Reviews from

in the past


Fantastic conclusion to the Sands of Time trilogy that does a great job exemplifying the best parts of the Prince of Persia. The platforming bits are the best in the series and the prince's journey is satisfying feeds into the series themes of consequences and personal growth. The only aspect really holding this game back is some of the combat encounters and the reduced options when fighting enemies compared to warrior within.

Prince of Persia: The Two Thrones concludes the Sands of Time trilogy with a darker, more action-heavy adventure. The Prince grapples with his inner darkness, transforming into a brutal alter-ego with powerful chain-whip combat. The platforming remains fluid and satisfying, with new elements like chariot racing adding spectacle. While the combat system offers more depth, some may find the tone shift and reliance on quick-time events less appealing than the series' earlier entries. Still, The Two Thrones provides a thrilling, acrobatic conclusion to the Prince's story.

Delightful Moderately edgy Arabian Nights fairytale vibes with solid 3D platforming action.

i loved the black prince, it was so cool to use the chains,

Prince of Persia: The Two Thrones takes a step back to its roots while enhancing its narrative and thematic elements. While it occasionally leans into clichés, this is forgivable given its release time and it even boasts some ahead-of-its-time features. However, the game's technical issues and outdated aspects can lead to unnecessarily frustrating difficulties in certain parts. Nevertheless, it's a journey worth taking for fans of the series.


A conclusão da trilogia das areias do tempo, ele trouxe o refinamento do combate expandido do seu antecessor em um mundo/historia realmente muito cativante.

I have nothing to say
This series is one of the best I've seen

I have a ton of nostalgia for this game...even though it's somewhat lack-luster. the conflict between the dark prince and the prince goes hard though. i love the dialogue between them. overall though it's alright. it's fun but it could've been better!!!

bem mais ou menos no nintendo wii

The Mind Level and the entire monologue with Dark Prince is amazing

Probably the odd one out from the original trilogy. The only one I haven’t played in the modern day and can’t really remember much about the game.

The Two Thrones traz a formula utilizada no jogo anterior, porem acompanhado de algumas melhorias e novas mecânicas, e mesmo gostando mais da trilha sonora warrior within este ainda segue sendo o meu favorito da saga.

Uma boa sequencia, e um bom desfecho. A trilha sonora como em todos os outros segue muito boa, a jogabilidade e gráficos segue o mesmo padrão de seus antecessores.

Este sofre dos mesmos problemas dos outros jogos também, talvez ate mais problemático na versão da steam. Uma dica pra quem for jogar é: limitar o fps em 60 para evitar que o personagem fique preso nas paredes, e também evitar que ele fique preso nas correntes onde tem que escorregar nelas, dentre outros pequenos problemas.

No geral o jogo é incrível e vale muito a pena pegar caso tenha jogado os outros.
NOTA: 8,5/10

Possui novamente a forma colorida do primeiro da trilogia o que é mais condizente pra franquia na minha opinião. Há a adição do stealth, e tenho a impressão que os gráficos do antecessor são melhores e contém glitches frustrantes no áudio e etc. Entretanto ele finaliza bem a trilogia.

The more these games improved in their combat and platforming, the weaker their stories became. Not that Two Thrones' story is bad, but it's a noticable downgrade and you can absolutely tell what kind of production hell it went through. The prince and Farah don't have the charisma that they used to, the vizier is incredibly underused as a villain, and having Kaileena narrate the story over the prince himself kind of disgusts me, considering how nice it was to see Yuri Lowenthal return after his shocking absence in Warrior Within. But I'll be damned if this isn't the single greatest platforming I've ever witnessed in a game! The jumping off ledges, sliding down walls and swinging off branches that defines this series has never been more acrobatic and non-stop fun as it is here, and I could play it all day for that reason alone.

If there was a way to somehow combine all these games' strengths into one, then we'd have quite possibly the greatest game to ever seize this industry. Yes, that quote is blatantly stolen from Yahtzee Croshaw, but it's true.

I've played it many times. It's a mix of the first two games. Still, I would have liked it to have more of the second game's flavor.

Defalarca oynadım. İlk iki oyunun karışımı. Yine de ikinci oyunun havasını taşımasını daha çok isterdim.

A mecânica de alternar a gameplay entre a versão humana e a demoníaca do protagonista me deixava abismado de tão legal que era

é bom, mas comparado aos outros ficou pra trás

He took everything that was good and made it better

Impressionante como esse príncipe da Pérsia é muito mais comportado e com um combate muito melhor que o antecessor.
Pena que só teve menos de um ano de desenvolvimento e saiu curto demais.

Since PS2, always my favorite in the trilogy. It simply got all the good points in the previous games, and worked it in here.

This game is ok at times, it fixed the tone issues from WW by going in the middle of SOT and WW. It's my least favorite of the trilogy. I do think it is a great game. The conclusion of the story is perfect. It doesn't ignore WW which is so good. The story is good. Some stuff you see in this makes complete sense when the next game the PoP team they make is Assassin's Creed.

entendi porra nenhuma da historia mas jogaço

Damn, how I liked the whole "two-sides" thing/dynamic on this game.

esse foi um respiro, a mescla da jogabilidade do WW com uma vibe mais próxima do primeiro jogo caiu MUITO bem, a jogabilidade é a melhor dos 3 jogos e o combate também, a ocasional troca pro Dark Prince também é divertida, puzzles bem simples e o melhor ritmo dos 3 jogos, o príncipe e a farrah tão ótimos, unica coisa q não curti foi as pitadas de humor que o jogo tem, ás vezes é engraçado e ás vezes da vontade ralar a cara no asfalto, e não é um jogo longo, nas 2 ultimas vezes que eu joguei deu pra terminar numa sentada.
Da pra entender terem feito um reboot depois desse aqui, não teria muito pra onde ir e ia acabar repetindo algo que não precisa, é uma boa trilogia.

This is the first time I'm revisiting The Two Thrones since the PS2. Having now replayed the whole Sands of Time trilogy within the last couple years, I'm surprised to say that Warrior Within held up the best.

All three games hold a special place in my heart, especially The Sands of Time, which beautifully blended acrobatic 3D platforming and puzzling with a charming aesthetic and story.

The weakest part of SoT of course being the combat, which is slow and repetitive, and boils down to killing every enemy by vaulting over and slicing. It's flashy at first but outstays its welcome by the end.

Warrior Within massively improves on the combat by adding secondary weapons, combos, more environmental interaction, and generally being faster and flowing way better.

So it's bizarre to see The Two Thrones take such a step backward and return to slow, awkward, clunky combat. This probably has to do with my choosing hard mode, but enemies have way too much health and take an eternity to kill. Taking several minutes to chip away at two or three enemies just to see another appear when you finally get one down is exhausting.

There's also the strange addition of a stealth takedown QTE system, which works fine and can be quite satisfying taking out an entire room nearly instantly. But if you fail or are detected, your punishment is having to fight every enemy plus reinforcements, which takes eons longer than stealth would've. There were multiple occasions where I'd opted to get killed and try again than even attempt the combat sequence.

At the very least, many enemy encounters aren't actually required and I found myself simply running past them whenever I could.

Besides the combat, everything else I like about PoP is here and done as well as usual, i.e. the platforming and light environmental puzzles. The story is serviceable, mostly a return to form to the style of Sands of Time both in how its told and returning characters like Farah and the Vizier. Glad to have Yuri Lowenthal, the original voice of the Prince, back as well.

The ending was also very cool, with the dreamlike sequence fighting the Dark Prince and being transported to locations from throughout the trilogy. And reenacting the Prince telling the story to Farah was a nice touch.

I had a good time revisiting these games. Nostalgia aside, they all had their frustrating moments, but mostly hold up as very solid with some of the jank expected of the early 2000s.

I just found it funny that Warrior Within, what I expected to come away thinking the black sheep of the trilogy, with its comical shift in tone from lighthearted to overly edgy, held up as the best experience overall. I started to miss the metal soundtrack in The Two Thrones!


Amazing story and great conclusion of the trilogy!

pretty inventive and straight to point finale, incredibly fun gameplay loop, the addition of stealth kills and the more urban enviroment fits very nicely into Prince of Persia, interesting variety too ranging from carriage races or the addition of an transformation for the Prince which brings even more spice to the gameplay, the tight pacing and narrative are also great changes of pace after Warrior Within that felt lacking on those departments.

unfortunely the game still lacks a bit of polish and I dunno if it was the engine being old or because Ubisoft had only an year to develop this, the visuals are still very dry just like Warrior Within, weird animations especially on cutscenes, sound design is awful and the PC version has lots of different problems which can thankfully be solved by implementing fan-made fixes.

overall an gem on the overaching array of the PS2's incredibly rich library, everything is really solid and consistently fun to play.

Принц Персии: Два Стула

I wanted to have that weird chain on his arm SO BAD. Anyways, I quite enjoyed this one a lot more than the previous one because this one felt less 2000s if that makes sense.