The game is superb.
It has:
-Busty babes
-Doggies
-Drawing
-Awesome art style
-Aliens?
-Time travel
It has some minor flaws like:
-Reuse of boss battles which is big no no in my list.
-Boring combat
-Way too late into the game I've discovered that you can skip even faster the dialog with Triangle, at some point the game could cue me in about that.
-Sometimes I have no idea where to go and it is always some weird logic
It has:
-Busty babes
-Doggies
-Drawing
-Awesome art style
-Aliens?
-Time travel
It has some minor flaws like:
-Reuse of boss battles which is big no no in my list.
-Boring combat
-Way too late into the game I've discovered that you can skip even faster the dialog with Triangle, at some point the game could cue me in about that.
-Sometimes I have no idea where to go and it is always some weird logic
Sorry but I have to shelf this one for now and maybe come back to it in the future. Nothing I hate more than games that constantly hold your hand and barely even let you figure things out yourself. Shame since it has an amazing aesthetic and phenomenal artistry. Unfortunately fails as a game imo (but what do I know, anyway)
First replay (since I played it back in 2007/2008?) and I was hit was nostalgia hard. I still love the gameplay: exploring, battles, and the brushes. One of the coolest things is using the paint brush. It was a unique experience for me when I first played it and I'm still in love with it.
The art style is amazing and it reflects the story and using your brushes. Its fun how it's all tied together.
For the most part, the story doesn't take itself too seriously even though it's good vs evil. I do like you play as a god. It's a neat experience. The fights were an interesting balance of skill and learning weaknesses. Some fights felt like puzzles. You're using different brush strokes to aid you.
It's not without flaws. The camera could definitely be better. It felt too close to Ammy; while you're running and fighting, you have less sight. If you're in a tight space, it's even worse to time jumps and draw. At times, the brush would be really picky. You could draw one thing and the game guessed wrong.
Issun is the worst. Why games and anime feel the NEED to add a sexual deviant is beyond me. It's really not difficult to not sexualize women. It's not funny. It's not an acceptable "joke." It's not asking for much. The bar is so low already.
The art style is amazing and it reflects the story and using your brushes. Its fun how it's all tied together.
For the most part, the story doesn't take itself too seriously even though it's good vs evil. I do like you play as a god. It's a neat experience. The fights were an interesting balance of skill and learning weaknesses. Some fights felt like puzzles. You're using different brush strokes to aid you.
It's not without flaws. The camera could definitely be better. It felt too close to Ammy; while you're running and fighting, you have less sight. If you're in a tight space, it's even worse to time jumps and draw. At times, the brush would be really picky. You could draw one thing and the game guessed wrong.
Issun is the worst. Why games and anime feel the NEED to add a sexual deviant is beyond me. It's really not difficult to not sexualize women. It's not funny. It's not an acceptable "joke." It's not asking for much. The bar is so low already.
a fine little game giving me a bit of a zelda fix after ninty decided to go full open world. The humor is really nice and due to its style it looks timelessly good. It really got everything you could want from an action adventure, but it is a little easy and combat is akin to twilight princess wolf links form which is fine but still the most unfun gameplay mechanic i remember from zelda
Idk how to talk about this game. Some of it is really good, other bits completely take you out of the experience. The writing can be really... distracting. But damn if it doesn't have presentation in absolute spades, and the world design is pretty great to. Okami is a solid but flawed game with a radiant coat of paint.
I played Okami for roughly 40 hours and within that time I fell it love with its world, characters, and art. Okami is a unique game that truly is a masterclass in its writing and art direction that makes you feel as if you're watching traditional Japanese art come alive. The game is filled with so much content, some that I missed that I will definitely be coming back for in New Game+
Un voyage fantastique de bout en bout.
e pinceau au final après quelques heures de maîtrise, même si tout ne s'active pas correctement parfois.
Et avec ça une traduction française qui enchaîne les erreurs d'orthographe.
Sinon, le style graphique fonctionne très bien, surtout en HD. C'est une putain de beauté.
La musique, bien qu'un peu répétitive pour les effets de pinceau, est juste sublime.
Un très très bon Zelda-like, une belle aventure, des mécaniques qui fonctionnent, des puzzles bien pensés... Tout pour plaire vraiment.
e pinceau au final après quelques heures de maîtrise, même si tout ne s'active pas correctement parfois.
Et avec ça une traduction française qui enchaîne les erreurs d'orthographe.
Sinon, le style graphique fonctionne très bien, surtout en HD. C'est une putain de beauté.
La musique, bien qu'un peu répétitive pour les effets de pinceau, est juste sublime.
Un très très bon Zelda-like, une belle aventure, des mécaniques qui fonctionnent, des puzzles bien pensés... Tout pour plaire vraiment.