Reviews from

in the past


Angry Birds tem a simplicidade de jogos mobile aliada com carisma e mecânicas de gameplay que adicionam pouco, mas que dão uma pequena virada na jogatina.

Infelizmente, é um jogo muito repetitivo se tornando algo pra jogar aqui e acolá, numa fila, na privada, esperando o loading de algum jogo mais demorado, enquanto se ouve podcast, qualquer uma dessas situações onde você aproveita o tempo ocioso com algo pra fazer.

Nothing to say. It is Angry Birds, tis a game for time burning.

This was my shit back in the day

This game cums (for its time).


I know someone who looks like the bomb bird

I only ever played this through the google chrome addon when they released that like a decade ago, here's a funny old tweet I found one time about it getting discontinued https://twitter.com/chippy/status/646679532641103872

Played in browser (Chrome Web Store)

i like the funny black bird

Todo el mundo jugó al Angry Birds en su día. Para entretenerse mientras estás en una sala de esperaba cumplía su función.

Bomb is responsible for multiple war crimes in Iraq

If Doodle Jump showed off the gyroscope in the iPhone, Angry Birds showed off the touch controls. Much like Doodle Jump, it's a simple, easy to grasp concept - angle the Angry Birds to destory the structures, with satisfying results. WIth a cute aesthetic, and neat sound design, it served as a great introductory title to the iPhone's potentail - and unlike Doodle Jump, featured levels and those all important stars - meaning completionists could whittle away to grab them all, perfect for train or bus journeys or breaks at work.

It's one of those classics that is overlooked because of how ubitiqious it's become, with a million spin-offs and two films far after it was ever relevant. But the game itself was a great piece of design. And for less than a pound, great value whether you played it once or a hundred times.

But it also - sadly, dissapointingly - has become symbolic of the way mobile gaming has changed. Despite having paid for the game back in the day, it's now full of adverts, between loading levels, when pausing, after finishing a level, on the home screen. Rather than the strategic puzzling out of a level to get the stars, there's constant encouragement to use the little shortcuts - able to purchase with real money - instead. It's... Still playable, I suppose, but lacks the appealing simplicity that shone so much with the original - and with that era of mobile gaming. It's on other platforms, that I'm sure don't have the same issues - but without the in-hand touch controls, it seems lesser.

A game worth remembering for its place in gaming history, both positive and negative.

Bem feito e viciante, mas n me prendeu.


this is a video game from video game dot.com

This is the one without all the microtransactions, right? If so yeah man it's the shit.

Remember when popular mobile games used to not be hot garbage money vacuums? Me too