Reviews from

in the past


Basically Super Mario Sunshine if it had just a tad more time in the oven, and it's glorious. This fixes my main issue with the original game, being the fact that Shines no longer had equal value like in SM64, all that matters is beating Episode 7 of each world, so every other thing in the game is basically worthless. Here, while you can still play that way, there's an option to go back to the 70-star (or 70-shine in this case) structure of 64, and that alone makes this infinitely more fun to me. Couple that with everything else this adds (the open world being my favorite addition) and this is no doubt the best way to play Super Mario Sunshine. Of course, it doesn't change much about the actual core of the game, if you didn't care for the gameplay with FLUDD this isn't gonna fix it, but as someone who already loved the original, this was a major treat.

So I don't think I like Super Mario Sunshine all too much. The things the game makes you do are simply just not very fun. The movement, however, is great, so searching for red coins is some of the most fun I can have with it.

Blue coins were also fun, but no way in hell I'm getting all of them. I got around 60-70% and that's enough. At least I know it led to improvement with Mario Odyssey not requiring all moons.

As someone that considers Super Mario Sunshine one of my favorite games of all time, EpicWade's Super Mario Sunburn mod was really damn good. It was basically a "What if Super Mario Sunshine got the development time it deserved."

The game in terms of its physics and control is still the janky marvel Sunshine always was, however, Sunburn opts to make the game fall more in line with Mario's other outings in terms of progression. Sunburn unifies alot of the game's missions allowing you to complete multiple without being booted out. Blue Coins for the most part have also been unified, now appearing in a majority of levels (when possible). Red Coins now count towards coin total and more coins have been added in every stage to make 100 Coin Shines more manageable. You can also skip cutscenes too!

There's a slurry of other changes and its all wrapped up nicely between either patching the game to be completed under a 70 Shine Criteria or the original criteria Sunshine had (beat Shadow Mario in each level).

There was some new challenge levels made by the modder, but they're not too great in my opinion. Fun little novelties that I applaud the effort of though!

Overall, if you're itching to play Super Mario Sunshine today, I implore you to play Super Mario Sunburn. It is absolutely the best way to experience the game today.

super great mod for sunshine, love the qol updates they added even if they dont really make me like or dislike sunshine anymore than i already do, i still think its amazing and this is probably the definitive way to play it

however the custom stages are fucking ASSSSSSSSS they have absolutely no music and feel so empty alongside featuring some really garbage trial and error platforming that is not built for a game like sunshine, that first secret was so awful in how its idea of difficulty is just making you go allll the way back to the beginning if you messed up once and the others are not much better, theyre either frustrating as shit or very boring like the wind waker level (seriously how do you have outset island and make it a boring ass empty red coin level with no music)

but again, its still sunshine and this will probably be my way of playing it now, still a fantastic game just dont touch the new stages

Easily the definitive way to play Sunshine. Not having to deal with the boot-out-system is a godsend and the new custom areas, though a bit barren without any music, were quite enjoyable. However, Sunshine is a rushed mess of a game that can only be polished so much. While Sunburn can add QOL features and remove a lot of the tedium that comes with the vanilla version, what it can't do is fix the awful physics, deal with all the recycled content (like having to chase down Shadow Mario EIGHT seperate times) or make the blue coins less cryptic (though having most of them accessible in every chapter does do a lot in that regard). All in all, Sunburn is a great way to experience a not so great game.


Really damn cool mod and easily the best way to play Sunshine.
Game still has it's share of really annoying and dumb moments, but man it's just such a fun vibe regardless, and with this mod, really addicting to complete.

this is genuinely an amazing hack and fixes so many little issues with sunshine while keeping the core of the game intact. unfortunately the game crashed after i beat the lilypad level and literally nothing i do will allow me to play it again. couldn't recommend it enough.

About an hour and a half in but so far I love this version. Sure, it's janky in some ways but so was the original and this makes the levels so much more fun to explore.

Playing this was a dream come true. Sunshine's true potential was finally fully realized with this mod

Super Mario Sunshine: Definitive Edition

Even though it has some bugs (audio/video/continuation issues), it is the best Super Mario Sunshine experience so far, making the game way more enjoyable to play, when it was kind of a hog to deal with in the first place. But there's a downside: it's still Super Mario Sunshine, with the bad physics, level design and unfair difficulty in the places where it had before, but these problems aren't brought by the mod.
I'd recommend this one over the original anytime, and will probably use this mod to finish when I decide to do it, someday.

Pros: Stages are open from the beginning (mostly)
Skippable cutscenes
No boot-out after getting Shines

Cons: bad mechanics because of it being Super Mario Sunshine