Reviews from

in the past


Decent Racer, I prefer arcade racers, and even at that its a genre I very rarely play.

I think one of the harshest things you can say about a game is that it has no personality. dirt 5 has some moments but is on the whole a pretty lifeless and unsatisfying experience.

(please please don't put unskippable podcast episodes in ur games)

Looks nice but has absolutely no sense of speed or anything that makes arcade-racers fun. Feels like this game is trying to be both an arcade and sim racer at the same time and ultimately failing at both; on top of that the dialogue in the game's "podcast" sections in between races is painfully unfunny and cringe, despite the best efforts of some pretty impressive voice talent. Couple that with the aggressive monetization that appears as soon as you boot up the game, and I genuinely struggle to muster up the strength to talk about this game without wanting to do literally anything else.

Dirt 5 is a game without many strings attached and presentation, you start the game in career mode without many frills, and the background plot is presented throughout each race interval, with audios from AJ (his supposed manager) and the audios of the podcast that tell you about their strikers and the other pilots, but nothing too deep or that you can get attached to, after all, it's a racing game.

In the first few races, you already notice that the game is extremely beautiful, full of details, dust eating loose, and weather changes are very drastic when they occur and they significantly impact the driving difficulty, either because the track is darker or even more slippery. Although at various times the speedways seem to be repeated and so on, when you advance a lot in the championship (arriving in the well-known Red Zone), the game takes a different turn in the tracks that seem to have received an expansion out of nowhere, but anyway, the speedways are cool.

The cars are quite varied and have their driving particularities, some hold in the corners, others slide too much, and you will need to get used to each one of them according to the car class required in the race, and there is no way to escape if you come across with a class that doesn't like to drive or that can't drive.

The game's difficulty is relatively progressive, as you go along, the drivers get more aggressive, but if you have difficulty with any class of car, the difficulty will be more you trying to drive than beating the other drivers, maybe for some it can be a challenge to improve the riding even more, for others it can become frustrating.

The game's physics leaves something to be desired in some respects, in certain places, there are invisible walls, where they didn't need to be, and some rollover sounds weird. This wouldn't be a problem properly, if the game's proposal was a pure arcade, in this case, the game is a mixture of arcade and simulator, since it inserts several small simulator details, but fails at other times.

The game has a frame rate drop (PS5) on some occasions/speedways, but nothing that harms the entire game.

Dirt 5 is a cute and very casual game to always play during a break from work or your routine, the default campaign during there is about 8~11hrs depending on your driving skill.


Dirt 1 was a banger, Dirt 2 is probably the best racing game i've ever played, and Dirt 3 was a game that i didn't like at all, but i understood the appeal. At the end, all of them had a cool ambition in them. Dirt 1 had a really raw aproach to the rally racing with a fresh progression, Dirt 2 managed to be a genuinly cool, fun and super solid racing experience with a godlike progression, and Dirt 3 had interesting additions that set new boundaries to the series (even though i don't like them, i admit they add actually add something to the game).

Dirt 5, for me, is not a bad game, but a bad Dirt game, considering how good it used to be. It doesn't have ambition, not adding anything really new, fresh and interesting into the series, with sometimes making me feel like it tries to be cool like Dirt 2, but ends up being a rally version of a poorly made Forza Horizon spin off. They managed to take off all the appeal and getting you out of your seat action, with races that start getting super boring, uninteresting "story" with those annoying podcasts and irrelevant characters, and a super tiring progression on the game.

Want a tip? Don't play this. If you have a 360/PS3, or has a way to download the old Dirt's on your pc, do it.

Me divertiu por um tempo, mas depois saturou

It's been a long time since I've actively regretted buying a game, but I feel this with DIRT 5.

Perhaps I've been spoiled by the Forza Horizon series. Or maybe the rose-tinted specs for DIRT 2 are glued to my face.

But this is an utterly soulless game lacking any sort of personality or defining feature. This is coupled with some of the worst handling of vehicles in a modern driving game, 3/4 of cars here all feel reminiscent of trying to drive on an icy downhill slope. It feels terrible. The less said about the buggies in this game, the better - that a full price AAA game was released with buggy levels in them playing like THAT is beyond me.

Oh, and the Dualsense implementation - the PS5's hidden gem in my opinion - is utterly awful here. It only takes a couple of races to give you pins and needles. Between the vibration and the buggy races I'm not sure this was even playtested.

This honestly tarnishes the 'Dirt' name. I long for another DIRT 2.

So there's no proper rally stages in this only flashy Rally Cross with other racers on the track with you. Disappointing because I'd love this fun, arcade handling, the beautiful graphics and the physics in a proper rally championship. Shame. I guess, this is my punishment for loving rally but being bad at Dirt Rally. I'm glad I've tried this out on Game Pass instead of buying it during the Steam Summer Sale.

it's so sad to see dirt series being in such a bad state

It's... another racing game - end review. One which happens to have mostly airless track design, occasionally wonky physics, and an aggressive Mario Kart 64 level of A.I. rubber-banding. The colors and graphics are generally pretty nice but the soundtrack sounds like it's made up entirely of fake songs (a few of them are kind of fine). Also gets docked major points for its bullshit EA pay-to-win tactics where better cars are locked behind paywalls. Fun for a few spurts, forgettable and tedious afterwards - like most of these.

It’s a perfectly average arcade racer. I’d probably continue to play it if the career mode didn’t seem so shallow. It just feels like a massive checklist with no meaningful rewards to work towards.

Yıllar sonra oynadığım ilk dirt biraz sardı sonradan nedensizce soğudum

Played on PS5
Play Status: Abandoned

Here is another abandoned game. So, Dirt 5 is a racing game developed and published by Codemasters. Because I abandoned the game, I didn't gave any rating and this won't be a usual review. I will just talk about why I abandoned the game and if I recommend it to you or not.

Firstly, I don't believe that Dirt 5 is a bad game. I certainly didn't abandoned it because it was a bad game. I have been playing Dirt games since 2. I played Dirt 2, 3, Showdown and Rally. But then stopped playing.

I am not a racing game person and it's been a long while since I finished any racing game. But I wanted to try Dirt 5 because I wanted where the series was at right now, how a racing game feels while holding the Dualsense and because it was free with PS Plus.

And I think the first bad thing about the game came right there, Dualsense features. There is full Dualsense support in this game. But it is not good. Adaptive Triggers are fine but they don't feel special. You can guess that it was a last minute addition.

And the default settings for haptic feedback is very strong. I think you can turn it down from the options, not sure but I played Astro, Returnal and Spider Man games in the default haptic feedback vibration and they were fine. In Dirt 5, I really thought I was going to hurt my hands. The vibration is that strong.

Speaking of PS5, this game doesn't look like a next gen game and yes I know, it also came out for the current gen. But Forza Horizon 5 also came to the current gen and I think that game looks miles better than Dirt 5.

Just a reminder, I don't think Dirt 5 is a bad game. But as someone who doesn't like racing games too much, I thought Dirt 5 could impress me with being a launch title for PS5. It didn't unfortunately. It was Dirt 3 2020 Edition for me which is why I abandoned Dirt 5.

If you are looking for a game like this though, I definitely recommend Dirt 5. It still has different modes, maps and it was a fun experience.

El peor de la saga, no entiendo ni para que lo hicieron

It's fine I guess? It inspired me to go back to Need for Speed, so that's cool.

How Codies can make 12 cars racing on dirt, snow, and mud ultimately boring, I do not know. While a good looking game, and with a pretty good car list to boot, the game feels about as dry as a popcorn fart, and lacks any sort of excitement or push when it comes to actually racing, due mainly to a lack of difficulty even when putting the game on higher settings. Seems to only be well regarded because it was the only new racing game apart of the launch of the next gen consoles.

Ultimately, not as exciting as it should be and left me thinking “ehhh it runs well so I guess thats a plus”

I really wish I had an Xbox Series X with Forza Horizon 5 :(

Jogo de corrida genérico, da pra jogar

Kind of plays like a game from 360/PS3 era. I don't see it as necessarily a bad thing but other people might think differently I guess.

DLCs feel like they should have been the part of the main game to begin with.

Meh, I love an arcade racer, but this one just didn't seem to grab me. No idea why even... I guess there are just better driving games out there to dedicate my time to.

This games missions are so bland they feel randomly generated. The tracks feel thrown together, the graphics dont seem next gen. No reason to play this because it isnt a true rally or offroad racer. At that point just play Wreckfest, Dirt Rally or even Gran Turismo.

Fase no Brasil: favela e floresta

Saudades dos Dirts de antigamente onde existia variedade de gameplay, belas pistas e por aí vai, mas isso morreu lá no Dirt 3. Esse título é bem fraco, uma repetição de pistas e de modelos de corrida, um sistema de progresso medíocre na "história" que é mais uma linha do tempo.

Falando em pistas, o que dizer da pista do Brasil? Eu sempre vou achar uma gigantesca falta de respeito com o nosso pais quando a representação que fazem da gnt é favela e floresta. Porra, o nosso nordeste é riquíssimo de locais apropriados para rally, como as dunas no Alagoas por exemplo. Aí eles me resumem uma fase no Brasil que é em meio a favela, com floresta e o Cristo no fundo?? Eu sou carioca e essa representação é uma falta de respeito não só com o Rio, mas com todo o pais.

É um jogo fraco, sem conteúdo, sem alma e, principalmente, sem criatividade de inovar ou de trazer o saudosismo dos antigos Dirts de volta.

Enjoyed it up until I had to rubberband to get the last trophy for driving a ton of kilometers


15

There's not much to say about this game; it's incredibly dull and empty to the point where if you're 15% through, you've played everything the game has to offer so you're just slogging through the rest of it; especially if you're trying to get some of the more grindy trophies.

Every Game I've Ever Played - Ranked (By Score)
2020 - Ranked

playing dirt 5 + listening to the killers is my oily dream

Played it in co op (3 people) throught the whole campaign and that was fun although repetitive. A limited number of tracks and vehicles are a let down, no weather and reverse tracks (although pretty) can hide that.