Reviews from

in the past


did you know that this game randomly assigns your link with one of multiple voices when starting the game? these voices are the voice lines ripped straight from previous titles

played the demo with friends, i think thats enough

El peor zelda, pero fue más culpa de los jugadores que solo molestaban y no dejaban avanzar

i almost finished it but i COULDNT BEAT THE LAST BIT RRRG

This game is so cute BUT you have to play with friends. Playing by yourself is an option.....just not a good one


Eine Beleidigung. Der Multiplayer kann Spaß mit Freunden machen, das aber auch nur eine kurze Zeit. Daher mag ich es eher nicht. Story auch schrecklich… Rüschlinde…

i don't think this was a bad game, i honestly enjoyed it. the game offered plenty of items and outfits for the players to adapt to each level, and even though the lore of the game was a bit disappointing (but kinda iconic) it had the potential to be a good strategy game. the problem is that if you play it on your own (as i did) it loses basically all of its charm, as it is designed to play with more people. i just wish i could've played it with friends

Sin amigos era mega chungo pero era la polla en verdad

i remember it was the first coop game i've played, it is nostalgic

Such a fun and underrated title! The community is fun and the game has a lot of charm

me and my friends learned so much about each other and in the end we bonded over our hatred for the french

Honestly it was pretty okay! I didn't play the singleplayer mode, but it seems rather obnoxious.

I can't remember if I completed this game or not but from what I remembered I loved this game! Not having 4 players does feel weird at times but the design with 3 players in mind more than makes up for it! Very fun multiplayer game though it doesn't top Four Swords Adventures for me.(do not play this alone as the experience by yourself is not that fun)

No le puedo poner rating pq no lo he terminado pero tiene un emoji d follar y eso son cinco estrellas 🌟🌟🌟🌟🌟

When you had a team to play with, this game was extremely cool. The dependence on your team to get through the dungeons and puzzles was incredibly unique and the implementation of emotes to get your team on the same page make me wish we could get another like this is in the future. Unfortunately, when you are playing alone, this becomes an incredibly frustrating game, having dummies you need to throw and push around to get things done solo is the biggest ass-itch. Maybe Nintendo could have implemented CPU Links you could command to do certain actions, but it is what it is. The versus mode was fun as well, and very funny to gang up on a low-level guy with the Fierce Deity outfit on. Hopefully Toon Link comes back again someday

Fun Fact: This was my first Zelda game. Played it once for maybe 30 minutes and never played it again.

I played Tri Force Heroes with my two friends in anticipation of the 3DS online servers closing in a few months. When this game released in 2015, I connected with random players online, and it was difficult to coordinate efficiently enough to complete the game. I had a much better experience playing over voice chat with people I knew. We laughed a lot and had fun throwing each other around and working together.

The game definitely isn't without its faults, and it isn't as high-quality as the other multiplayer Zelda titles. Some levels were needlessly frustrating, and it would be a miserable experience to play it single player. That being said, I'm glad I finally completed every level in a way that I could have fun with it.

Me vale un chingo que el juego tenga un mal online y un single player del horto, jugarlo en local es una de las mejores weas que he jugado con amigos.

Back in the days of the Game Boy Advanced, Nintendo released a port of A Link to the Past with a rather nifty bonus addition – a co-op Zelda game. It let players play as Green, Red, Blue and Purple Link and work together to complete dungeons. It wasn’t all friendly, though – you could throw your friends into pits for fun and compete for treasure. This carries on with Four Swords Adventures on GameCube and then the re-release of the original on DSi.

Enter Tri Force heroes, a new co-op Zelda games, but with significant changed. Firstly, Purple Link hasn’t been invited, dropping the number of players to three. You also share a health bar and all collected rupees. While this may seem like it takes the fun away, Tri Force Heroes is simply a different approach and works just as well in its own way. Another big factor in this change is the existence of online co-op, as it means much less abusive behaviour from other players as they’ll be hurting themselves.

Tri Force Heroes is specifically designed to play either with two other people or on your own with droppels – lifeless dummies that you can switch control to via the touchscreen. The main gameplay element of the three players is totems – players can pick each other up to create a pillar of three Links. This is used in many puzzles and is necessary to defeat many enemies. The order you pick each other up can be important, too.

You will puzzle and fight across eight areas, each with four levels. Every level is further broken down into four stages, which will focus mainly on puzzles or combat. If you’re playing on your own, then the puzzles shouldn’t be a problem at all. There are a few that are difficult due to having to time things, but most of them are actually easier on your own as only one person needs to work them out. When playing with others online, saying “Over Here” or “Item” are pretty much the only way you can give people clues. Combat, however, is a different matter altogether. While both puzzles and combat get more difficult at the game progresses, puzzles are much more manageable on your own. Some enemies need to be lured away by one player while whacked in the arse by another, which is made much more difficult when you have to quickly switch players and attack. I’m not entirely sure some of the final levels are even possible on your own.

That being said, the core gameplay of Tri Force Heroes is extremely solid. The items are all fun to use, with some affecting other players. The traditional boomerang, for example, will pick up other players, letting all players progress over gaps. It’s a lot of fun trying to figure things off, and there’s even a lot of charm in watching others try and figure out the puzzles when you replay a level with new people. Sure, it can be frustrating when someone does take a tad too long to work something else, but the spamming of thumbs up and the cheer emoticons always makes up for it.

Once you complete a level, you’re awarded with material. There will be three chests to pick from, and one of them contains something better. One thing that can be really annoying with this system is when you get disconnected from a game due to a communication error – you can’t regroup and try again. While you do keep any rupees you collected, you lose out on the main prize: the materials.

Materials can be used to create costumes, most of which look great and have nice bonuses, such as making larger bombs or giving you the magic beam when using your sword at full health. There are over 50 different materials to collect, which will take a long time. You don’t just have to replay the same way over and over – once you complete a world, you will unlock three new bonus challenges for each level. These can be simple things to play with less health or completing it within a time limit, but there are also more creative ones that involve you transporting an orb with you or popping balloons as you progress. This adds a lot of or replayability as you have to complete each level four times to do everything the game has to offer.

There are a couple of other ways to get materials. There’s a lucky dip shop which will give you a material at least once every few days, as well as a sales merchant that lets you buy or sell materials. There is also a specific material calle Friend Tokens which can be only gained by playing locally through Local or Download play (the latter allows three consoles to play from one copy of the game). There are two costumes to unlock with this, which will require you to play with seven different people.

If there are two of you who want to play, there is a separate game mode. It’s a 1v1 battle mode which take place across four small arenas. It’s perfectly serviceable but there really isn’t much to it. It’s much better to just find another person online to join up with (this is only possible if you both have a copy of the game, however).

Tri Force Heroes is a wonderful package, it’s just a big shame that the package comes with lots of limitations. If you do find a good group of people to play with (either locally or online), this game is definitely a lot of fun while also being very challenging with a great feeling of reward when you get through a difficult stage.

It's fun sometimes and frustrating others. There's some cool puzzles here, but there are also a lot of combat challenge rooms where enemies can easily overwhelm you and rapidly deplete your hearts. It's also annoying how much grinding is required to get most of the outfits. Regardless, it's still an enjoyable experience with friends.

people will lie to you and say this is the worst zelda game. it's actually really good! this is more four swords! and is markedly more humorous and weird than almost every other zelda

i need 2 other friends to play this with

not as charming and fun as four swords adventures, sadly


You have to have other people to play this, otherwise it is pretty unenjoyable. Somewhat fun concept though.

si no fuera porque la comunicación es en base a emotes y nadie lo juega estaría bueno

Cool concept but it's kinda boring if you're alone (which was my case)