Reviews from

in the past


10/10 so fucking relaxing this was one of the simplest things ive played yet so unbelievably relaxing to play

Certainly worth the gold coins on Switch if you don’t have anything else you want. A fun, weird adventure. It’s visuals have stuck with me over the years

I need to beat this. I don’t understand what’s going on but I need to beat this game

Pretty mid but kinda interesting for less than $1


Fun auto runner with a cool vaporwave aesthetic

We got this strange little gem on the Switch store for pennies, and ended up loving it. It has fantastic music and an art style pulled from 80s computer stock art. In a first person view, you play as a messenger who can only turn as you make your way through strange levels. Your job is to not fall off the path, which soon becomes quite difficult as your speed and the twists and turns increase. Meanwhile a computerized voice speaks to you with cryptic words. Easy to learn and hard to master, I highly recommend trying this weird, artsy game out.

If they got an AI to generate this game i do not think i would be able to tell the difference

For some reason I really like this game, even if it's barely even one. I really can't recommend it to others though.

No Thing... more like Nothing.

What the fuck did I just play? I don't remember how I came across this one, but I hope I got it for CHEAP! Even at that, I definitely overpaid...

Still not sure what the point of this was... endless running? Does it ever end? I dunno. I was over it pretty quick. Luckily it took under an hour to get all the achievements. So that was cool, I guess.

A simple infinite-runner game, No Thing isn't a game you're likely to remember for its gameplay. In fact, even when compared to other infinite-runners it is pretty dull.
That being said, it may very well be the easies 1000G you'll ever get as, with the help of a basic YouTube walkthrough sowcasing the game's main glitch, you can obtain 100% achievement completion in under ten minutes.
If you're an achievement hunter and find this thing on sale for $0.99 like I did then I'd highly recommend picking it up.

It's an autorunner with a neat aesthetic.

The game tells a loose narrative of a totalitarian regime, where a simple office clerk overcomes inner turmoil and reflects upon his life, as he makes his way across his memories to deliver a message to the Queen of Ice.

The game utilises abstract imagery and loose, train-of-thought narration to immerse the player in the thoughts of the clerk, which seem to mostly be concerned with recollections of and reflections upon his past, as well as the world which he is surrounded in. This is, in my opinion, handled quite well, as the synthwave soundtrack and simplistic gameplay make it easy to let your imagination run wild and get lost in the future of 1994.

The aforementioned gameplay consists of the clerk automatically running forward, with the player able to turn the clerk in ninety-degree increments. The clerk gets faster with every turn, and as you run laps around the twisting layouts of the levels, the game can get quite challenging (particularly level 7).

The gameplay serves two main functions: firstly, it subtly showcases the main themes of the game, about how the clerk is running in circles, in his reflections and thought processes. Secondly, the difficulty helps define tension, and let the player know how urgent the task of delivering the message is, and with what difficulty this task is accomplished, without having to put the player through needless exposition. Indeed, the clerk's ever-increasing running speed essentially defines the game, both from a narrative, as well as a gameplay perspective.

The character of the "simplest office clerk" is generally rather loosely defined, with descriptions of his apparent TV addiction and lost love being scattered across the narration. Hence, the main defining thing about the clerk is his ever-increasing speed and urgency, as he tries to win his "inner fight" and deliver the message to the Queen of Ice, which is essentially the focus of his existence.

Overall, this game is much larger than the sum of its parts, and I feel like its presentation and overall composition inspire both awe and creativity. I was not expecting to get so engrossed and so touched by such a short, simple piece, but I am happy to have been so pleasantly surprised. Considering how short and how cheap the game is (as well as the fact that you probably got it in the Bundle for Ukraine on itch.io), I would certainly recommend that everyone gives this game a shot.

Very simplistic, I actually liked it, but dropped due to level design where levels start easy and get difficult with time. The issue with this is each time you fail you need repeat long, easy parts over and over again.