Imported from my Backloggery:
This DLC for TEW is kind of trash. It functions and is kind of fun for the first 10 mins or so, but it's just basic first person combat stretched out to 90+ minutes. This game was not meant to be first person, so the animations are clunky and the combat is dry. This one doesn't add to the story of the main game at all. Definitely worth skipping.
This DLC for TEW is kind of trash. It functions and is kind of fun for the first 10 mins or so, but it's just basic first person combat stretched out to 90+ minutes. This game was not meant to be first person, so the animations are clunky and the combat is dry. This one doesn't add to the story of the main game at all. Definitely worth skipping.
Deviating from the previous DLCs for The Evil Within (The Assignment and The Consequence), The Executioner put the player in the shoes of one of the game's enemies to battle through matches and collect coins to purchase new weapons and upgrades. I actually had a blast with this one, it was a lot of fun playing as one of the monsters that annoyed me the most. I also liked how different it was, certainly being more action orientated.
A goofy sidepiece that feels like it would've been part of the complete package, were it for not being part of the 8th generation of consoles and not the 5th or 6th. The Executioner scenario has a bit of intrigue, but it mostly just plays with an already established world in order to scream and spill blood. Playing as box head is fun to a degree, but gets a bit monotonous, especially having to see the same animations, gratifying as they are . . . you know, the first couple times. He really should have like 5 or 6 more just so it doesn't get so old so quickly.
Barely any story lore to speak of, it's hard to even consider it canonical, but I suppose one can see it as the STEM corporation taking volunteers at a low point in life, trying to find a means of escape, much like Ruvik was . . . I guess.
The extra scenario of having to fight a very capable Sebastian was also pretty funny. In the end, I will always encourage goofy, bonus content like this, and still appreciate what they were going for . . . the final boss fucking sucks ass, though.
Barely any story lore to speak of, it's hard to even consider it canonical, but I suppose one can see it as the STEM corporation taking volunteers at a low point in life, trying to find a means of escape, much like Ruvik was . . . I guess.
The extra scenario of having to fight a very capable Sebastian was also pretty funny. In the end, I will always encourage goofy, bonus content like this, and still appreciate what they were going for . . . the final boss fucking sucks ass, though.
A clearly low-budget DLC that was more fun than I was expecting it to be. The Executioner only exists to answer the question "I wonder how it would feel to play as that safe guy from the main story", and on that it delivers. It's satisfying to pull off finishers and the arcade structure lends itself well for multiple runs of this short DLC. Needless to say, the combat is not extremely polished, but it's good enough to allow for a good, albeit short time.
The first person view is very interesting choice though I’d really prefer this game in third person as it was very easy to get disoriented and miss the attack.
It also suffers from the same issue like the base game and previous DLC - underwhelming/disappointing final boss battle. On the other hand, this mode was pretty fun.
MINOR SPOILER BELOW:
I also wish I could finally kick that spider lady’s ass in it.
It also suffers from the same issue like the base game and previous DLC - underwhelming/disappointing final boss battle. On the other hand, this mode was pretty fun.
MINOR SPOILER BELOW:
I also wish I could finally kick that spider lady’s ass in it.
Ich hatte mit diesem DLC sehr viel Spaß. Die Figur des Wächters zu spielen hat mir Spaß gemacht, auch wenn es natürlich sehr stumpf war. Ein klassisches Beat 'em Up Game, dass aber alles richtig macht. Man kämpft nochmal gegen die Gegner aus dem Hauptspiel und bekommt zu diesen ein paar Hintergrundinfos und lernt generell, wie die Monster in diesem Spiel zustande kommen. Hat mir alles sehr gut gefallen, für manche Kämpfe hab ich auch mal mehrere Anläufe gebraucht.
The opposite of the Kidman DLCs, this one is all about gameplay. I like the arcadey setup and first-person melee combat focus, but it's kinda jank and a couple of the bosses kinda suck ass. Fighting the regular enemies is extremely satisfying due to TEW's crunchy sound effects and ridiculous gore, plus the execution animations are pretty raw. Really cool final sequence and nice (but few) story additions.
Kinda made me wish The Evil Within had a Mercenaries-type mode.
Kinda made me wish The Evil Within had a Mercenaries-type mode.