Reviews from

in the past


really fun, but not as fun as the latest game

i forgot how goated this game is, one of the most underrated/unique racing game series of all time it's so addicting, i love how fast and fucked the levels are.

Kickass game. Adds a bit of variety to the stadium environment with dirt and I think platforms too. The core campaign is really solid, but there are a few tracks that just fucking suck. Either pure trial and error, or just shitty endurance tracks. Don't let this distract you from the ~60 tracks that aren't tho. It's also still free and on steam, if you ever wanna get into trackmania, start here.


I've completed this game in the sense that I beat the official campaign, but I don't think I'll ever truly be done with it until they shut the servers down. The engine has so much potential that it has fueled a thriving community of players and creators even 15 years later.

initially was about to dismiss this as just a silly racing game with dated graphics but then i joined a public server and discovered that you can play your own music for everyone, the host put on random nickelback and patrick nuo hits from the 2000s and it immediately clicked for me omg what an epic game

Çocukluğumun harika oyunudur kendisi, araba yarışı oyunu ihtiyacınızı akrobatik bölümleri ile çok güzel karşılayabilir. Bir kaç saat oynayıp deneyim etmenizde fayda var.

Un peu joué, vite passé sur TM² qui était déjà sorti (mais payant)

Werde meinen Kindern erzählen, dass dies die einzige Möglichkeit ist, die Formel 1 nach zu erleben, bevor all die Restriktionen dazu kamen.

Only true timeless game ever made.

Trackmania Nations Forever is an all time greatest racing game for me. It's controls are devilishly simple, but that hides a depth which is immense. It's a series all about making tricky jumps, and rounding corners in just the right way that you maintain your speed. Keeping speed in Trackmania is exhilarating, and it feels faster than many other racing games, even if it isn't on paper.

A lot of what I love about this game comes from the custom content. Trackmania players have made all kinds of absurd and tricky courses, enough that there's functionally no end to the racing. In a sense, the track is your true enemy. Sure other people are racing with you, but it's easy to forget about them as you just try to finish a tricky track.

Racing in Trackmania has tricks and all kinds of wild jumps that are exhilarating. The track design has an anarchic, wild energy that few other racing games possess. Plus, the game is entirely free, unlike its newer counterpart which locks the custom content (the best content in the series imo) behind a subscription service. Not that I begrudge it for doing so, it must make money somehow, but the older iteration has that content for free. It's a must play for anyone with a computer that can run this very easy to run game.

Como a campanha do Forever só é uma parte do United e eu já peguei todas as medalhas de autor, posso dar como finalizado. É ótimo para jogar com os amigos, mas eu recomendaria pegar a versão completa para evitar dores de cabeça.

I've decided that from now on, I'm going to hook the reader with a clickbait title. Here's my title:

if you enjoyed Celeste, you might loveTrackmania Nations Forever.

Disclaimers: I'm not a fan of cars in real life. 2. I'm not a fan (at first glance) of simulation games. Luckily, Trackmania Nations Forever isn't a game for car enthusiasts or simulation fans. I'd go even further: it's not really a traditional racing game. You don't navigate the 65 tracks to beat opponents but to beat a time. The whole appeal of the game lies in this singular goal: a certain idea of perfectionism.

Everything surrounding this goal is far from perfect: TMNF's graphics are generally quite generic despite some nice lighting effects. The music is a kind of dull lounge house. There's no damage physics, all cars have the same characteristics. All tracks seem to have been made with the same level editor.

What makes TMNF a great game is the driving mechanics. The simplistic controls (accelerate, turn left, right, and sometimes brake) demand great precision. It's all about perfect timing. Revelation for me: I realize that racing games are mostly 3D games but with 2D game controls. Like a platformer, inputs could be articulated on a simple X-axis (left and right) and Y-axis (accelerate, brake). I'd struggle to say why this particular game has such exceptional control, but it's a feeling I've never had in any racing game before. It's both immediately easy to grasp but exponentially difficult to master.

You do need a certain mindset to get into this game: having the 'grind' culture. Being a bit obstinate to restart the same course dozens or even hundreds of times to get the medal you want (for me, I stopped at the gold medal). A bit like Celeste, we work on micro-segments (the average duration of a race is about 45 sec.) that we must master. Another totally unique element of this game is the ability to 'brake in the air' and decide on your trajectory (like a 2D platformer). It's physically totally improbable but very interesting in terms of gameplay.

There's obviously a highly competitive aspect and a ranking system on two scales: a local one (a bronze to Nadeo medal system (higher than Gold)) and a quite laughable global leaderboard system. It's always fun to be proud of one of these courses before realizing that you're just entering the top 100,000 worldwide. The somewhat comical patriotic or regional aspect, I'm quite proud to be in the top 100 of a part of Switzerland (which is not already a big country).

Anyway, play it, it's free

when you have 10 minutes to play something, this is it

despite being 16 years old at this point its still holds up as a really solid racing game

still perfectly playable although has some controller issues if you are wireless

i don't have much to say about trackmania nations forever. it's extremely fun, it looks great for the low requirements, it controls tight as hell and it offers a fantastically addictive challenge. what more do you want.

krank geiles rennspiel was gameplay angeht

I think it was around 2016 when I first discovered this game, since then it became my favourite racing game.
TrackMania Nations Forever is a game with infinite replayability thanks to its online component, gives players the chance to build their own tracks and offers an amazing campaign of official tracks.
All of this comes for free, you don't have to spend anything to enjoy this game to the fullest (unlike more recent entries in the series).
About the official tracks, I think I have to mention the final track in the game: one of the most difficult challenges I've encountered in a racing game, a 1-hour endurance test that really pushes the player to his limit. Completing the final track was in itself an experience and it's just one of the many things this game has to offer.

Pinnacle arcade racing with crazy tracks and a "World Cup" aesthetic. Being part of track-building community servers and ranking in the USA's top 1000 at one point are fond memories.

TMNF is really good. A simple racing sim with easy controls to learn, but difficult techniques to master. Combined with a great selection of dev made maps to race, multiplayer, and even a built in track editor and share function. All together making TMNF one of the best racing games I have played, even considering its age. If I had to make one complaint however, I would add that it does get quite repetative. Even despite the increase in difficulty and complexity of the later levels, it still felt lacking to me personally. However I do understand this is a individualistic take; given how many people are able to spend hundreds of hours grinding away at TMNF's maps.

Exhilarating online time-trial play where the challenge is often just maintaining one's speed through increasingly ornate spirals, wall-climbs, and precisely spaced jumps. A very robust track-building community has kept things fresh for years.

Just a really nice game. It's fairly basic, all things considered, but there's a ton of developer-made tracks to drive through and a pretty powerful track creation tool that has naturally lead to an absolute goldmine of user-generated content to play.

You get loads of content here, and in a game that's completely free to download on Steam. If you like racing games, you should really play TrackMania Nations Forever at some point. It costs nothing and will probably run on anything with a motherboard.


TMNF is a really cool and relaxing racing game. Sit back, relax and start grinding for the top time. Tying to get the perfect line to get the fastest time. There also is a lot of custom content to extend the game with.