Reviews from

in the past


Um joguinho muito charmoso sobre pessoas e suas dedicações. Criar arte exige esforço, muito esforço, uma bela representação disso.

i really enjoyed this! hit a bit of a bump with the slower pacing in episode 2, but i persevered and was glad of it! episode 3 was my favourite to play through. i really loved how all of the episodes connected to one another and links could be seen between them, especially in episode 4!

The Lion's Song is a good game. Slow-paced, but told interesting stories along the way. Gameplay is a point-and-click affair, but the story is the focus. If you go in with your expectations in check (it's not a AAA game or anything equivalent to what is considered a blockbuster game), you should be able to enjoy this. Especially if storytelling or narrative is important to you.

The Lion’s Song is so underrated. Beautiful art direction with amazing attention to detail, plenty of decisions to make and a very unique setting. You play as three different characters (a violinist, a painter, and a mathematician) in early 20th century Austria and, even though the ending chapter was a bit of a let down, there's so much unique to unpack in the previous three, that I know for sure someday I'll revisit it to relive it again.

Super cute story of different artists/academics as they struggle with their time period, craft, etc over 4 (based on memory) stories plus a end conclusion one to wrap them vaguely together.


The art style is gorgeous and some stories can be quite touching.

The first chapter feels a bit rushed and doesn't use it's full potential. I'm also not the biggest fan of the last chapter's "twist".

Also the game is called "The Lion's Song" and yet YOU CANNOT PET ANY LION IN IT !

A shame, very worth your attention though.

This review contains spoilers

One of the best games I have ever played. 4 beautiful stories interwoven, all concerned with themes of creation, creativity, inspiration, identity, and just life itself. Doesn't lend itself to often-used stereotypes but depicts its character in a natural and believable way. Treats its themes in a mature and intelligent way. As an Austrian, it was fascinating seeing 1910 Vienna come to life too. The implementation of the ludic element was executed masterfully and elevated the experience in many ways.
Chapeau to Stefan Srb and his team. This game is on the artistic level of high-class literary short stories. One of the greatest achievements in gaming history ever, and a blueprint for mature, artistic works of art in the game industry.

SPOILERS AHEAD
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This is literally the best anti-war story I ever experienced. And it accomplishes that not by focusing on the soldiers or the battlefields like so many other games but on the times before war and the mundane life of people and how war impacts these people. One of the most brilliant endings of all time. It catches you off guard, and its not even a plot twist but just history. I cried for 10 minutes straight like a baby, seeing the lifes of those people drawn into chaos by the war. Those characters felt so real and just like people you could meet on the street. The thought of those people having to go to war was one of the most shocking and tragic feelings I ever had. I never thought a game could impact me like this, and no other work managed to make me feel like The Lion's Song did.

The Lion's Song made me want to create. I want to write and draw, I want to start learning the piano again, I want to sing and explore and express.

Even though it's hard and it hurts and it sucks.

Rather than romanticising the art or artists themselves, The Lion's Song focused more on the pain and exhaustion that goes into creation. And yet, it does this without succumbing to the "tortured genius" myth - at least , most of the time.

It makes you linger in the moments before and during creation rather than the glamorous aftermath. You stay with these characters as they struggle to pull something out from within themselves and make it into art, as they search for inspiration and are pained with self-doubt.

We get to follow as they use all of that ache to pull through and actually make something. A haunting symphony, a beautiful portrait, a ground-breaking theory.

So much media revolves around creators without actually bothering with the act of creation itself, but that's exactly what The Lion's Song is interested in exploring. And it's one of the most artistically rich and inspiring games because of it.

Also, that moment when SPOILERS Em uses math to prove that non-binary gender identities are real was so gay and wonderful.

One of the best visual novels I've ever seen, and definitely the best point-and-click game I've played in a long time. Playing this and replaying it just to experience all the different choices, outcomes and endings has been an absolute joy!

While this game doesn't offer many puzzles, and the stories are all short and sweet, the connections between the stories that cause them to interweave with each other are what really make this game shine. The way the final episode provides historical context to the other three is particularly brilliant, making the characters feel almost real in a sense.

Because the events of each episode change slightly based on choices you make in the other episodes, you could easily replay this game a dozen times and find something new each time! It is worth noting, however, that the lack of achievements does limit replayability on the Switch version. An in-game equivalent system would fix this.

The graphics, audio, and overall UI of the game also provide this wonderfully artsy feel to everything, making the game feel especially charming and beautiful, kinda like a little window into the 1910s. Together, they create a wonderful aesthetic that really suits the story and characters, which makes it really easy to stay engaged.

So to reiterate, if you enjoy visual novels, point-and-click adventures, or even if you just want to experience an interesting story, I can't recommend this title enough!

Un juego que me toco más profundo de lo que esperaba en un momento de mi vida que necesitaba ayuda. Conecto en todo conmigo y espero seguir conectando en el futuro.

This review contains spoilers

Some great tales in here, maybe? Three chapters, each telling a self-contained live of an artist and their struggles with the craft, their thinking of themselves and the world around them.

Even if they all take place in the same city, there is little trace of Vienna here (being a game of less than 5 hours, is understandable). There is, however, a strong interconnectivity between all, that grounds them in a time and place that seems somewhat tangible.

The final chapter gives all of these stories another layer of retelling, as people who knew all of the previous protagonists share some new insight on their environment and their lives. In the train where they all meet, it is finally discovered that they are all soldiers to serve in The Great War, a time in history where all those memories and ways of seeing the world could vanish in an instant. They end with that note: how many stories like that were lost in the conflict, and are still being lost today?

se a melancolia fosse um jogo seria esse

Sweet game, straightforward and simple, n out enough substance though.

The Lion’s Song - A Review

A stunning point-and-click adventure narrative that takes you on a heart-filled journey across the art galleries and concert halls of early 20th-century Vienna.

Featuring four chapters, the game focuses on four different characters: Wilma Doerfl, Franz Markert, Emma Recniczek, and Albert Vogl. The narrative seamlessly weaves the lives of these characters, who hail from different professional backgrounds, while Vienna’s history plays a pivotal role in defining each of these stories.

A glimpse into the beauty of the city makes me find the game charming for many reasons. Its strength lies in its visual design and aesthetic setting—a pure visual treat for the eyes and soul. In addition, it is accompanied by a beautiful melody that lingers long after you’re done playing the game.

In The Lion’s Song, we are exposed to the aspirations, plights, and dreams harboured by each of these characters. In terms of narrative appeal and structure, Mathematician Emma Recniczek’s story stood out the most in comparison.

I do think the game could have benefited from a more in-depth dive, given the theme that it was going for, as it isn’t as immersive as one would hope or imagine it to be.

A very beautifully drawn game with some pacing issues. The first story is solid, but the second is a little too slow paced for my liking. However, the third story and especially the epilogue are really great and took this game from around a 3 star to a 3.5 easily.

Emma Recniczek's story not only confronting the inequality many women faced (and still face) in the field of science and higher education, while also doubling as a trans allegory was so wonderfully written, I found myself deeply engrossed in their character while only spending about ~1 hour with them. I also enjoyed the subtle inclusion of a gay character in their mathematician friend (or atleast that is how I read him), as I felt it fit in well with the idea of 'hidden identities,' and it further signalled how ridiculous the prejudice was because here is a character who is completely accepted by-- and ingrained itno the group (on the basis of being a male theorist) but who would probably just as soon be kicked out as Emma if they knew he was gay. It highlights the complete irrelevance of sexuality and gender identity when it comes to your scientific ability.

The Epilogue is a fantastic example of simple, but poignantly effective writing. Showing how each of the previous three characters have impacted these soon-to-be-soldiers in one way or another was already a pleasant bow on the various stories, but the revelation that these men are going off to war (facing a high likelihood of death) for various reasons and the conflicting points-of-views from these characters (that all make sense) was very engaging writing. I especially found the snide remarks from the art thief at Wilma's patriotic brother very interesting, as the thief has spent his entire life struggling to stay alive and here he is faced with a young lad eager to throw his life away for his country. It seems to me that he is angry someone is so careless with their life and ignorant to what pain is (especially the attempted desertion by him not much later was very striking to me).

While this game wasn't always the most engaging work of art, I am very glad I stuck with it. The third and fourth chapter are really wonderful short stories, and the way the various stories interconnect in small ways is strangely rewarding (especially the epilogue). I hope the team behind this continues to create wonderful stories like these, though admittedly I do hope the gameplay itself will be a little more varied and engaging next time around.

Чудова, весела, має кілька історій, які заглиблюють у той світ і час, змушує переживати за персонажів. На жаль, немає української локалізації.

A nice idea for a visual novel, but it felt quite dull when finishing the first chapter so I'm not continuing it.

Esta aventura gráfica ambientada en la Viena pre-primera guerra mundial tiene muchas cosas buenas.

Lo primero a destacar es la irregularidad de los mismos. De los 4 episodios que componen el juego, el primero y el último son con diferencia los peores. el primero por ser demasiado tonto y ser casi automático, mientras que el último es más un epílogo que un episodio como tal. Pero que esto no os engañe, el episodio 2 y 3 son realmente buenos. Si, los puzzles son simple point and click sencillote, pero en estos episodios hay toma de decisiones que realmente importan. El juego te permite ver al final que % global tomó la misma decisión que tú en varios puntos del capitulo, y no te entraran ganas de cambiarla aun sacando un final malo porque coño, es tu final. Y eso dice mucho del juego (aunque este intente animarte a hacerlo cargandose un poco la idea de continuidad)

Gráficamente tiene un estilo que puede cansar muy rápido sobre todo dado lo sencillo de sus animaciones, pero recomiendo aguantar un poquito para ver la historia. De hecho, el juego mejoraría infinito con un doblaje, aunque teniendo en cuenta el presupuesto, entiendo que no lo hayan hecho. El que me haya dado rabia porque le veía mucho potencial desaprovechado aun recomendándolo me dice que es realmente bueno aun con sus fallas y su primer capitulo.

Aunque bueno, ahora recuerdo que Freud sale mucho, y me da igual que estén en Viena, eso le baja a un 0 automático. "¿Cómo se cambia una review en Steam Yahoo Answer?"

(Review apenas do capítulo 1, fiz review dos outros também)
É legalzinho, mas nada demais também. To curiosa pra saber como é o resto, mas ainda to meio indecisa sobre comprar tudo já que esse nem me agradou tanto
Pra mim, esse jogo é ótimo quando você tá no tédio e só quer uma coisinha pra passar o tempo, algo que vc n tenha que pensar muito e tenha uma vibe calma

Completed all four episodes, with 100% of achievements unlocked. A narrative-based point-and-click adventure, The Lion's Song spans four episodes, each following a different character in pre-First World War Austria, united by their personal struggles for inspiration and acceptance - starting with a musician seeking inspiration for a concert, we move to an artist and a female mathematician (the focus of the final episode may be a slight spoiler so I'll avoid mention). Presented using well-drawn pixel art with a sepia colour scheme, there's an effective historical feel here.

With only very limited 'puzzles', the game is very much focused on its narrative, which fortunately is engrossing and I find myself drawn in by each of the character's stories, coming to know each of them across the 2-3 hours that each episode lasts. Especially well done are the various links between the stories, which take place concurrently - the best of these really are best experienced without spoilers, but as a gentle example, a person discussed briefly in episode 1's dialogue becomes a vital confidant of one of the later protagonists.

Broadly the story is is linear, but a few key choices in each episode are meaningful in shaping the nuances of events, both within and between chapters. Some longevity is afforded by the game's achievements, some of which can be puzzles in themselves to work out - but these go a little too far on occasions, requiring extensive episode replays. A 'connections gallery' accessible from the main menu expands nicely on the inter-episode call-backs that I mentioned earlier, awarding statues and paintings as you experience certain sets of events.

10 de 86 logros desbloqueados. Primera ruta terminada.

The Lion's Song is a fantastic narrative driven game following the lives of numerous different people as they face a different set of challenges from their varying backgrounds.

A pretty short game (5/6 hours) told through episodes, each focussing on a different character and their struggles with their chosen creative path.

Definitely worth picking up and giving a go if you're a fan of point and clicks with a strong story involving different characters and how they connect.

My only issue was the last episode does feel like it drags a little bit. Not on the whole a massive issue but it may be because previous episodes didn't last as long.

I've only played the first episode so far and I'm really enjoying it. I bought this Switch purely for the visuals alone and i'm getting my money's worth for sure. I'll update this review whenever I finish all the episodes. So far, 4/5.

Four episode point and click adventure game showing important moments in the lives of a composer, painter, mathematician, and the people they effected before the outbreak of WWI. Short, well written, and beautifully drawn. Though your choices and the effects they have on the other stories really don't amount to much and the first episode is pretty limited compared to the 2nd and 3rd that were longer and more interesting character wise and thematically.


The first chapter is the kind of good where even the lesser bits show promise, and inspired me to buy and play the rest of the game.

I still haven't played the rest of the game.