for casual play despite how masochistic it feels at times.
Insane to me that SNK perfected pixel art in the 90s (and then once more with KOFXIII) and we have never reached that level again ever since. Can only wonder how the industry would be if SNK's incredibly talented pixel artists kept making cool stuff like this and didn't have to bend down to ever-changing market trends.

Very fun run and gun, the key is using your arsenal and jumping to avoid obstacles. Some objectives to progress weren’t immediately obvious to me but hey it’s one of the first for me. Stunning pixel art and animations which slows down at times but is suitable for avoiding projectiles or taking in the screen. Beaten on coop with infinite credits on Switch Arcade Archives. Will come back to try and better my score.

Lembro de jogar isso quando criança e achar IRADO você meter bala em tudo que tiver na tua frente, morrer igual bosta, reviver infinitamente e continuar. Metal slug é isso, por isso é bom pra caralho kkkkk. Rejoguei recentemente e continua muito divertido.

A classic. Beautiful art and animation, and one of the most fun run n' guns that have ever been made in 2D.


muito bom mas sempre achei excessivamente difícil, nunca consegui progredir

the perfect pizza restaurant arcade. i love watching sleep deprived little boogers get fucking slaughtered in the most horrific way possible lmao

De cuando los nazis no se ofendían porque los malos sean los nazis

O jogo de arcade que mais joguei e que se for preciso consigo passar a maior parte dos niveis à primeira

Back in the day, arcade cabinets were in the best position to compete against each other. An interesting sounding title, or a bunch of screenshots in a magazine, or some features advertised on the back of the box could've sold you on purchasing a game, but there's no actual guarantee what you'd get is as good as you expected. The same goes for those 90's game commercials that spent 85% of their runtime grossing you out, and the remaining percentage on showing like, 4 seconds of the game. Compared to all that, an arcade cabinet felt more confident. As you walked throughout the room, each cabinet would commonly display an uninterrupted slice of what you're in for, and properly convince you that THIS is what you wanna spend your allowance on, not that loser's game. To that end, these sorts of games had pressure on them to not only look state-of-the-art, they had to play real good too.

Now, Metal Slug heeded this advice, and pulled out all the stops as far as visuals go. Like, god damn, this is a fine looking run 'n gun, far beyond anything its competitors had to offer. The extreme detail on these sprites is so on point, you could look at an explosion graphic and immediately recognize it as being from Metal Slug. Some influence from Hayao Miyazaki's films was taken too, I especially recognize it around the way the enemy soldiers were designed. This is the sort of game where its short length was utilized to cram in an intense amount of visual detail and variety across the whole board.

These sorts of graphics also help to contribute to a better game feel, which considering the simplicity of the first Metal Slug, it desperately needs it. When compared to the later entries, it can't be denied that Metal Slug 1 feels very understated. It lacks the sequel's surreal enemy encounters, or the third game's crazy weapon variety, but in the very least, what is here is loud, fast, and frantic. With some practice, stages are built to be charged through, guns mowing down dozens of enemies, getting in close-range to take out opponents with your knife, and grenades utilized to viscerally blow up the larger tanks. While I'm not too fond of riding the titular Metal Slug vehicle, one huge advantage it does have is when you hold the down button while riding it, you can start chucking your grenades at an insanely rapid pace, and it makes absolute mincemeat out of the bosses. Arcade difficulty still hits like a truck of course, but considering I reached a point where I can clear the first two or three stages without dying once, there's plenty of opportunity to hone in some skills 'n strategies here.

If I were to recommend Metal Slug to anyone, a part of me feels the urge to start them off with Metal Slug X & Metal Slug 3 first, just to give an immediate good impression of where it really honed its identity. But the first game takes half an hour to beat anyway, so there's really no reason why you couldn't blast your way through this one, then play the later ones right after. The modern conveniences of being able to use as many credits as you want via emulation makes these sorts of games as difficult or as accessible as you want them to be. And though a lot of Metal Slug 1's quality rides on its spritework alone, if you were to take it out, you'd still be left with a pretty polished combinatination of platforming and shooting action. It may not be as good or as inventive as the other entries. But it's still fun, and that's that.

A classic game of the Arcade times, it is great to play with friends!

This was one of the arcade defining games of the late 90s. Almost every bar/pub or cafeteria in Spain have one of this or Metal Slug X, and for good reasons too, the game is flashy, fun and an absolute coin muncher. If Metal Slug 3 have not been released this would be a 5* game

esse aqui é fodão. Bem divertido

Today's playthrough showed that Metal Slug 1 is not so good as I thought. Of course, the animations, level design, humor and dynamics are excellent. However, the game is poorly balanced.
It's impossible to complete the game without continuing after losing last life, it's unreal even on the easiest level. But it becomes uninteresting to play with endless attempts. You can just push forward shooting non-stop and you will easily pass to the end.
Also, the game doesn't have some interesting plot as in the next parts. It's just missions against the soldiers and vehicles with a couple of so-so bosses. But it's ok like the first episode of a long series.

Serviceable, but shorter and does not have as interesting as bosses as the others

Metal Slug is a visual marvel, with jaw-dropping pixel art animations that stand among the best in the genre. As a classic run-and-gun game, it offers thrilling action, but its dated controls can be a hindrance. The inability to free aim while locked in place or shoot straight down without jumping feels like missed opportunities. Additionally, its arcade nature can lead to unfair situations, with the game spamming enemies and projectiles, making dodging nearly impossible at times. The final boss is a bullet sponge, leading to repetitive and frustrating encounters. Despite these flaws, Metal Slug remains a fun experience for fans of the genre.

O melhor: A pixel art estupenda
O pior: A metade final é um monstro devorador de fichas
Pior momento: Morrer logo após pegar uma arma...

Uma das maravilhas do mundo moderno é poder jogar vários clássicos dos arcades de décadas atrás sem se preocupar com fichas ou ambientes insalubres. No caso de Metal Slug, isso ajuda a apreciar mais todo o trabalho feito nas animações dos personagens e dos cenários.

Essa primeira versão é a mais, digamos, "pé no chão", sem os alienígenas e monstros que aparecem nos demais jogos da série, e com vários cenários urbanos. O design dos chefes é mais simples (de novo, comparando com o que veio depois), mas o tanto de animações que ocorrem nos cenários é muito impressionante. Vários objetos destrutíveis, mudanças em estruturas e terrenos, tudo na mais bela pixel art. É algo que facilmente empurra o jogo até o seu final (considerando que, com apenas 6 fases, dá pra terminar em menos de uma hora).

Obviamente, por ser um jogo run 'n gun de arcade, o desafio é bem elevado. Acho que até a terceira fase as coisas são bem gerenciáveis, prestando atenção dá pra passar de tudo com uma ficha. Agora depois disso o jogo te coloca em situações que só memorizando mesmo, com inimigos aos baldes vindo de todo lado do cenário, e tanques que demoram bastante para serem destruídos. Dá pra entender o porquê é assim, mas a escalada na dificuldade depois de fases iniciais bem justas não deixa de ser frustrante.

Inegavelmente um clássico. Pretendo ir jogando os demais da série sempre que quiser terminar algo rapidamente, é provável que o que eu escrevi aqui valha para os outros também, mas esse tipo de diversão nunca é demais.

Atemporal, divertidísimo, precioso visualmente, con una banda sonora brutal y la muestra de que todo lo que tenga Metal en el nombre es buenísimo.

Como que um jogo igual Contra consegue ser tão detalhado e bom? Puta madre eu amo essa franquia e tô muito feliz de ter dado uma chance pra ela

Pika, os próximos são ainda melhores.

Até hoje não consigo jogar esse jogo como uma pessoa normal, toda vez que eu jogo ele me empolgo tanto que pressão cai kkkkkkkkkkkkk

Muy divertido de jugar en cooperativo, y es hermoso visualmente.

Zerado pela milésima vez com 3 créditos!!

com todo respeito... não suporto esse, passo longe.


METAL SLUG!!!!! MACHINE GUN!!!!! Pá! Pá! Pá! BOOOOM!

Who stores a whole roasted chicken in his pants?

MEU DEUS É MUITA COISA NA TELA KKKKKKKKKK

Não tem muito oque eu falar sobre esse jogo, a não ser dizer que ele é incrivel desde a época do PS2, e sim a minha mente não me pregou peças dessa vez, ele continua incrivel mesmo depois de anos, só de lembrar que eu jogava esse jogo com a minha tia no PS2 aaaaaaaa da até uma saudade.
E sim a versão da Steam é horrorosa.

Enfim essa é apenas a opinião de alguem que ama jogar video jogos☝️🤓.

Metal Slug is one of those games beloved all around the world. And how could it not be? It's extremely charismatic and full of chaotic energy; you wipe out thousands of soldiers, get to fight massive giant tanks, ships, and airplanes, and get to ride your own vehicles! all in incredible high-definition pixelart.

Unfortunately, I didn't enjoy it very much. There's simple stuff I think would massively improve the game, like shooting in all eight directions or being able to jump down. I also found the controls to be rather stiff, which doesn't offer much movability when it comes to dealing with large hoards of enemies. It's still a great time, though, and I'd definitely pop some quarters on it if I saw an arcade of it.