es bueno, pero no llega a ser lo que quiere ser. es dificil hacer una review de esto porque cambiaron mucho el sistema de progresion desde la beta del juego (no se si porque este tipo de juegos no funciona con el modelo f2p o porque los devs son medio giles), pero en general el gameplay es entretenido, el equipo se esforzo en crear nuevas armas con sus respectivas mecanicas en vez de tomar prestado de otro titulo del genero y la verdad que se sienten bien. respecto a los monstruos, ehhh... hay como 5 bichos que son el mismo pero de otro color o mas grande y la verdad que no hay tanta variedad como para que sea justificable pero bueno tienen sus propios ataques asi que está bien.
realmente no soy muy fan de los f2p pero para serlo esta piola y ademas cada tanto sacan una update grande que si ya terminaste con el contenido te hace volver aunque sea un ratito
realmente no soy muy fan de los f2p pero para serlo esta piola y ademas cada tanto sacan una update grande que si ya terminaste con el contenido te hace volver aunque sea un ratito
i never played monster hunter but it seems to me that monster hunter games are about learning to press a button five seconds before something happens, and if you press it too much or too little then you die. personally im against pressing buttons, ideologically, so it doesnt work for me.
i liked chatting with my friends while playing this but i basically just like chatting with my friends
i liked chatting with my friends while playing this but i basically just like chatting with my friends
Monster Hunter's bastard brother. Dauntless had the potential to be a good game, and somewhere in there, it is one. Read this review knowing I played this a few months after its initial release, and once more a year later.
I will say that I had fun while it lasted, the graphics are not that bad and they have a certain charm to them, the monsters' design isn't that bad either, however...
The game gets old very quickly, you will get tired of key mashing your mouse1+mouse2 buttons and drinking potions quickly, the world around is just empty and on top of that, there's an excessive grinding that you can only find in MMOs. But that's what I don't like, some people enjoy the grinding.
The online, however, is better than MHW. You don't have to play the entire game alone just to do CO-OP with your friend, so it's a plus. If you're looking for something short that you can play a week or two, this is probably a good game if you got good friends.
Nonetheless, I'd say this had potential and probably still has; but I'm not willing to give it another try. If you want something for the long term? You should seek other MMOs.
I will say that I had fun while it lasted, the graphics are not that bad and they have a certain charm to them, the monsters' design isn't that bad either, however...
The game gets old very quickly, you will get tired of key mashing your mouse1+mouse2 buttons and drinking potions quickly, the world around is just empty and on top of that, there's an excessive grinding that you can only find in MMOs. But that's what I don't like, some people enjoy the grinding.
The online, however, is better than MHW. You don't have to play the entire game alone just to do CO-OP with your friend, so it's a plus. If you're looking for something short that you can play a week or two, this is probably a good game if you got good friends.
Nonetheless, I'd say this had potential and probably still has; but I'm not willing to give it another try. If you want something for the long term? You should seek other MMOs.
I wonder if these types of unheard of mmo live service games not based on any existing franchise actually make any money. Surely just making a more standard singleplayer game is much cheaper and more reliable. The only example I can think of that is successful is warframe. I'm assuming the vast majority of people who have played this game stopped after one or two hours like I did, but these types of game keep getting made? I'm so confused, what types of people like this crap?
i really just think the hunting grounds update made this game ridiculously boring, grindy and repetitive. the gameplay isn't bad at all but damn does it suck that it's made boring by the leveling done by running place to place on an island over and over.
equipment elements were completely trivialized as a result as well, meaning that you really only care about what cells a piece of equipment has instead of the protection / damage it does against a specific enemy. the only cases where it semi-matters is the legacy modes, the arena one and escalation, but even then perks are probably more powerful than bothering with elements most of the time. perhaps im not at late game though, but who would trudge through to late game when it's so lame?
and obviously theres not really much point to play this when you can afford monster hunter games. just kinda sucks cuz the potential was there back when i played in early access.
equipment elements were completely trivialized as a result as well, meaning that you really only care about what cells a piece of equipment has instead of the protection / damage it does against a specific enemy. the only cases where it semi-matters is the legacy modes, the arena one and escalation, but even then perks are probably more powerful than bothering with elements most of the time. perhaps im not at late game though, but who would trudge through to late game when it's so lame?
and obviously theres not really much point to play this when you can afford monster hunter games. just kinda sucks cuz the potential was there back when i played in early access.