Reviews from

in the past


"Are you a boy?... Girl?...." "I'm a child of the wind." SO REAL ARNO

this game is like the first one but more badass

i think the weapons in the first game were better tho

Excelente jogo de RPG, ao estilo Tales of Phantasy, com um dos sistemas de craft de armas mais divertidos criados em RPG's portáteis. Bons diálogos, estes provenientes de bons personagens e de seu companheiro de viagem, que pode ser escolhido entre 4 personagens diferentes, todos com suas peculiaridades.

This game basically does everything you'd expect a sequel to do. The combat is more fun, the characters are more charming, the story is a massive improvement over the first game. Overall I'd definitely recommend playing this one over the first one.


I think the durability system in this one sucks compared to swordcraft story 1

Godibile esteticamente, ma i combattimenti li ho trovati troppo rari rispetto all'enorme quantità di dialoghi che soprattutto all'inizio ti tartassa. Ritornando al combat system devo dire che ci mette un po' ad ingranare perché inzialmente c'è zero strategia (coniglio di merda) ma è divertente, indubbiamente però il punto forte rimane la fabbricazione delle armi

A sequel that is better than the first game in every single way, and I really liked the first one! Very breezy too, clocking in at ~15 hours without rushing. Story is somewhat secondary but the characters' charm carry the game the whole way through.

This was a game I played quite a bit of growing up. It takes many elements from the first game and enhances them, while losing a tiny bit of the charm the first game had. Instead of a tournament arc in a city, the game starts you off in a village with a more typical fantasy journey. You explore a greater range of locals and enjoy better visual variety. The game still has the post chapter chats with characters, only this time all the guardian beasts can speak english.
The gameplay has received a number of changes. First, durability damage remains after fights but drains far slower. Next, there are weapon techniques that can be added to spice up the gameplay. A good number of these are shared, but there are also some exclusive not only to weapon types but also specific weapons. The guardian beasts offer a little more variety by having 3 unique spells as opposed to 1, although these spells are very similar. The way you make weapons changed in a way that makes breaking people's weapons matter regardless of what weapon types you want to use.
That all being said, the game still has some problems. The story feels a good bit more generic compared to the first. The different guardian beasts still don't add much variety in gameplay. If you want to see what each ore makes, you either have to save and reload after each weapon or fish up enough points to buy the ore in the next chapter.
Like the first game, it's a solid first playthrough. The added variety gives it enough of an edge for me to prefer this one to the first.

A different setting from the first game and not really a sequel, but still has that same charm swordcraft story 1 had. The characters are even better in this game, and the gameplay is still very fun. If you liked the first one you'll probably like this one too.

Crazy fun gameplay with a good amount of replayability. The main story is really stupid but the game clearly doesn't care: the real attention is put into the absolutely wonderful and charming cast of characters that make this game so damn charming