Bio

Nothing here!

Personal Ratings
1★
5★

Badges


Noticed

Gained 3+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

Roadtrip

Voted for at least 3 features on the roadmap

N00b

Played 100+ games

Liked

Gained 10+ total review likes

Favorite Games

Control
Control
Deus Ex
Deus Ex
Divinity: Original Sin II - Definitive Edition
Divinity: Original Sin II - Definitive Edition
The Witcher: Enhanced Edition
The Witcher: Enhanced Edition
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney

164

Total Games Played

011

Played in 2024

000

Games Backloggd


Recently Played See More

Black Geyser: Couriers of Darkness
Black Geyser: Couriers of Darkness

Apr 07

Sunday Gold
Sunday Gold

Mar 23

Papers, Please
Papers, Please

Mar 18

Haven Park
Haven Park

Mar 10

Primordia
Primordia

Mar 09

Recently Reviewed See More

I've never played a Spiderweb game before, so it benefits from experiencing for the first time many of the things I assume make up the Jeff Vogel formula. It has impeccable writing, an astonishing sense of place and ambience, and a very rewarding gameplay loop. And it does all that with no music, very simple sound effects, and very few unique pieces of textures and art. It does fall apart in the last third of the game, though. There are a few areas that don't bring anything new in terms of story or quest design, or that they're just plain annoying (environment attacking you, constant creatures spawning, etc.). All in all, I think it's worth experiencing until the end because of the multiple possibilities the game offers.

Coming straight from Mediterranea Inferno, this was a bit disappointing but overall I’d still recommend it. The atmosphere, the way it presents a whole world with very little, the way the sex scenes are presented and written… Those are all very good or excellent. What didn’t completely gel for me was the branching narrative and the different endings — two things that I loved in the dev’s following work.

What a surprise! I found this through Game Pass and had a vague recollection of it getting some praise a couple of years ago. It’s totally warranted. An expansive exercise in world building, an emotional and intimate story through place and time, a basic but enjoyable puzzle platformer/resource management sim/visual novel that’s always more than the sum of its parts.