Reviews from

in the past


re clonko, mapas grandes y vacíos, super repetitivo todo. justo lo que quería jugar y cumplió en todos los aspectos del genero "chabón enojado mata cosas". por nostalgia le tiraría un par de puntitos más pero en los últimos objetivos me perdió y el jefe final es un chiste jasjs

Honestly I love this game, I played it a lot on my PS3, beating it countless times. I highly recommend this game. Don't expect a fantastic story or intricate gameplay, just build up a Viking army through gore and blood and kill Hel's forces! It took me 23 hours to get all achievements and it was fairly easy to do so. Just kill things, have big battles, get gold, clear locations and build your army!

It's alright. Mainly abandoned because of person issues (lost save progress), but didn't feel compelled to finish.

Kind of shit, but is also breezy and bloody enough to keep my attention. When this came out I 100%'d it somehow. Would be a cool one to make an improved sequel for.

It's a decent blend of stealth and brutally savage combat (albeit janky), with absolutely astonishing battle set pieces with hundreds of highly detailed warriors on screen at the same time and a semi-open world that was more influential to later games like Ghost of Tsushima than anybody gives it credit for. Its problems lie in its high repetition factor, with the same objectives being offered to the player over and over again, and in the sound design: this is a quiet game, with little music to speak of and a number of missing sound effects in and out of combat.

One would be excused for thinking the sound is malfunctioning at first, but no, it's working as intended. Better sound would have gone a long way to make both action and exploration more impactful: it's one thing to cleave a hulking brute in half with your axe or to kick a heavy iron gate off its hinges with puny or even missing sound effects, another to do so with a nice chunky sound to accompany it, and that's simply not there in this title.

The battles deserve a few words of praise: the game was made by the studio behind the Total War series, and it shows: rarely have I seen such concurrent numbers of NPCs charging at each other in real time and populating vast battlefields in an action adventure game. These impressive large scale battles truly make you feel like you're in one of the Lord of the Rings movies, a boast few games can make. Unfortunately, the way these are designed detracts from the fun: the player is supposed to rush to a number of objectives, usually a shaman respawning an infinite amount of enemy troops. Should the player choose to take part in the battle at large instead of rushing to the elimination of these monster closets, they will soon find themselves fighting wave after wave of reinforcements, without any chance of turning the tide of the battle in a more organic manner than just closing the respawn faucets.

It doesn't help that it also suffers from poor performance on consoles and also a poor PC port: irremediably locked at 30 frames (steady at least) and with subpar controller support, it leaves a lot to be desired.

A shame, because with a bit more attention to detail and maybe some tightening up to stem repetition, this game could have been remembered fondly, instead, Viking faded in the mists of time due to its general mediocrity.


Replayed to get footage for a retrospective on YouTube. Still love this game. Check out my video on this if you wanted! https://youtu.be/Odd4tpSwsSc?si=WKApRYConOxlpwLU

This review contains spoilers

Amazing, underated game.

I loved Viking: Battle for Asgard. The game play, the mechanics, the battles, it was all epic. In the core this game is kind of a God of War clone in Norse mythology, but with enough originality that it stands out.

The story is a classic one, all revolving ancient rivalry between the Gods of old. The Goddess Hel is banished from heaven for defying Odin’s rule, wants to take revenge by releasing the wolf-God Fenrir, who start Ragnarok, the apocalypse that will be the end of Midgard. She resurrects the Viking warriors of old, long forgotten and marches to war. Freya, the god of War, needs a champion to stop this from happening and appoints Skarin, a tough Viking with nice hair. She speaks to him and tells him to save Midgard.

You play as Skarin, doing the bidding of Freya by completing various tasks. You must reconquer villages, cities and territories that have been confiscated by the forces of Hel, win glorious, massive open field battles and become the champion of Midgard.

Viking: Battle for Asgard plays like a Hack and Slash RPG. You kill enemies with various combo’s, collect/find gold and improve your skills and combos. You can also use the power of the elements to strengthen your attacks. These costs rage however, that you collect from killing enemies. You explore three different islands with different events, raids and glorious battles. To prepare for an open field battle, you must first free as many of your Viking buddies as possible, which are held prisoner in various camps and strongholds. When you gathered enough men, you can start raids on patrols, encampments and, in the end, the castle of Hel herself. You need to be tactful by picking off stronger enemies first like the shamans. This can really turn a battle into your favour.

You can collect various collectables in the game to unlock some nice artwork. There is a problem however with collecting them. Some of the Red Skulls for example, can only be collected in a certain mission or event. If you complete this event, without getting all the collectibles, then you are out of luck my friend. You can start the game over and do that specific mission again, and this time, make sure that you got them all.

The controls in Viking: Battle for Asgard are fluent. Movement, attacking, rolling, it all works very well. The climbing can be a little chore sometimes but overall, it works as it should.

I still think this game looks amazing. The open world, the true Norse “climate” they processed in the environment, the flora and the character models. The animations are fluent too and the kill moves Skarin performs are brutal and epic. For a game this old, it is truly a work of art. And speaking of art, the artwork you unlock by collecting the various Red Skulls on the map, is stunning. It always feels a little bit pointless in many games to look at drawings, but here it is actually nice.

When speaking of the sound, the nice, Norse-themed ambient music is relaxing to listen at while you slice undead Vikings in half. The battle music for raids and open field battles is epic and really gives you the feeling of fighting a war, were everything is at stake. The sound effects are cool too and well implemented.

There is one issue I have with this game, the camera. When fighting in areas with obstructions, like towns or dense forests, the camera shifts awkwardly and you get stabbed in the back.

Besides this, I think Viking: Battle for Asgard is a very underrated game that deserved a lot more attention and love.

Definitely recommend it.

Under rated game alert. Viking: Battle for Asgard manages to tread the fine line between simplicity and being too simple and manages to deliver a hack and slash experience that is a lot of fun. You play as some random viking dude hacking the shit out of orcs as you fight to reclaim your lands. It's a simple story, with simple gameplay mechanics and it works great. Being completely sick of these repetative open world games which are made artificially longer by repeating pointless tasks, Viking gets straight to the point. There are 3 islands that you have to reclaim, each being fairly small without a great deal of filler. The gameplay is a simplistic but nice take on god of war, mostly hack and slash but including some blocking and dodging which add to the variety. The best part of the game is the epic wars that you find yourself in. Hundreds of enemies on each side, just slicing limbs off of each other. The game does have some bugs. I found that every so often it would stop for a second or two. This wasn't game breaking, but was very annoying. If you can get past this, it's a great little game, which I highly reccomend.

Creative Assembly has made a lot of time period hack and slash games that are decent, but have many flaws (Spartan: Total Warrior for PS2 was one). Viking is a decent game but is plagued with repetition. I played this 5 years ago on the Xbox 360 and it was just OK back then. This game has aged like rotten milk only having a decent graphics upgrade. It is worth even a $15 purchase?


The answer is maybe. Depends on how you look at low budget ports of older games. Viking has a paper-thin story that is middling on nonsense. All I know are two busty Goddesses are fighting each other and using Skarin (what a dumb name) to round up Vikings to stop Hel’s Legion. Feels more like a Lord of the Rings rip off when you play it. Aside from the lame story everything in this game is repetitive and grows boring. I finished this game back in 2007, but I couldn’t even finish the third section of this game this time around, I just wanted to tear my hair out. The combat is sluggish with repetitive animations and combat moves. Sure, there are some upgrades, but mashing light and heavy attacks against hundreds and hundreds of enemies are boring. There are a few instant kill animations, but they repeat so often that you will just finish off the enemies normally because of how tiresome it gets. It doesn’t help that the slow motion goes on way too long.


Using flame pots, throwing axes, and health potions don’t help either. This game can be really tough and you respawn at Leystone locations spread throughout each of the three islands. Your only goal is to run around liberating camps with Vikings cages in them. It gets boring because that is ALL you do. There are no other objectives. Some camps require you to “prove” yourself before they join your army. This leads to mundane tasks like gee, liberating another camp to prove yourself. At the end of each island are large fortresses that you liberate which are probably the only interesting thing in the game, the first time. You can summon a dragon to wipe out shamans, but you need to acquire stones to do this which completely breaks this. Once all shamans are dead you liberate that area and move on. No matter how fast your computer is you will experience massive slow down during this battles because of all the people on screen. This drove me nuts.


Before you can liberate the final town on each island you have to use stealth to sneak in and complete an objective. This was both broken and boring because you have no idea where to go. Enemies spot you too easily and then they call all their friends over and you die. Why you have to sneak into these camps is beyond me. Why can’t you just liberate it then take the item as the reward? After one hour this game is just no fun. The world is empty, there’s no reward for exploration, and the map system is nearly useless. The only redeeming qualities are the gore and the updated graphics. At least the game is really short and can be beaten in about 8 hours.

Overall, if you missed this 5 years ago you’re not missing anything now. If you really need a budget hack and slash then go ahead, but be warned of the boring repetitive gameplay.

The best part of this game is fast traveling by killing yourself