Reviews from

in the past


not much i can say without spoiling the experience other than this is a really fun and creative experience, amazing job on this dev, ive never seen anything like it truly! youll understand why im being so sweet once you play the game, i recommend totally blind btw

ENG: Despite initially seeming like a game with personality, as we progress we realize how few ideas there are in this game. An unfunny joke. It lasts between 20 and 30 minutes and it is very long. With that I said it all.

ESP: A pesar de un principio parecer un juego con personalidad, conforme avanzamos nos vamos dando cuenta de las pocas ideas que hay en este juego. Un chiste sin gracia. Dura entre 20 y 30 minutos y se hace larguísimo. Con eso dije todo.

ok meta game, but nowhere near Davey Wreden's incredible duo

Ha habido una vez que me ha hecho mucha gracia y varias que me han parecido originales. Siguen siendo 36 veces que hay que abrir el juego.

Completed with 100% of achievements unlocked. The Corridor is a short 'experience' game, based around the idea that the game doesn't want to be played. The player is initially presented with a featureless white corridor, empty save for a red button at the end, which upon being pressed, closes the game. Relaunching, the button is then moved/recontextualised, with a further plea from the game for you to leave. This approach repeats throughout, with the core appeal coming from the humourous voiceover and range of approaches to trying to deceive the player - from a simple corner 'hiding' the button, to turning the player around, starting the game with a black window to make it seem that the game is hanging, and much more. It's all very simple, but enjoyable to see what the game comes up with for each successive attempt - and at 20-30 minutes for a complete playthrough, the perfect length to explore this concept without becoming stale. Good fun.