Kickass game. Adds a bit of variety to the stadium environment with dirt and I think platforms too. The core campaign is really solid, but there are a few tracks that just fucking suck. Either pure trial and error, or just shitty endurance tracks. Don't let this distract you from the ~60 tracks that aren't tho. It's also still free and on steam, if you ever wanna get into trackmania, start here.
initially was about to dismiss this as just a silly racing game with dated graphics but then i joined a public server and discovered that you can play your own music for everyone, the host put on random nickelback and patrick nuo hits from the 2000s and it immediately clicked for me omg what an epic game
Trackmania Nations Forever is an all time greatest racing game for me. It's controls are devilishly simple, but that hides a depth which is immense. It's a series all about making tricky jumps, and rounding corners in just the right way that you maintain your speed. Keeping speed in Trackmania is exhilarating, and it feels faster than many other racing games, even if it isn't on paper.
A lot of what I love about this game comes from the custom content. Trackmania players have made all kinds of absurd and tricky courses, enough that there's functionally no end to the racing. In a sense, the track is your true enemy. Sure other people are racing with you, but it's easy to forget about them as you just try to finish a tricky track.
Racing in Trackmania has tricks and all kinds of wild jumps that are exhilarating. The track design has an anarchic, wild energy that few other racing games possess. Plus, the game is entirely free, unlike its newer counterpart which locks the custom content (the best content in the series imo) behind a subscription service. Not that I begrudge it for doing so, it must make money somehow, but the older iteration has that content for free. It's a must play for anyone with a computer that can run this very easy to run game.
A lot of what I love about this game comes from the custom content. Trackmania players have made all kinds of absurd and tricky courses, enough that there's functionally no end to the racing. In a sense, the track is your true enemy. Sure other people are racing with you, but it's easy to forget about them as you just try to finish a tricky track.
Racing in Trackmania has tricks and all kinds of wild jumps that are exhilarating. The track design has an anarchic, wild energy that few other racing games possess. Plus, the game is entirely free, unlike its newer counterpart which locks the custom content (the best content in the series imo) behind a subscription service. Not that I begrudge it for doing so, it must make money somehow, but the older iteration has that content for free. It's a must play for anyone with a computer that can run this very easy to run game.
I've decided that from now on, I'm going to hook the reader with a clickbait title. Here's my title:
if you enjoyed Celeste, you might loveTrackmania Nations Forever.
Disclaimers: I'm not a fan of cars in real life. 2. I'm not a fan (at first glance) of simulation games. Luckily, Trackmania Nations Forever isn't a game for car enthusiasts or simulation fans. I'd go even further: it's not really a traditional racing game. You don't navigate the 65 tracks to beat opponents but to beat a time. The whole appeal of the game lies in this singular goal: a certain idea of perfectionism.
Everything surrounding this goal is far from perfect: TMNF's graphics are generally quite generic despite some nice lighting effects. The music is a kind of dull lounge house. There's no damage physics, all cars have the same characteristics. All tracks seem to have been made with the same level editor.
What makes TMNF a great game is the driving mechanics. The simplistic controls (accelerate, turn left, right, and sometimes brake) demand great precision. It's all about perfect timing. Revelation for me: I realize that racing games are mostly 3D games but with 2D game controls. Like a platformer, inputs could be articulated on a simple X-axis (left and right) and Y-axis (accelerate, brake). I'd struggle to say why this particular game has such exceptional control, but it's a feeling I've never had in any racing game before. It's both immediately easy to grasp but exponentially difficult to master.
You do need a certain mindset to get into this game: having the 'grind' culture. Being a bit obstinate to restart the same course dozens or even hundreds of times to get the medal you want (for me, I stopped at the gold medal). A bit like Celeste, we work on micro-segments (the average duration of a race is about 45 sec.) that we must master. Another totally unique element of this game is the ability to 'brake in the air' and decide on your trajectory (like a 2D platformer). It's physically totally improbable but very interesting in terms of gameplay.
There's obviously a highly competitive aspect and a ranking system on two scales: a local one (a bronze to Nadeo medal system (higher than Gold)) and a quite laughable global leaderboard system. It's always fun to be proud of one of these courses before realizing that you're just entering the top 100,000 worldwide. The somewhat comical patriotic or regional aspect, I'm quite proud to be in the top 100 of a part of Switzerland (which is not already a big country).
Anyway, play it, it's free
if you enjoyed Celeste, you might loveTrackmania Nations Forever.
Disclaimers: I'm not a fan of cars in real life. 2. I'm not a fan (at first glance) of simulation games. Luckily, Trackmania Nations Forever isn't a game for car enthusiasts or simulation fans. I'd go even further: it's not really a traditional racing game. You don't navigate the 65 tracks to beat opponents but to beat a time. The whole appeal of the game lies in this singular goal: a certain idea of perfectionism.
Everything surrounding this goal is far from perfect: TMNF's graphics are generally quite generic despite some nice lighting effects. The music is a kind of dull lounge house. There's no damage physics, all cars have the same characteristics. All tracks seem to have been made with the same level editor.
What makes TMNF a great game is the driving mechanics. The simplistic controls (accelerate, turn left, right, and sometimes brake) demand great precision. It's all about perfect timing. Revelation for me: I realize that racing games are mostly 3D games but with 2D game controls. Like a platformer, inputs could be articulated on a simple X-axis (left and right) and Y-axis (accelerate, brake). I'd struggle to say why this particular game has such exceptional control, but it's a feeling I've never had in any racing game before. It's both immediately easy to grasp but exponentially difficult to master.
You do need a certain mindset to get into this game: having the 'grind' culture. Being a bit obstinate to restart the same course dozens or even hundreds of times to get the medal you want (for me, I stopped at the gold medal). A bit like Celeste, we work on micro-segments (the average duration of a race is about 45 sec.) that we must master. Another totally unique element of this game is the ability to 'brake in the air' and decide on your trajectory (like a 2D platformer). It's physically totally improbable but very interesting in terms of gameplay.
There's obviously a highly competitive aspect and a ranking system on two scales: a local one (a bronze to Nadeo medal system (higher than Gold)) and a quite laughable global leaderboard system. It's always fun to be proud of one of these courses before realizing that you're just entering the top 100,000 worldwide. The somewhat comical patriotic or regional aspect, I'm quite proud to be in the top 100 of a part of Switzerland (which is not already a big country).
Anyway, play it, it's free
I think it was around 2016 when I first discovered this game, since then it became my favourite racing game.
TrackMania Nations Forever is a game with infinite replayability thanks to its online component, gives players the chance to build their own tracks and offers an amazing campaign of official tracks.
All of this comes for free, you don't have to spend anything to enjoy this game to the fullest (unlike more recent entries in the series).
About the official tracks, I think I have to mention the final track in the game: one of the most difficult challenges I've encountered in a racing game, a 1-hour endurance test that really pushes the player to his limit. Completing the final track was in itself an experience and it's just one of the many things this game has to offer.
TrackMania Nations Forever is a game with infinite replayability thanks to its online component, gives players the chance to build their own tracks and offers an amazing campaign of official tracks.
All of this comes for free, you don't have to spend anything to enjoy this game to the fullest (unlike more recent entries in the series).
About the official tracks, I think I have to mention the final track in the game: one of the most difficult challenges I've encountered in a racing game, a 1-hour endurance test that really pushes the player to his limit. Completing the final track was in itself an experience and it's just one of the many things this game has to offer.
TMNF is really good. A simple racing sim with easy controls to learn, but difficult techniques to master. Combined with a great selection of dev made maps to race, multiplayer, and even a built in track editor and share function. All together making TMNF one of the best racing games I have played, even considering its age. If I had to make one complaint however, I would add that it does get quite repetative. Even despite the increase in difficulty and complexity of the later levels, it still felt lacking to me personally. However I do understand this is a individualistic take; given how many people are able to spend hundreds of hours grinding away at TMNF's maps.
Just a really nice game. It's fairly basic, all things considered, but there's a ton of developer-made tracks to drive through and a pretty powerful track creation tool that has naturally lead to an absolute goldmine of user-generated content to play.
You get loads of content here, and in a game that's completely free to download on Steam. If you like racing games, you should really play TrackMania Nations Forever at some point. It costs nothing and will probably run on anything with a motherboard.
You get loads of content here, and in a game that's completely free to download on Steam. If you like racing games, you should really play TrackMania Nations Forever at some point. It costs nothing and will probably run on anything with a motherboard.